Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
Degreat LJ
Cupid
Level 60
God Stats
13W - 5L
1,588 SR
Queue Stats
26W - 30L
1,595 Elo+
Party 1
Hercules
Hercules
VeXdroM
Hercules
Level 96
God Stats
3W - 2L
1,599 SR
Queue Stats
139W - 111L
1,484 Elo+
Solo
Zhong Kui
Zhong Kui
WinterMcFly
Zhong Kui
Level 118
God Stats
8W - 7L
1,569 SR
Queue Stats
298W - 340L
1,455 Elo+
Solo
The Morrigan
The Morrigan
elqoura
The Morrigan
Level 84
God Stats
8W - 14L
1,318 SR
Queue Stats
430W - 471L
1,388 Elo+
Solo
Team Averages
Level 100
1,515 SR
1,484 Elo+

VS

Team Averages
Level 105
1,494 SR
1,452 Elo+
Hercules
Hercules
 
Hercules
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
BooIuh
Ra
Level 104
God Stats
6W - 7L
1,529 SR
Queue Stats
79W - 81L
1,416 Elo+
Solo
Izanami
Izanami
ColumnedNine
Izanami
Level 62
God Stats
49W - 41L
1,542 SR
Queue Stats
471W - 501L
1,477 Elo+
Solo
Arachne
Arachne
Killerbryan8212
Arachne
Level 88
God Stats
4W - 5L
1,382 SR
Queue Stats
369W - 401L
1,439 Elo+
Solo
Baron Samedi
Baron Samedi
Temporalizes
Baron Samedi
Level 129
God Stats
14W - 11L
1,516 SR
Queue Stats
112W - 113L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
9
6 / 1 / 6
5,868
587
5,272
7,719
4,402
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Cupid
10
1 / 1 / 6
5,985
599
3,659
5,313
1,234
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
VeXdroM
Hercules
12
3 / 0 / 1
6,589
659
2,694
6,247
3,462
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zhong Kui
WinterMcFly
Zhong Kui
11
5 / 1 / 3
6,245
625
5,614
7,297
5,088
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
elqoura
The Morrigan
9
1 / 0 / 3
5,126
513
2,958
3,630
1,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
8
1 / 3 / 1
5,185
519
2,817
8,078
3,438
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ra
10
2 / 3 / 0
5,996
600
5,079
5,516
1,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
ColumnedNine
Izanami
9
0 / 4 / 1
5,337
534
3,472
5,653
1,147
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

8
0 / 4 / 2
5,206
521
2,868
8,402
2,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
Temporalizes
Baron Samedi
10
0 / 2 / 0
5,292
529
3,635
5,785
2,276
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
16
Kills
3
3
Deaths
16
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
6
1
6
9
L
Hercules
 
Hercules
1
3
1
0.5
L
Ra
2
3
0
0.67
L
Izanami
ColumnedNine
Izanami
0
4
1
0.13
W
Cupid
1
1
6
4
L
0
4
2
0.25
L
Baron Samedi
Temporalizes
Baron Samedi
0
2
0
0
W
Hercules
VeXdroM
Hercules
3
0
1
3.5
W
Zhong Kui
WinterMcFly
Zhong Kui
5
1
3
6.5
W
The Morrigan
elqoura
The Morrigan
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,197
Damage
17,871
30,206
Taken
33,434
15,509
Mitigated
10,246
11,601
Healing
8,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
5,272
904
398
2,023
7,719
4,402
0
1,474
6,245
16,457
0
L
Hercules
 
Hercules
2,817
620
1,016
1,615
8,078
3,438
0
4,539
3,539
0
6,861
L
Ra
5,079
826
78
1,245
5,516
1,281
189
3,676
1,840
37,638
0
L
Izanami
ColumnedNine
Izanami
3,472
2,667
0
1,387
5,653
1,147
341
1,147
4,506
0
34,264
W
Cupid
3,659
2,789
356
2,624
5,313
1,234
100
0
5,313
0
30,150
L
2,868
2,314
0
968
8,402
2,104
0
3,729
4,673
0
27,023
L
Baron Samedi
Temporalizes
Baron Samedi
3,635
329
0
1,980
5,785
2,276
0
568
5,217
30,051
0
W
Hercules
VeXdroM
Hercules
2,694
293
0
2,385
6,247
3,462
0
3,551
2,696
0
39,611
W
Zhong Kui
WinterMcFly
Zhong Kui
5,614
587
0
2,988
7,297
5,088
0
2,921
4,376
31,945
0
W
The Morrigan
elqoura
The Morrigan
2,958
638
0
827
3,630
1,323
0
768
2,862
19,964
4,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,813
Gold Earned
27,016
313
Minions Killed
256
0
Camps Cleared
0
992,345
Distance Traveled
899,136
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,868
587
30
3
0
197,689
5
L
Hercules
5,185
519
10
1
0
203,485
2
L
Ra
5,996
600
74
7
0
174,789
0
L
Izanami
5,337
534
64
6
0
180,770
0
W
Cupid
5,985
599
72
7
0
198,786
3
L
Arachne
5,206
521
50
5
0
180,619
1
L
Baron Samedi
5,292
529
58
6
0
159,473
5
W
Hercules
6,589
659
101
10
0
206,594
4
W
Zhong Kui
6,245
625
63
6
0
187,986
2
W
The Morrigan
5,126
513
47
5
0
201,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role