Player Matchup

Neith
Neith
NoiceHugh
Neith
Level 25
God Stats
3W - 2L
1,396 SR
Queue Stats
9W - 9L
1,485 Elo+
Party 3
Yemoja
Yemoja
TheDrifter11
Yemoja
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 126L
1,435 Elo+
Solo
Bakasura
Bakasura
Venombird
Bakasura
Level 80
God Stats
10W - 3L
1,560 SR
Queue Stats
31W - 32L
1,444 Elo+
Party 3
Cthulhu
Cthulhu
ZyleXi
Cthulhu
Level 129
God Stats
5W - 5L
1,500 SR
Queue Stats
57W - 48L
1,479 Elo+
Party 3
Poseidon
Poseidon
萌新萌新而已
Poseidon
Level 54
God Stats
2W - 1L
1,500 SR
Queue Stats
107W - 128L
1,338 Elo+
Solo
Team Averages
Level 71
1,491 SR
1,436 Elo+

VS

Team Averages
Level 39
1,411 SR
1,435 Elo+
Zeus
Zeus
Flamrow
Zeus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Atlas
Atlas
Forno2
Atlas
Level 45
God Stats
8W - 10L
1,470 SR
Queue Stats
64W - 70L
1,401 Elo+
Party 2
Cliodhna
Cliodhna
Lemiodius
Cliodhna
Level 49
God Stats
1W - 5L
1,465 SR
Queue Stats
134W - 151L
1,421 Elo+
Party 1
Nox
Nox
gotthmog88
Nox
Level 64
God Stats
1W - 5L
1,101 SR
Queue Stats
133W - 128L
1,418 Elo+
Party 1
Bellona
Bellona
purts34
Bellona
Level 18
God Stats
14W - 14L
1,520 SR
Queue Stats
52W - 49L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
NoiceHugh
Neith
17
6 / 1 / 6
10,923
607
12,977
12,850
5,487
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
15
1 / 1 / 11
9,917
551
3,813
10,525
10,211
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
Venombird
Bakasura
20
19 / 0 / 3
13,015
723
17,627
19,047
10,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
ZyleXi
Cthulhu
16
5 / 2 / 4
10,652
592
19,414
16,411
15,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
3 / 4 / 11
10,905
606
9,943
11,382
4,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Flamrow
Zeus
12
0 / 7 / 1
7,023
390
4,800
9,381
3,604
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Atlas
Forno2
Atlas
11
1 / 6 / 1
7,419
412
7,737
22,840
19,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
Lemiodius
Cliodhna
13
4 / 8 / 1
8,393
466
11,241
19,486
7,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
2 / 6 / 2
9,018
501
6,886
13,319
4,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
purts34
Bellona
10
0 / 7 / 1
7,078
393
7,153
13,871
9,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
13
34
Kills
7
8
Deaths
34
35
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Zeus
Flamrow
Zeus
0
7
1
0.07
L
Atlas
Forno2
Atlas
1
6
1
0.25
L
Cliodhna
Lemiodius
Cliodhna
4
8
1
0.56
W
Neith
NoiceHugh
Neith
6
1
6
9
W
Yemoja
1
1
11
6.5
W
Bakasura
Venombird
Bakasura
19
0
3
20.5
W
Cthulhu
ZyleXi
Cthulhu
5
2
4
3.5
L
2
6
2
0.5
L
Bellona
purts34
Bellona
0
7
1
0.07
W
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,774
Damage
37,817
70,215
Taken
78,897
46,044
Mitigated
45,573
37,474
Healing
13,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
Flamrow
Zeus
4,800
750
309
403
9,381
3,604
360
2,668
6,223
37,668
0
L
Atlas
Forno2
Atlas
7,737
3,369
0
3,895
22,840
19,946
96
7,009
14,827
33,841
0
L
Cliodhna
Lemiodius
Cliodhna
11,241
1,276
429
4,423
19,486
7,368
0
11,322
7,228
0
47,491
W
Neith
NoiceHugh
Neith
12,977
7,598
0
6,217
12,850
5,487
2,391
6,697
6,085
0
72,224
W
Yemoja
3,813
1,312
4,613
3,074
10,525
10,211
1,094
4,841
5,670
19,226
2,370
W
Bakasura
Venombird
Bakasura
17,627
11,625
0
12,843
19,047
10,553
3,199
4,679
14,140
0
84,076
W
Cthulhu
ZyleXi
Cthulhu
19,414
1,112
165
5,779
16,411
15,523
301
2,210
14,161
63,543
0
L
6,886
590
0
2,998
13,319
4,973
0
3,665
8,691
51,002
0
L
Bellona
purts34
Bellona
7,153
1,429
0
751
13,871
9,682
0
7,344
5,716
5,240
28,122
W
9,943
1,664
1
4,782
11,382
4,270
2,739
2,106
9,238
78,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,412
Gold Earned
38,931
549
Minions Killed
365
0
Camps Cleared
0
1,809,393
Distance Traveled
1,563,217
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,023
390
83
5
0
267,481
0
L
Atlas
7,419
412
37
2
0
331,789
4
L
Cliodhna
8,393
466
66
4
0
341,075
1
W
Neith
10,923
607
116
6
0
330,152
3
W
Yemoja
9,917
551
37
2
0
342,099
2
W
Bakasura
13,015
723
156
9
0
466,658
3
W
Cthulhu
10,652
592
106
6
0
332,333
2
L
Nox
9,018
501
112
6
0
308,709
2
L
Bellona
7,078
393
67
4
0
314,163
0
W
Poseidon
10,905
606
134
7
0
338,151
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role