Player Matchup

Loki
Loki
Silver II
Abouk_lp
Loki
Silver II
Level 125
God Stats
6W - 2L
1,895 SR
Queue Stats
55W - 60L
1,362 MMR
Solo
Zeus
Zeus
Gold IV
SLAYDOHH
Zeus
Gold IV
Level 142
God Stats
11W - 10L
1,646 SR
Queue Stats
97W - 94L
1,446 MMR
Solo
Ymir
Ymir
Gold IV
Simply Fanatic
Ymir
Gold IV
Level 154
God Stats
6W - 4L
1,644 SR
Queue Stats
268W - 273L
1,415 MMR
Solo
Cupid
Cupid
Silver II
Suigetsu5244
Cupid
Silver II
Level 127
God Stats
1W - 0L
1,890 SR
Queue Stats
6W - 7L
1,454 MMR
Solo
Mulan
Mulan
Gold IV
xDJxSK1TTL3Sx
Mulan
Gold IV
Level 123
God Stats
6W - 9L
1,425 SR
Queue Stats
94W - 91L
1,451 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 134
1,700 SR
1,426 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 105
1,574 SR
1,426 MMR
Sol
Sol
Gold V
ComeUpZan
Sol
Gold V
Level 86
God Stats
0W - 4L
1,379 SR
Queue Stats
200W - 203L
1,391 MMR
Solo
Cthulhu
Cthulhu
Silver II
OdysseyNth
Cthulhu
Silver II
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 108L
1,356 MMR
Solo
Geb
Geb
Bronze IV
SMarioBros11
Geb
Bronze IV
Level 126
God Stats
3W - 7L
1,448 SR
Queue Stats
25W - 41L
1,459 MMR
Solo
Heimdallr
Heimdallr
Bronze III
Thunder_Raptor12
Heimdallr
Bronze III
Level 127
God Stats
0W - 1L
1,791 SR
Queue Stats
2W - 4L
1,455 MMR
Solo
Kali
Kali
Bronze III
Vatiks US
Kali
Bronze III
Level 107
God Stats
3W - 3L
1,753 SR
Queue Stats
199W - 205L
1,467 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
10
2 / 1 / 1
5,756
576
2,863
4,827
1,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Zeus
11
2 / 1 / 1
6,263
626
3,411
3,544
1,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
2 / 0 / 4
6,350
635
2,285
3,644
2,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
7 / 0 / 3
7,094
709
8,397
7,986
2,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 0 / 0
6,445
645
3,311
6,187
3,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
Cu ChulainnAchillesThothArtio

VS

Bans
ThanatosAtlasApolloOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
5,514
551
1,391
4,652
1,383
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cthulhu
OdysseyNth
Cthulhu
9
0 / 3 / 0
4,799
480
3,903
6,651
5,188
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

7
0 / 4 / 1
4,415
442
1,707
7,899
3,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
8
0 / 5 / 1
4,623
462
3,903
6,494
1,727
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kali
9
1 / 2 / 0
5,134
513
1,221
6,351
1,909
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
16
Kills
2
2
Deaths
16
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Loki
2
1
1
2.5
L
1
2
0
0.5
L
Cthulhu
OdysseyNth
Cthulhu
0
3
0
0
W
Zeus
2
1
1
2.5
L
0
4
1
0.13
W
2
0
4
4
W
7
0
3
8.5
L
Heimdallr
0
5
1
0.1
L
Kali
1
2
0
0.5
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,267
Damage
12,125
26,188
Taken
32,047
10,679
Mitigated
13,324
12,055
Healing
5,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
2,863
626
0
2,477
4,827
1,428
0
581
4,246
0
26,695
L
1,391
565
0
1,650
4,652
1,383
0
2,381
2,271
25,860
0
L
Cthulhu
OdysseyNth
Cthulhu
3,903
576
0
1,215
6,651
5,188
0
361
5,931
18,295
0
W
Zeus
3,411
424
0
312
3,544
1,053
0
1,066
2,478
36,999
0
L
1,707
252
0
851
7,899
3,117
0
446
7,453
10,879
0
W
2,285
423
0
1,712
3,644
2,160
162
520
3,124
16,085
0
W
8,397
5,054
148
4,912
7,986
2,598
508
931
7,055
0
47,791
L
Heimdallr
3,903
2,258
0
948
6,494
1,727
0
637
5,857
0
22,147
L
Kali
1,221
342
0
592
6,351
1,909
0
1,871
4,480
0
25,355
W
3,311
1,135
0
2,494
6,187
3,440
512
3,903
2,284
0
31,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,908
Gold Earned
24,485
341
Minions Killed
218
0
Camps Cleared
0
978,705
Distance Traveled
921,574
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,756
576
58
6
0
215,761
6
L
Sol
5,514
551
59
6
0
173,725
2
L
Cthulhu
4,799
480
40
4
0
180,616
1
W
Zeus
6,263
626
91
9
0
186,102
3
L
Geb
4,415
442
21
2
0
187,407
7
W
Ymir
6,350
635
24
2
0
205,180
4
W
Cupid
7,094
709
89
9
0
181,424
2
L
Heimdallr
4,623
462
40
4
0
173,083
2
L
Kali
5,134
513
58
6
0
206,743
4
W
Mulan
6,445
645
79
8
0
190,238
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role