Player Matchup

Ganesha
Ganesha
GreenFire_99Neu
Ganesha
Level 43
God Stats
1W - 0L
1,407 SR
Queue Stats
76W - 101L
1,282 Elo+
Party 1
Skadi
Skadi
PHANTOMARU
Skadi
Level 109
God Stats
8W - 4L
1,500 SR
Queue Stats
52W - 57L
1,500 Elo+
Party 1
Loki
Loki
RoteRose17
Loki
Level 133
God Stats
22W - 8L
1,730 SR
Queue Stats
68W - 62L
1,516 Elo+
Party 1
Persephone
Persephone
WhiiTy_WhiTe
Persephone
Level 149
God Stats
3W - 0L
1,899 SR
Queue Stats
67W - 64L
1,513 Elo+
Party 1
Bastet
Bastet
xXTheRealJumpXx
Bastet
Level 128
God Stats
7W - 4L
1,616 SR
Queue Stats
25W - 21L
1,662 Elo+
Party 1
Team Averages
Level 112
1,631 SR
1,495 Elo+

VS

Team Averages
Level 48
1,478 SR
1,489 Elo+
Guan Yu
Guan Yu
CptKush3000
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,709 Elo+
Party 2
Anhur
Anhur
DeG Powns
Anhur
Level 47
God Stats
1W - 4L
1,386 SR
Queue Stats
167W - 167L
1,415 Elo+
Party 2
Merlin
Merlin
ELVACADOR
Merlin
Level 129
God Stats
11W - 7L
1,451 SR
Queue Stats
49W - 39L
1,495 Elo+
Party 3
Kuzenbo
Kuzenbo
Rbo542
Kuzenbo
Level 32
God Stats
5W - 4L
1,758 SR
Queue Stats
38W - 34L
1,493 Elo+
Party 3
Tyr
Tyr
WYbertje
Tyr
Level 29
God Stats
10W - 13L
1,294 SR
Queue Stats
82W - 112L
1,332 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 18
11,190
533
5,589
25,016
23,497
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Skadi
19
6 / 1 / 4
12,296
586
12,031
9,647
3,641
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
1 / 0 / 12
11,689
557
10,156
14,924
5,723
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Persephone
WhiiTy_WhiTe
Persephone
19
11 / 1 / 12
13,246
631
30,042
17,363
7,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
16 / 5 / 6
13,211
629
23,828
22,321
9,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CptKush3000
Guan Yu
14
0 / 5 / 1
8,836
421
5,109
17,263
17,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anhur
DeG Powns
Anhur
15
3 / 8 / 3
9,847
469
6,276
19,737
4,359
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
ELVACADOR
Merlin
17
5 / 7 / 1
11,118
529
16,221
18,185
5,941
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Rbo542
Kuzenbo
15
2 / 8 / 4
9,507
453
8,991
24,793
13,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

13
1 / 6 / 4
8,572
408
6,202
19,921
15,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
24
34
Kills
11
11
Deaths
34
52
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
CptKush3000
Guan Yu
0
5
1
0.1
L
Anhur
DeG Powns
Anhur
3
8
3
0.56
L
Merlin
ELVACADOR
Merlin
5
7
1
0.79
W
0
4
18
2.25
W
Skadi
6
1
4
8
L
Kuzenbo
Rbo542
Kuzenbo
2
8
4
0.5
W
1
0
12
7
L
1
6
4
0.5
W
Persephone
WhiiTy_WhiTe
Persephone
11
1
12
17
W
16
5
6
3.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,646
Damage
42,799
89,271
Taken
99,899
50,166
Mitigated
56,951
35,777
Healing
14,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
CptKush3000
Guan Yu
5,109
204
0
4,038
17,263
17,639
0
4,773
12,490
918
43,231
L
Anhur
DeG Powns
Anhur
6,276
2,726
0
2,683
19,737
4,359
0
5,557
14,180
0
59,765
L
Merlin
ELVACADOR
Merlin
16,221
774
0
3,554
18,185
5,941
400
6,515
11,670
85,545
0
W
5,589
245
3,743
8,075
25,016
23,497
608
9,882
15,094
32,030
0
W
Skadi
12,031
6,640
0
2,415
9,647
3,641
5,167
1,478
8,169
0
84,103
L
Kuzenbo
Rbo542
Kuzenbo
8,991
2,748
0
1,736
24,793
13,618
0
11,303
13,490
59,990
0
W
10,156
2,081
0
4,556
14,924
5,723
924
3,459
11,176
0
79,849
L
6,202
462
0
2,354
19,921
15,394
0
8,143
11,778
7,247
28,455
W
Persephone
WhiiTy_WhiTe
Persephone
30,042
543
208
7,708
17,363
7,515
1,698
8,684
8,637
110,533
0
W
23,828
5,998
0
9,072
22,321
9,790
1,527
8,873
13,296
0
112,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,632
Gold Earned
47,880
617
Minions Killed
508
0
Camps Cleared
0
2,084,242
Distance Traveled
1,820,500
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,836
421
103
5
0
376,218
3
L
Anhur
9,847
469
110
5
0
334,662
2
L
Merlin
11,118
529
152
7
0
355,545
1
W
Ganesha
11,190
533
18
1
0
390,418
2
W
Skadi
12,296
586
156
7
0
366,314
4
L
Kuzenbo
9,507
453
82
4
0
362,835
1
W
Loki
11,689
557
139
7
0
450,840
5
L
Tyr
8,572
408
61
3
0
391,240
1
W
Persephone
13,246
631
167
8
0
422,645
3
W
Bastet
13,211
629
137
7
0
454,025
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role