Player Matchup

Thoth
Thoth
Dopiwin
Thoth
Level 100
God Stats
11W - 14L
1,712 SR
Queue Stats
398W - 412L
1,510 Elo+
Solo
Susano
Susano
Innervission
Susano
Level 156
God Stats
7W - 4L
1,301 SR
Queue Stats
80W - 73L
1,513 Elo+
Party 1
Discordia
Discordia
IoanCirja00
Discordia
Level 96
God Stats
3W - 5L
1,504 SR
Queue Stats
15W - 27L
1,456 Elo+
Party 3
Mulan
Mulan
NeaCampbell
Mulan
Level 149
God Stats
6W - 9L
1,717 SR
Queue Stats
52W - 45L
1,631 Elo+
Party 1
Bacchus
Bacchus
paulicko
Bacchus
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 22L
1,467 Elo+
Party 3
Team Averages
Level 103
1,547 SR
1,516 Elo+

VS

Team Averages
Level 63
1,537 SR
1,521 Elo+
Bastet
Bastet
CodeGreaze
Bastet
Level 44
God Stats
4W - 2L
1,366 SR
Queue Stats
125W - 133L
1,584 Elo+
Solo
Athena
Athena
GreenJesters
Athena
Level 28
God Stats
12W - 5L
1,575 SR
Queue Stats
51W - 38L
1,467 Elo+
Party 2
Olorun
Olorun
ST3APrince
Olorun
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
347W - 324L
1,517 Elo+
Party 2
Sylvanus
Sylvanus
lowks3
Sylvanus
Level 109
God Stats
11W - 6L
1,680 SR
Queue Stats
419W - 393L
1,508 Elo+
Party 2
Achilles
Achilles
useEXPbooster88
Achilles
Level 47
God Stats
21W - 16L
1,565 SR
Queue Stats
259W - 266L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Dopiwin
Thoth
14
3 / 6 / 3
9,429
449
11,922
12,795
3,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Susano
17
4 / 7 / 3
10,222
487
16,822
21,258
8,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
IoanCirja00
Discordia
16
6 / 10 / 1
10,452
498
13,603
13,258
4,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 5 / 0
8,982
428
9,056
16,076
10,224
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bacchus
paulicko
Bacchus
13
1 / 6 / 7
8,911
424
8,898
21,269
29,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
CodeGreaze
Bastet
20
14 / 2 / 6
13,372
637
16,905
15,523
6,050
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Athena
17
3 / 2 / 18
11,546
550
6,852
26,218
35,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Olorun
ST3APrince
Olorun
19
9 / 5 / 7
12,528
597
13,004
15,541
7,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sylvanus
lowks3
Sylvanus
18
2 / 5 / 8
11,428
544
7,367
22,418
12,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Achilles
20
6 / 0 / 7
13,306
634
19,275
20,907
22,080
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
80
14
Kills
34
34
Deaths
14
14
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Bastet
CodeGreaze
Bastet
14
2
6
8.5
L
Thoth
Dopiwin
Thoth
3
6
3
0.75
W
Athena
3
2
18
6
L
Susano
4
7
3
0.79
L
Discordia
IoanCirja00
Discordia
6
10
1
0.65
L
0
5
0
0
W
Olorun
ST3APrince
Olorun
9
5
7
2.5
W
Sylvanus
lowks3
Sylvanus
2
5
8
1.2
L
Bacchus
paulicko
Bacchus
1
6
7
0.75
W
Achilles
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,301
Damage
63,403
84,656
Taken
100,607
55,595
Mitigated
83,379
15,293
Healing
36,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
CodeGreaze
Bastet
16,905
5,291
0
6,407
15,523
6,050
174
3,422
12,073
0
84,958
L
Thoth
Dopiwin
Thoth
11,922
221
0
782
12,795
3,201
0
3,836
8,877
58,632
0
W
Athena
6,852
1,983
1,044
4,148
26,218
35,621
430
11,282
14,444
34,749
0
L
Susano
16,822
2,032
0
5,409
21,258
8,065
0
3,707
17,551
0
78,407
L
Discordia
IoanCirja00
Discordia
13,603
963
0
250
13,258
4,213
108
5,499
7,759
80,058
0
L
9,056
850
0
5,050
16,076
10,224
0
1,337
14,739
0
55,585
W
Olorun
ST3APrince
Olorun
13,004
6,748
670
6,405
15,541
7,596
3,789
8,358
6,977
91,289
13,938
W
Sylvanus
lowks3
Sylvanus
7,367
1,175
3,031
8,884
22,418
12,032
720
11,730
10,564
55,912
16,834
L
Bacchus
paulicko
Bacchus
8,898
1,623
0
3,802
21,269
29,892
0
10,535
10,734
27,303
0
W
Achilles
19,275
6,646
0
5,959
20,907
22,080
1,405
2,384
18,521
0
104,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,996
Gold Earned
62,180
501
Minions Killed
592
0
Camps Cleared
0
1,952,012
Distance Traveled
2,098,929
22
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
13,372
637
112
5
0
520,596
3
L
Thoth
9,429
449
109
5
0
394,173
8
W
Athena
11,546
550
51
2
0
437,249
8
L
Susano
10,222
487
110
5
0
429,565
1
L
Discordia
10,452
498
133
6
0
357,311
0
L
Mulan
8,982
428
121
6
0
368,660
7
W
Olorun
12,528
597
146
7
0
390,449
1
W
Sylvanus
11,428
544
133
6
0
337,173
9
L
Bacchus
8,911
424
28
1
0
402,303
6
W
Achilles
13,306
634
150
7
0
413,462
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role