Player Matchup

Bacchus
Bacchus
Bronze V
 
Bacchus
Bronze V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Mercury
Mercury
Silver V
 
Mercury
Silver V
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Da Ji
Da Ji
Bronze V
miễnphí
Da Ji
Bronze V
Level 159
God Stats
0W - 2L
1,523 SR
Queue Stats
10W - 23L
1,168 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 130
1,508 SR
1,389 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 118
1,297 SR
1,185 MMR
Bastet
Bastet
Silver II
 
Bastet
Silver II
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Bronze IV
SuxorYoda
Sylvanus
Bronze IV
Level 113
God Stats
2W - 0L
1,205 SR
Queue Stats
15W - 44L
970 MMR
Solo
Chang'e
Chang'e
Silver I
Wezb84
Chang'e
Silver I
Level 149
God Stats
4W - 5L
1,187 SR
Queue Stats
379W - 490L
1,084 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
3
0 / 0 / 0
3,108
777
0
0
0
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mercury
 
Mercury
4
0 / 1 / 0
3,108
777
0
653
519
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Da Ji
3
0 / 0 / 0
3,108
777
0
24
5
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
PersephoneZeusGuan Yu

VS

Bans
AphroditeAnubisDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
7
0 / 0 / 1
3,798
950
591
2,669
697
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sylvanus
SuxorYoda
Sylvanus
8
0 / 0 / 1
4,250
1,063
0
2,108
851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
Wezb84
Chang'e
7
1 / 0 / 0
4,174
1,044
86
2,431
587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
3
0
Kills
1
1
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
0
0
0
L
Mercury
 
Mercury
0
1
0
0
W
Bastet
 
Bastet
0
0
1
0.5
W
Sylvanus
SuxorYoda
Sylvanus
0
0
1
0.5
W
Chang'e
Wezb84
Chang'e
1
0
0
1
L
Da Ji
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

0
Damage
677
677
Taken
7,208
524
Mitigated
2,135
0
Healing
3,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
0
0
0
0
0
0
0
0
0
0
0
L
Mercury
 
Mercury
0
0
0
0
653
519
0
86
567
0
0
W
Bastet
 
Bastet
591
231
0
442
2,669
697
428
212
2,457
0
8,534
W
Sylvanus
SuxorYoda
Sylvanus
0
0
787
659
2,108
851
730
0
2,108
6,517
0
W
Chang'e
Wezb84
Chang'e
86
0
490
1,072
2,431
587
976
196
2,235
11,517
0
L
Da Ji
0
0
0
0
24
5
0
0
24
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,324
Gold Earned
12,222
0
Minions Killed
58
0
Camps Cleared
3
12,031
Distance Traveled
215,329
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
3,108
777
0
0
0
597
0
L
Mercury
3,108
777
0
0
0
6,253
0
W
Bastet
3,798
950
19
5
1
84,432
1
W
Sylvanus
4,250
1,063
13
3
1
56,671
2
W
Chang'e
4,174
1,044
26
7
1
74,226
1
L
Da Ji
3,108
777
0
0
0
5,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role