Player Matchup

Neith
Neith
AmbitiousCar5
Neith
Level 155
God Stats
89W - 68L
1,537 SR
Queue Stats
569W - 653L
1,447 Elo+
Party 1
Shiva
Shiva
HarmlesCupcake7
Shiva
Level 127
God Stats
13W - 6L
1,389 SR
Queue Stats
163W - 103L
1,631 Elo+
Solo
Ra
Ra
Hoop1ife
Ra
Level 28
God Stats
8W - 5L
1,362 SR
Queue Stats
187W - 244L
1,341 Elo+
Party 1
Team Averages
Level 103
1,429 SR
1,473 Elo+

VS

Team Averages
Level 86
1,624 SR
1,477 Elo+
Anhur
Anhur
Br0wNs1
Anhur
Level 9
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 11L
1,496 Elo+
Party 2
Merlin
Merlin
SC_EAZY74
Merlin
Level 125
God Stats
4W - 3L
1,871 SR
Queue Stats
178W - 240L
1,313 Elo+
Solo
Tyr
Tyr
Whit Litnin
Tyr
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,621 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 10
11,312
808
16,490
10,827
4,040
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
12 / 4 / 8
11,874
848
17,991
12,067
13,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 1 / 13
10,727
766
6,516
6,119
2,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Br0wNs1
Anhur
13
1 / 9 / 1
9,087
649
3,414
16,084
5,678
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
SC_EAZY74
Merlin
13
0 / 5 / 2
8,725
623
6,838
15,971
5,403
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

13
3 / 8 / 0
9,247
661
7,933
17,456
20,610
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
7
22
Kills
4
5
Deaths
22
31
Assists
3
Player
Kills
Deaths
Assists
KDA
W
7
0
10
12
L
Anhur
Br0wNs1
Anhur
1
9
1
0.17
W
12
4
8
4
W
3
1
13
9.5
L
Merlin
SC_EAZY74
Merlin
0
5
2
0.2
L
3
8
0
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,997
Damage
18,185
29,013
Taken
49,511
20,159
Mitigated
31,691
8,553
Healing
5,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,490
5,729
0
3,465
10,827
4,040
1,519
3,568
7,259
0
40,952
L
Anhur
Br0wNs1
Anhur
3,414
1,420
0
0
16,084
5,678
0
2,090
13,772
0
23,771
W
17,991
2,609
61
1,971
12,067
13,623
771
1,959
10,108
0
32,888
W
6,516
195
1,356
1,700
6,119
2,496
612
2,445
3,674
38,449
0
L
Merlin
SC_EAZY74
Merlin
6,838
38
0
1,950
15,971
5,403
0
853
14,652
31,161
0
L
7,933
898
238
2,856
17,456
20,610
42
3,773
13,089
100
27,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,913
Gold Earned
27,059
132
Minions Killed
104
5
Camps Cleared
5
788,582
Distance Traveled
693,145
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,312
808
50
4
1
231,222
3
L
Anhur
9,087
649
32
2
1
223,040
0
W
Shiva
11,874
848
25
2
0
271,613
3
W
Ra
10,727
766
57
4
4
285,747
3
L
Merlin
8,725
623
37
3
1
228,577
1
L
Tyr
9,247
661
35
3
3
241,528
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role