Player Matchup

Chaac
Chaac
ByVaPiD16xX
Chaac
Level 105
God Stats
0W - 1L
1,272 SR
Queue Stats
19W - 23L
1,515 Elo+
Party 3
Baron Samedi
Baron Samedi
DeadlyTiptoe
Baron Samedi
Level 94
God Stats
10W - 7L
1,591 SR
Queue Stats
215W - 200L
1,517 Elo+
Party 1
Anhur
Anhur
jojojowe
Anhur
Level 77
God Stats
3W - 2L
1,420 SR
Queue Stats
22W - 24L
1,583 Elo+
Party 3
Bacchus
Bacchus
martcracks
Bacchus
Level 73
God Stats
1W - 1L
1,644 SR
Queue Stats
14W - 18L
1,587 Elo+
Party 3
Ratatoskr
Ratatoskr
xSnxpezz
Ratatoskr
Level 138
God Stats
4W - 6L
1,335 SR
Queue Stats
221W - 197L
1,512 Elo+
Party 1
Team Averages
Level 97
1,452 SR
1,543 Elo+

VS

Team Averages
Level 116
1,582 SR
1,444 Elo+
Hachiman
Hachiman
Luco_04
Hachiman
Level 118
God Stats
27W - 20L
1,635 SR
Queue Stats
343W - 303L
1,520 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SMITE-_-GOD
Morgan Le Fay
Level 124
God Stats
11W - 6L
1,842 SR
Queue Stats
387W - 326L
1,525 Elo+
Party 2
Hel
Hel
Tro_oger
Hel
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,343 Elo+
Party 4
Ganesha
Ganesha
domkoc
Ganesha
Level 121
God Stats
2W - 1L
1,422 SR
Queue Stats
10W - 14L
1,374 Elo+
Party 4
Ne Zha
Ne Zha
sloughater
Ne Zha
Level 117
God Stats
11W - 5L
1,511 SR
Queue Stats
81W - 86L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 14
19,997
476
26,949
58,979
83,157
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
DeadlyTiptoe
Baron Samedi
20
10 / 8 / 10
21,771
518
41,452
35,337
20,042
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
jojojowe
Anhur
20
5 / 11 / 11
21,000
500
26,489
42,938
14,561
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
martcracks
Bacchus
20
3 / 2 / 21
18,936
451
24,511
45,479
93,611
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ratatoskr
xSnxpezz
Ratatoskr
20
8 / 10 / 12
19,421
462
21,023
37,567
13,988
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Luco_04
Hachiman
20
7 / 8 / 11
20,462
487
34,425
44,967
17,943
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morgan Le Fay
SMITE-_-GOD
Morgan Le Fay
20
16 / 3 / 9
23,971
571
55,578
26,198
13,314
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
3 / 10 / 15
19,704
469
18,974
38,683
58,384
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
domkoc
Ganesha
20
0 / 4 / 29
19,186
457
25,044
50,278
85,057
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Ne Zha
sloughater
Ne Zha
20
9 / 7 / 5
21,152
504
23,777
40,220
20,852
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
104
32
Kills
35
35
Deaths
32
68
Assists
69
Player
Kills
Deaths
Assists
KDA
L
6
4
14
3.25
L
Baron Samedi
DeadlyTiptoe
Baron Samedi
10
8
10
1.88
W
Hachiman
Luco_04
Hachiman
7
8
11
1.56
W
Morgan Le Fay
SMITE-_-GOD
Morgan Le Fay
16
3
9
6.83
W
3
10
15
1.05
W
Ganesha
domkoc
Ganesha
0
4
29
3.63
L
Anhur
jojojowe
Anhur
5
11
11
0.95
L
Bacchus
martcracks
Bacchus
3
2
21
6.75
W
Ne Zha
sloughater
Ne Zha
9
7
5
1.64
L
Ratatoskr
xSnxpezz
Ratatoskr
8
10
12
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

140,424
Damage
157,798
220,300
Taken
200,346
225,359
Mitigated
195,550
73,032
Healing
80,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
26,949
3,850
0
20,472
58,979
83,157
4,672
27,420
28,896
0
134,171
L
Baron Samedi
DeadlyTiptoe
Baron Samedi
41,452
2,724
5,554
11,750
35,337
20,042
4,779
20,534
14,505
182,307
0
W
Hachiman
Luco_04
Hachiman
34,425
21,495
0
19,864
44,967
17,943
5,254
11,788
32,541
0
193,842
W
Morgan Le Fay
SMITE-_-GOD
Morgan Le Fay
55,578
1,849
784
7,370
26,198
13,314
735
10,184
15,906
203,804
0
W
18,974
831
9,978
16,718
38,683
58,384
815
17,117
21,207
124,640
0
W
Ganesha
domkoc
Ganesha
25,044
974
1,430
10,713
50,278
85,057
423
19,828
30,079
82,220
0
L
Anhur
jojojowe
Anhur
26,489
12,700
0
17,280
42,938
14,561
4,873
16,816
25,954
254
233,163
L
Bacchus
martcracks
Bacchus
24,511
1,869
1,206
6,595
45,479
93,611
815
20,551
24,589
63,730
0
W
Ne Zha
sloughater
Ne Zha
23,777
6,234
776
13,140
40,220
20,852
4,121
10,245
29,833
0
193,919
L
Ratatoskr
xSnxpezz
Ratatoskr
21,023
6,020
0
10,175
37,567
13,988
4,265
15,910
21,275
201
139,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

101,125
Gold Earned
104,475
919
Minions Killed
938
0
Camps Cleared
0
3,666,490
Distance Traveled
3,906,536
29
Wards Purchased
55
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
19,997
476
208
5
0
740,003
2
L
Baron Samedi
21,771
518
258
6
0
658,397
4
W
Hachiman
20,462
487
233
6
0
710,933
20
W
Morgan Le Fay
23,971
571
271
6
0
839,078
11
W
Hel
19,704
469
224
5
0
699,684
11
W
Ganesha
19,186
457
15
0
0
802,381
7
L
Anhur
21,000
500
240
6
0
667,835
3
L
Bacchus
18,936
451
43
1
0
865,999
15
W
Ne Zha
21,152
504
195
5
0
854,460
6
L
Ratatoskr
19,421
462
170
4
0
734,256
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role