Player Matchup

Sol
Sol
AL-HaGeSs-9
Sol
Level 77
God Stats
13W - 10L
1,602 SR
Queue Stats
147W - 161L
1,408 Elo+
Solo
Guan Yu
Guan Yu
B-Turk34
Guan Yu
Level 105
God Stats
4W - 3L
1,872 SR
Queue Stats
40W - 42L
1,375 Elo+
Solo
Jormungandr
Jormungandr
NiK_Woodpecker93
Jormungandr
Level 104
God Stats
1W - 0L
1,463 SR
Queue Stats
14W - 8L
1,446 Elo+
Solo
Jing Wei
Jing Wei
dante59179
Jing Wei
Level 82
God Stats
24W - 31L
1,500 SR
Queue Stats
304W - 343L
1,393 Elo+
Solo
Mercury
Mercury
onclehowie
Mercury
Level 97
God Stats
3W - 2L
1,722 SR
Queue Stats
9W - 12L
1,319 Elo+
Solo
Team Averages
Level 93
1,632 SR
1,388 Elo+

VS

Team Averages
Level 88
1,357 SR
1,390 Elo+
Medusa
Medusa
Chuppawoman
Medusa
Level 144
God Stats
4W - 7L
1,726 SR
Queue Stats
36W - 39L
1,533 Elo+
Solo
Yemoja
Yemoja
Ragnhlidszum
Yemoja
Level 149
God Stats
13W - 10L
1,396 SR
Queue Stats
264W - 300L
1,307 Elo+
Solo
Loki
Loki
ShA-Darioezy66
Loki
Level 41
God Stats
1W - 8L
1,042 SR
Queue Stats
43W - 64L
1,359 Elo+
Solo
Sun Wukong
Sun Wukong
buttermy_muffin
Sun Wukong
Level 69
God Stats
3W - 8L
1,323 SR
Queue Stats
386W - 442L
1,356 Elo+
Solo
Sol
Sol
gero_182618
Sol
Level 39
God Stats
2W - 3L
1,299 SR
Queue Stats
104W - 118L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 1 / 3
12,105
526
17,189
18,575
6,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
B-Turk34
Guan Yu
20
3 / 5 / 4
12,398
539
10,976
22,159
19,248
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jormungandr
NiK_Woodpecker93
Jormungandr
16
2 / 1 / 6
9,860
429
8,287
12,143
11,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jing Wei
dante59179
Jing Wei
16
2 / 2 / 4
10,051
437
6,806
11,020
2,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
onclehowie
Mercury
20
3 / 2 / 4
12,445
541
7,021
16,370
6,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
19
5 / 8 / 1
11,507
500
17,031
20,608
8,322
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
16
1 / 1 / 5
10,195
443
5,593
14,082
16,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
3 / 4 / 2
10,851
472
12,383
18,037
6,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Sun Wukong
buttermy_muffin
Sun Wukong
10
2 / 2 / 1
8,058
350
3,601
6,013
3,099
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
0 / 2 / 3
10,189
443
12,568
12,972
5,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
23
16
Kills
11
11
Deaths
17
21
Assists
12
Player
Kills
Deaths
Assists
KDA
W
6
1
3
7.5
W
Guan Yu
B-Turk34
Guan Yu
3
5
4
1
L
Medusa
5
8
1
0.69
W
Jormungandr
NiK_Woodpecker93
Jormungandr
2
1
6
5
L
Yemoja
1
1
5
3.5
L
3
4
2
1
L
Sun Wukong
buttermy_muffin
Sun Wukong
2
2
1
1.25
W
Jing Wei
dante59179
Jing Wei
2
2
4
2
L
0
2
3
0.75
W
Mercury
onclehowie
Mercury
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,279
Damage
51,176
80,267
Taken
71,712
46,497
Mitigated
40,709
27,339
Healing
21,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,189
6,188
0
9,478
18,575
6,242
1,605
6,367
12,208
86,002
144
W
Guan Yu
B-Turk34
Guan Yu
10,976
1,895
849
6,308
22,159
19,248
1,416
3,476
18,683
0
85,351
L
Medusa
17,031
8,746
0
1,239
20,608
8,322
1,758
5,303
15,086
0
103,746
W
Jormungandr
NiK_Woodpecker93
Jormungandr
8,287
1,823
495
4,006
12,143
11,617
10
3,357
8,786
46,544
0
L
Yemoja
5,593
1,876
4,376
4,818
14,082
16,884
0
7,009
6,595
22,595
0
L
12,383
2,380
1
3,973
18,037
6,629
0
6,170
11,787
0
70,624
L
Sun Wukong
buttermy_muffin
Sun Wukong
3,601
561
0
729
6,013
3,099
35
0
6,013
0
23,366
W
Jing Wei
dante59179
Jing Wei
6,806
5,515
326
4,512
11,020
2,955
196
1,001
10,019
0
61,959
L
12,568
2,708
0
6,531
12,972
5,775
54
6,049
6,839
71,799
4,508
W
Mercury
onclehowie
Mercury
7,021
2,244
0
1,365
16,370
6,435
0
3,229
13,141
0
104,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,859
Gold Earned
50,800
644
Minions Killed
502
0
Camps Cleared
0
2,295,156
Distance Traveled
1,825,814
24
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,105
526
143
6
0
427,849
8
W
Guan Yu
12,398
539
158
7
0
420,142
7
L
Medusa
11,507
500
157
7
0
341,059
3
W
Jormungandr
9,860
429
73
3
0
459,108
4
L
Yemoja
10,195
443
40
2
0
380,043
3
L
Loki
10,851
472
111
5
0
466,464
0
L
Sun Wukong
8,058
350
46
2
0
197,828
4
W
Jing Wei
10,051
437
101
4
0
468,177
5
L
Sol
10,189
443
148
6
0
440,420
8
W
Mercury
12,445
541
169
7
0
519,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role