Player Matchup

Skadi
Skadi
 
Skadi
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
FireTurtle_Rb
Cernunnos
Level 32
God Stats
1W - 3L
1,500 SR
Queue Stats
52W - 56L
1,287 Elo+
Solo
Nu Wa
Nu Wa
Vayzar
Nu Wa
Level 152
God Stats
5W - 4L
1,562 SR
Queue Stats
65W - 61L
1,484 Elo+
Solo
Tyr
Tyr
carlosgrat
Tyr
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 63L
1,461 Elo+
Solo
Shiva
Shiva
sherbel06
Shiva
Level 108
God Stats
5W - 3L
1,609 SR
Queue Stats
98W - 123L
1,373 Elo+
Solo
Team Averages
Level 95
1,534 SR
1,421 Elo+

VS

Team Averages
Level 103
1,603 SR
1,470 Elo+
Ratatoskr
Ratatoskr
EricShin696969
Ratatoskr
Level 43
God Stats
7W - 6L
1,820 SR
Queue Stats
85W - 95L
1,491 Elo+
Solo
Fafnir
Fafnir
IllSpider-ManIll
Fafnir
Level 100
God Stats
2W - 0L
1,518 SR
Queue Stats
43W - 34L
1,583 Elo+
Solo
Sol
Sol
MadaraSempai-PR
Sol
Level 121
God Stats
21W - 26L
1,448 SR
Queue Stats
49W - 59L
1,380 Elo+
Solo
Medusa
Medusa
NandoJack1729
Medusa
Level 122
God Stats
3W - 2L
1,500 SR
Queue Stats
138W - 146L
1,427 Elo+
Solo
Janus
Janus
Supagudg
Janus
Level 127
God Stats
5W - 3L
1,728 SR
Queue Stats
350W - 368L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
5
0 / 2 / 1
5,109
341
138
1,886
598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
FireTurtle_Rb
Cernunnos
7
0 / 10 / 2
5,562
371
3,930
12,221
2,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nu Wa
Vayzar
Nu Wa
14
3 / 9 / 2
9,095
606
13,010
11,784
2,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 5 / 2
6,885
459
3,226
10,251
5,904
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shiva
sherbel06
Shiva
11
2 / 5 / 3
7,168
478
5,018
11,352
4,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
EricShin696969
Ratatoskr
17
8 / 2 / 4
10,608
707
4,769
12,250
4,567
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
4 / 0 / 14
9,660
644
3,711
11,773
15,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
9 / 1 / 6
10,282
685
10,505
10,312
4,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
5 / 1 / 3
8,932
595
7,155
8,986
3,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
Supagudg
Janus
14
5 / 2 / 15
9,486
632
13,034
7,883
2,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
73
6
Kills
31
31
Deaths
6
10
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
2
1
0.25
W
Ratatoskr
EricShin696969
Ratatoskr
8
2
4
5
L
Cernunnos
FireTurtle_Rb
Cernunnos
0
10
2
0.1
W
4
0
14
11
W
9
1
6
12
W
5
1
3
6.5
W
Janus
Supagudg
Janus
5
2
15
6.25
L
Nu Wa
Vayzar
Nu Wa
3
9
2
0.44
L
1
5
2
0.4
L
Shiva
sherbel06
Shiva
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,322
Damage
39,174
47,494
Taken
51,204
16,104
Mitigated
30,054
6,042
Healing
20,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
138
0
0
157
1,886
598
0
1,308
578
0
6,792
W
Ratatoskr
EricShin696969
Ratatoskr
4,769
1,059
0
5,298
12,250
4,567
1,544
2,882
9,368
0
80,589
L
Cernunnos
FireTurtle_Rb
Cernunnos
3,930
2,062
0
1,227
12,221
2,613
0
6,665
5,556
0
16,315
W
3,711
841
0
3,791
11,773
15,640
99
2,805
8,968
14,335
0
W
10,505
4,122
0
6,901
10,312
4,131
8,336
2,107
8,205
56,024
6,503
W
7,155
2,893
0
3,368
8,986
3,215
4,479
1,253
7,733
0
52,975
W
Janus
Supagudg
Janus
13,034
724
0
1,339
7,883
2,501
320
3,963
3,920
66,589
0
L
Nu Wa
Vayzar
Nu Wa
13,010
3,232
0
769
11,784
2,809
39
5,961
5,823
56,795
0
L
3,226
284
0
2,209
10,251
5,904
0
4,679
5,572
0
13,377
L
Shiva
sherbel06
Shiva
5,018
975
0
1,680
11,352
4,180
0
7,686
3,666
0
28,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,819
Gold Earned
48,968
202
Minions Killed
496
0
Camps Cleared
0
1,201,075
Distance Traveled
1,494,740
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,109
341
15
1
0
320,485
1
W
Ratatoskr
10,608
707
135
9
0
332,468
0
L
Cernunnos
5,562
371
29
2
0
155,845
1
W
Fafnir
9,660
644
17
1
0
315,067
2
W
Sol
10,282
685
137
9
0
265,699
4
W
Medusa
8,932
595
87
6
0
288,907
1
W
Janus
9,486
632
120
8
0
292,599
2
L
Nu Wa
9,095
606
83
6
0
238,805
0
L
Tyr
6,885
459
19
1
0
265,212
1
L
Shiva
7,168
478
56
4
0
220,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role