Player Matchup

Horus
Horus
Dakataa
Horus
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,704 Elo+
Solo
Sylvanus
Sylvanus
Smudlicek01
Sylvanus
Level 67
God Stats
2W - 6L
1,218 SR
Queue Stats
249W - 277L
1,366 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Wurstgichtel
Ah Muzen Cab
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,353 Elo+
Solo
Team Averages
Level 92
1,406 SR
1,474 Elo+

VS

Team Averages
Level 112
1,497 SR
1,489 Elo+
Thanatos
Thanatos
 
Thanatos
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
 
Vulcan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
ToucanTom
Ganesha
Level 133
God Stats
2W - 4L
1,492 SR
Queue Stats
104W - 115L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Dakataa
Horus
14
6 / 3 / 3
8,848
737
7,034
11,560
8,130
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sylvanus
Smudlicek01
Sylvanus
12
1 / 5 / 9
8,381
698
7,106
11,178
4,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
Wurstgichtel
Ah Muzen Cab
12
3 / 3 / 6
8,604
717
6,290
8,160
1,936
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
9 / 4 / 1
10,308
859
12,181
11,357
4,852
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Vulcan
 
Vulcan
13
1 / 4 / 6
8,106
676
7,338
7,473
2,339
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ganesha
ToucanTom
Ganesha
15
1 / 2 / 10
9,520
793
5,514
9,410
9,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
28
10
Kills
11
11
Deaths
10
18
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
9
4
1
2.38
W
Vulcan
 
Vulcan
1
4
6
1
L
Horus
Dakataa
Horus
6
3
3
2.5
L
Sylvanus
Smudlicek01
Sylvanus
1
5
9
1.1
W
Ganesha
ToucanTom
Ganesha
1
2
10
3
L
Ah Muzen Cab
Wurstgichtel
Ah Muzen Cab
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,430
Damage
25,033
30,898
Taken
28,240
14,744
Mitigated
17,065
10,746
Healing
12,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
12,181
4,573
0
8,770
11,357
4,852
1,635
2,645
8,712
0
26,389
W
Vulcan
 
Vulcan
7,338
4,256
0
1,646
7,473
2,339
0
1,120
6,353
40,000
0
L
Horus
Dakataa
Horus
7,034
3,365
2,140
3,803
11,560
8,130
344
4,645
6,915
0
15,833
L
Sylvanus
Smudlicek01
Sylvanus
7,106
3,008
1,301
1,927
11,178
4,678
306
4,421
6,757
17,372
3,473
W
Ganesha
ToucanTom
Ganesha
5,514
387
0
1,919
9,410
9,874
569
2,676
6,734
26,442
0
L
Ah Muzen Cab
Wurstgichtel
Ah Muzen Cab
6,290
1,180
0
1,575
8,160
1,936
923
3,914
4,246
0
33,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,833
Gold Earned
27,934
111
Minions Killed
154
3
Camps Cleared
8
535,162
Distance Traveled
588,876
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,308
859
75
6
5
217,418
1
W
Vulcan
8,106
676
75
6
3
182,531
0
L
Horus
8,848
737
22
2
1
212,895
3
L
Sylvanus
8,381
698
28
2
1
161,340
2
W
Ganesha
9,520
793
4
0
0
188,927
3
L
Ah Muzen Cab
8,604
717
61
5
1
160,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role