Player Matchup

Chiron
Chiron
 
Chiron
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
Chaosbrain24
Sobek
Level 145
God Stats
5W - 0L
1,764 SR
Queue Stats
201W - 199L
1,510 Elo+
Party 1
Hera
Hera
DaMeKs007
Hera
Level 145
God Stats
2W - 2L
1,263 SR
Queue Stats
124W - 137L
1,486 Elo+
Party 3
Guan Yu
Guan Yu
Tyeism
Guan Yu
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
85W - 87L
1,573 Elo+
Party 3
Danzaburou
Danzaburou
ohGoldi
Danzaburou
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 16L
1,324 Elo+
Party 1
Team Averages
Level 143
1,505 SR
1,479 Elo+

VS

Team Averages
Level 106
1,545 SR
1,434 Elo+
Set
Set
BlueRangerLee
Set
Level 151
God Stats
12W - 19L
1,501 SR
Queue Stats
497W - 528L
1,511 Elo+
Party 2
Terra
Terra
CrazyRangerDave
Terra
Level 98
God Stats
1W - 1L
1,724 SR
Queue Stats
217W - 254L
1,520 Elo+
Party 2
Odin
Odin
InSPiRaTiOnZz x
Odin
Level 88
God Stats
10W - 7L
1,500 SR
Queue Stats
413W - 444L
1,503 Elo+
Party 2
Charybdis
Charybdis
TnE ToXiiCzz
Charybdis
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 50L
1,467 Elo+
Party 2
Gilgamesh
Gilgamesh
flyskylight
Gilgamesh
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,170 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
19
9 / 2 / 15
11,844
911
19,529
12,385
6,072
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
1 / 5 / 18
9,498
731
6,193
16,231
25,668
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hera
18
12 / 3 / 16
11,312
870
30,120
11,353
5,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
Tyeism
Guan Yu
15
3 / 4 / 16
9,965
767
11,564
13,500
14,971
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
ohGoldi
Danzaburou
18
8 / 5 / 12
11,699
900
17,509
12,894
6,177
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 7 / 11
10,640
818
13,722
14,623
6,869
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
5 / 8 / 8
10,628
818
5,818
22,902
8,758
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
2 / 4 / 11
9,348
719
5,705
26,101
17,280
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
TnE ToXiiCzz
Charybdis
18
5 / 7 / 9
11,107
854
8,680
14,150
5,381
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
flyskylight
Gilgamesh
13
1 / 8 / 6
8,687
668
8,416
21,196
7,058
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
63
33
Kills
18
19
Deaths
34
77
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
9
2
15
8.25
L
5
7
11
1.5
W
1
5
18
2
L
5
8
8
1.13
W
Hera
12
3
16
6.67
L
2
4
11
1.88
L
Charybdis
TnE ToXiiCzz
Charybdis
5
7
9
1.36
W
Guan Yu
Tyeism
Guan Yu
3
4
16
2.75
L
Gilgamesh
flyskylight
Gilgamesh
1
8
6
0.5
W
Danzaburou
ohGoldi
Danzaburou
8
5
12
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,915
Damage
42,341
66,363
Taken
98,972
58,244
Mitigated
45,346
24,351
Healing
34,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
19,529
7,585
3,357
3,777
12,385
6,072
2,561
868
11,517
0
42,227
L
13,722
3,400
855
2,437
14,623
6,869
1,498
4,087
10,260
0
35,660
W
6,193
314
787
2,165
16,231
25,668
142
1,619
13,852
13,103
0
L
5,818
411
7,566
5,645
22,902
8,758
35
10,391
12,152
10,595
0
W
Hera
30,120
7,228
1,586
1,879
11,353
5,356
798
1,207
10,146
42,868
0
L
5,705
195
484
8,153
26,101
17,280
438
8,314
17,115
0
14,310
L
Charybdis
TnE ToXiiCzz
Charybdis
8,680
4,939
1,601
1,436
14,150
5,381
1,606
5,675
8,117
0
23,184
W
Guan Yu
Tyeism
Guan Yu
11,564
765
4,077
4,272
13,500
14,971
229
1,259
12,241
0
16,637
L
Gilgamesh
flyskylight
Gilgamesh
8,416
1,504
1,850
4,621
21,196
7,058
333
6,608
14,306
0
17,051
W
Danzaburou
ohGoldi
Danzaburou
17,509
6,291
562
1,889
12,894
6,177
3,074
865
12,029
0
36,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,318
Gold Earned
50,410
143
Minions Killed
114
0
Camps Cleared
0
1,173,253
Distance Traveled
1,035,103
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,844
911
47
4
0
229,039
2
L
Set
10,640
818
24
2
0
214,851
0
W
Sobek
9,498
731
12
1
0
224,009
0
L
Terra
10,628
818
6
0
0
147,953
1
W
Hera
11,312
870
28
2
0
242,384
0
L
Odin
9,348
719
21
2
0
269,176
0
L
Charybdis
11,107
854
40
3
0
186,950
0
W
Guan Yu
9,965
767
17
1
0
263,566
3
L
Gilgamesh
8,687
668
23
2
0
216,173
0
W
Danzaburou
11,699
900
39
3
0
214,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role