Player Matchup

Hera
Hera
DAXERO12
Hera
Level 29
God Stats
12W - 3L
1,297 SR
Queue Stats
471W - 469L
1,497 Elo+
Solo
Artemis
Artemis
IceBear9
Artemis
Level 85
God Stats
1W - 1L
1,262 SR
Queue Stats
103W - 80L
1,538 Elo+
Solo
Terra
Terra
Sebasteush
Terra
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,205 Elo+
Party 2
King Arthur
King Arthur
SlashAlpha
King Arthur
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
105W - 103L
1,503 Elo+
Solo
He Bo
He Bo
Xannybby
He Bo
Level 81
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 67L
1,356 Elo+
Party 2
Team Averages
Level 50
1,412 SR
1,420 Elo+

VS

Team Averages
Level 60
1,523 SR
1,532 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
KaitoMomotaLover
Sylvanus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,678 Elo+
Solo
Ganesha
Ganesha
Well322
Ganesha
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 1
Ymir
Ymir
ZVNVMI
Ymir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 1
Kali
Kali
crespuncio
Kali
Level 89
God Stats
3W - 3L
1,616 SR
Queue Stats
121W - 103L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
14
1 / 0 / 17
7,670
959
9,814
3,655
1,433
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
IceBear9
Artemis
13
7 / 1 / 10
8,426
1,053
14,586
5,704
2,579
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Terra
13
4 / 1 / 15
8,208
1,026
9,114
8,453
9,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
SlashAlpha
King Arthur
13
5 / 2 / 16
7,956
995
5,854
10,386
12,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

He Bo
Xannybby
He Bo
13
4 / 2 / 14
7,818
977
11,432
5,946
2,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
1 / 4 / 1
6,486
811
5,391
8,793
4,927
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 4 / 4
6,247
781
5,868
13,311
11,969
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ganesha
Well322
Ganesha
10
0 / 5 / 4
6,378
797
4,207
11,972
12,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ymir
ZVNVMI
Ymir
12
1 / 4 / 3
6,843
855
4,477
13,659
12,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
4 / 4 / 1
7,616
952
5,842
10,181
4,537
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
19
21
Kills
6
6
Deaths
21
72
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
4
1
0.38
W
Hera
1
0
17
9.5
W
Artemis
IceBear9
Artemis
7
1
10
12
L
0
4
4
0.5
W
Terra
4
1
15
11.5
W
King Arthur
SlashAlpha
King Arthur
5
2
16
6.5
L
Ganesha
Well322
Ganesha
0
5
4
0.4
W
He Bo
Xannybby
He Bo
4
2
14
5.5
L
Ymir
ZVNVMI
Ymir
1
4
3
0.63
L
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,800
Damage
25,785
34,144
Taken
57,916
28,253
Mitigated
45,630
18,454
Healing
23,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
5,391
284
767
919
8,793
4,927
326
5,216
3,408
0
15,875
W
Hera
9,814
1,471
657
1,000
3,655
1,433
1,264
1,211
2,444
21,468
0
W
Artemis
IceBear9
Artemis
14,586
7,063
1,463
1,398
5,704
2,579
2,215
2,772
2,932
0
22,930
L
5,868
1,209
5,747
5,559
13,311
11,969
0
5,375
7,810
8,711
0
W
Terra
9,114
354
4,928
4,630
8,453
9,654
511
3,753
4,700
16,675
0
W
King Arthur
SlashAlpha
King Arthur
5,854
863
1,385
1,431
10,386
12,256
206
3,673
6,713
0
10,030
L
Ganesha
Well322
Ganesha
4,207
420
492
1,006
11,972
12,156
0
7,378
4,527
9,749
0
W
He Bo
Xannybby
He Bo
11,432
877
1,195
367
5,946
2,331
455
3,143
2,803
19,239
0
L
Ymir
ZVNVMI
Ymir
4,477
501
670
2,292
13,659
12,041
0
5,597
7,909
13,288
0
L
5,842
1,482
1,304
4,319
10,181
4,537
194
6,794
3,280
0
9,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,078
Gold Earned
33,570
77
Minions Killed
63
0
Camps Cleared
0
797,763
Distance Traveled
718,048
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,486
811
25
3
0
154,631
0
W
Hera
7,670
959
24
3
0
179,829
0
W
Artemis
8,426
1,053
22
3
0
119,823
0
L
Sylvanus
6,247
781
9
1
0
129,009
4
W
Terra
8,208
1,026
9
1
0
173,840
0
W
King Arthur
7,956
995
9
1
0
179,346
0
L
Ganesha
6,378
797
0
0
0
146,980
1
W
He Bo
7,818
977
13
2
0
144,925
0
L
Ymir
6,843
855
23
3
0
139,574
0
L
Kali
7,616
952
6
1
0
147,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role