Player Matchup

Atlas
Atlas
 
Atlas
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
E3Odin
Xbalanque
Level 83
God Stats
2W - 5L
1,799 SR
Queue Stats
48W - 43L
1,508 Elo+
Solo
Zhong Kui
Zhong Kui
FlappieXD
Zhong Kui
Level 135
God Stats
1W - 1L
1,500 SR
Queue Stats
299W - 352L
1,561 Elo+
Solo
Chaac
Chaac
isnipesurhead
Chaac
Level 124
God Stats
10W - 14L
1,673 SR
Queue Stats
176W - 209L
1,469 Elo+
Solo
Team Averages
Level 132
1,594 SR
1,507 Elo+

VS

Team Averages
Level 118
1,440 SR
1,462 Elo+
Cthulhu
Cthulhu
Armored x Tiger
Cthulhu
Level 160
God Stats
3W - 1L
1,666 SR
Queue Stats
117W - 72L
1,559 Elo+
Party 1
Chaac
Chaac
Ice queen4475
Chaac
Level 156
God Stats
4W - 1L
1,279 SR
Queue Stats
24W - 24L
1,383 Elo+
Party 1
Nox
Nox
LustShadow
Nox
Level 152
God Stats
3W - 1L
1,624 SR
Queue Stats
88W - 64L
1,445 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
NOCOZIN
Morgan Le Fay
Level 27
God Stats
5W - 5L
1,367 SR
Queue Stats
18W - 23L
1,412 Elo+
Solo
Artemis
Artemis
banshewarrior
Artemis
Level 97
God Stats
1W - 1L
1,263 SR
Queue Stats
22W - 18L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
15
1 / 1 / 3
8,373
761
7,121
13,795
13,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
 
Merlin
15
1 / 5 / 3
8,352
759
8,520
8,950
3,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xbalanque
E3Odin
Xbalanque
13
1 / 5 / 2
7,755
705
9,118
11,110
3,919
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Zhong Kui
FlappieXD
Zhong Kui
14
0 / 6 / 2
7,627
693
5,919
11,703
7,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 2 / 1
8,247
750
4,151
12,145
9,800
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 8
8,796
800
13,094
13,261
12,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
6 / 1 / 6
9,570
870
10,256
15,999
17,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
3 / 0 / 7
8,815
801
6,769
3,886
1,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Morgan Le Fay
NOCOZIN
Morgan Le Fay
16
2 / 1 / 6
8,876
807
9,820
8,120
3,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
16
3 / 1 / 7
8,759
796
7,510
8,872
4,026
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
53
4
Kills
19
19
Deaths
4
11
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
1
3
2.5
L
Merlin
 
Merlin
1
5
3
0.5
W
5
1
8
9
L
Xbalanque
E3Odin
Xbalanque
1
5
2
0.4
L
Zhong Kui
FlappieXD
Zhong Kui
0
6
2
0.17
W
6
1
6
9
W
3
0
7
6.5
W
Morgan Le Fay
NOCOZIN
Morgan Le Fay
2
1
6
5
W
Artemis
3
1
7
6.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,829
Damage
47,449
57,703
Taken
50,138
37,606
Mitigated
39,392
13,872
Healing
13,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
7,121
2,725
344
4,662
13,795
13,127
0
8,174
5,214
18,092
0
L
Merlin
 
Merlin
8,520
218
0
638
8,950
3,104
0
5,519
3,315
33,122
0
W
13,094
901
1,206
1,768
13,261
12,901
660
4,646
8,615
23,560
0
L
Xbalanque
E3Odin
Xbalanque
9,118
3,245
472
327
11,110
3,919
72
5,626
5,187
0
25,821
L
Zhong Kui
FlappieXD
Zhong Kui
5,919
1,488
0
2,739
11,703
7,656
632
6,161
5,363
19,537
1,806
W
10,256
1,476
511
5,351
15,999
17,309
0
6,990
9,009
0
23,772
W
6,769
660
0
513
3,886
1,638
872
1,466
2,420
36,065
0
W
Morgan Le Fay
NOCOZIN
Morgan Le Fay
9,820
1,355
47
1,821
8,120
3,518
0
5,648
2,472
40,476
0
W
Artemis
7,510
2,544
0
1,908
8,872
4,026
1,868
2,086
6,786
0
28,814
L
4,151
240
307
4,383
12,145
9,800
173
3,086
8,790
50
28,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,354
Gold Earned
44,816
215
Minions Killed
246
0
Camps Cleared
0
1,117,795
Distance Traveled
1,166,392
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,373
761
29
3
0
229,547
2
L
Merlin
8,352
759
53
5
0
223,480
1
W
Cthulhu
8,796
800
34
3
0
233,804
2
L
Xbalanque
7,755
705
39
4
0
199,427
0
L
Zhong Kui
7,627
693
43
4
0
206,422
2
W
Chaac
9,570
870
26
2
0
219,919
0
W
Nox
8,815
801
70
6
0
231,829
2
W
Morgan Le Fay
8,876
807
71
6
0
256,623
2
W
Artemis
8,759
796
45
4
0
224,217
3
L
Chaac
8,247
750
51
5
0
258,919
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role