Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
BooIuh
Ra
Level 104
God Stats
6W - 7L
1,569 SR
Queue Stats
79W - 81L
1,425 Elo+
Solo
Sun Wukong
Sun Wukong
Temporalizes
Sun Wukong
Level 129
God Stats
14W - 12L
1,642 SR
Queue Stats
112W - 113L
1,436 Elo+
Solo
Ravana
Ravana
V A P O R LVI
Ravana
Level 69
God Stats
3W - 3L
1,465 SR
Queue Stats
288W - 268L
1,465 Elo+
Solo
Neith
Neith
heyrefustink
Neith
Level 126
God Stats
0W - 3L
1,535 SR
Queue Stats
147W - 127L
1,566 Elo+
Solo
Team Averages
Level 114
1,542 SR
1,478 Elo+

VS

Team Averages
Level 94
1,708 SR
1,535 Elo+
Shiva
Shiva
DakiSwane
Shiva
Level 118
God Stats
17W - 16L
1,906 SR
Queue Stats
64W - 75L
1,671 Elo+
Party 1
Charybdis
Charybdis
MercWorks60
Charybdis
Level 146
God Stats
1W - 0L
1,861 SR
Queue Stats
50W - 33L
1,534 Elo+
Party 1
Arachne
Arachne
ThisFancyNut
Arachne
Level 84
God Stats
70W - 51L
1,562 SR
Queue Stats
117W - 120L
1,430 Elo+
Party 1
Hera
Hera
kreampies
Hera
Level 98
God Stats
11W - 17L
1,546 SR
Queue Stats
268W - 255L
1,572 Elo+
Party 1
Ymir
Ymir
urmasbestfriend
Ymir
Level 25
God Stats
3W - 1L
1,667 SR
Queue Stats
93W - 107L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
9
0 / 3 / 3
5,858
418
1,233
9,077
6,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ra
13
7 / 2 / 1
8,428
602
6,968
7,820
2,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Temporalizes
Sun Wukong
11
1 / 4 / 0
7,133
510
4,547
10,097
7,477
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
4 / 3 / 3
7,443
532
7,804
10,318
3,758
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
2 / 6 / 2
6,330
452
8,128
8,400
3,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
DakiSwane
Shiva
14
3 / 3 / 2
8,234
588
9,534
11,278
9,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
MercWorks60
Charybdis
16
10 / 0 / 1
9,519
680
11,005
8,766
2,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Arachne
ThisFancyNut
Arachne
13
3 / 4 / 4
7,579
541
5,174
10,614
4,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hera
13
1 / 4 / 4
7,719
551
6,643
6,571
2,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 3 / 6
6,141
439
2,092
11,558
5,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
34
14
Kills
17
18
Deaths
14
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
0
3
3
0.5
L
Ra
7
2
1
3.75
W
Shiva
DakiSwane
Shiva
3
3
2
1.33
W
Charybdis
MercWorks60
Charybdis
10
0
1
10.5
L
Sun Wukong
Temporalizes
Sun Wukong
1
4
0
0.25
W
Arachne
ThisFancyNut
Arachne
3
4
4
1.25
L
4
3
3
1.83
L
2
6
2
0.5
W
Hera
1
4
4
0.75
W
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,680
Damage
34,448
45,712
Taken
48,787
23,841
Mitigated
23,844
7,717
Healing
19,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
1,233
90
71
1,151
9,077
6,925
82
2,583
6,494
9,413
0
L
Ra
6,968
549
463
2,313
7,820
2,577
309
3,256
4,564
47,606
0
W
Shiva
DakiSwane
Shiva
9,534
2,886
59
4,785
11,278
9,710
199
122
11,156
3,228
49,825
W
Charybdis
MercWorks60
Charybdis
11,005
5,702
0
6,576
8,766
2,579
0
544
8,222
0
74,848
L
Sun Wukong
Temporalizes
Sun Wukong
4,547
759
0
1,610
10,097
7,477
213
650
9,447
0
42,235
W
Arachne
ThisFancyNut
Arachne
5,174
3,140
0
4,798
10,614
4,120
457
2,084
8,530
0
42,437
L
7,804
2,790
0
1,046
10,318
3,758
0
2,103
8,215
0
42,355
L
8,128
3,931
0
1,063
8,400
3,104
1,502
1,194
7,206
0
35,877
W
Hera
6,643
1,944
153
1,226
6,571
2,251
780
2,389
4,182
55,392
0
W
2,092
421
0
1,438
11,558
5,184
46
3,062
8,496
7,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,192
Gold Earned
39,192
358
Minions Killed
402
0
Camps Cleared
0
1,212,625
Distance Traveled
1,405,227
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
5,858
418
13
1
0
191,555
3
L
Ra
8,428
602
95
7
0
273,603
0
W
Shiva
8,234
588
105
8
0
282,269
5
W
Charybdis
9,519
680
111
8
0
252,596
0
L
Sun Wukong
7,133
510
106
8
0
237,548
2
W
Arachne
7,579
541
75
5
0
323,339
3
L
Ravana
7,443
532
78
6
0
279,628
0
L
Neith
6,330
452
66
5
0
230,291
1
W
Hera
7,719
551
101
7
0
256,830
6
W
Ymir
6,141
439
10
1
0
290,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role