Player Matchup

Izanami
Izanami
 
Izanami
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Draigonfight
Agni
Level 156
God Stats
16W - 12L
1,826 SR
Queue Stats
272W - 313L
1,490 Elo+
Party 1
Jormungandr
Jormungandr
FzzA3
Jormungandr
Level 118
God Stats
4W - 2L
1,603 SR
Queue Stats
184W - 190L
1,426 Elo+
Solo
Ratatoskr
Ratatoskr
Sharodin
Ratatoskr
Level 146
God Stats
4W - 5L
1,337 SR
Queue Stats
311W - 355L
1,462 Elo+
Party 1
Hel
Hel
maksgosu
Hel
Level 61
God Stats
4W - 1L
1,619 SR
Queue Stats
8W - 12L
1,532 Elo+
Solo
Team Averages
Level 116
1,577 SR
1,482 Elo+

VS

Team Averages
Level 94
1,422 SR
1,450 Elo+
Tiamat
Tiamat
 
Tiamat
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
Alejandro41002
Da Ji
Level 107
God Stats
1W - 3L
1,263 SR
Queue Stats
96W - 91L
1,486 Elo+
Solo
Ymir
Ymir
SatanStoned
Ymir
Level 66
God Stats
66W - 62L
1,390 SR
Queue Stats
77W - 90L
1,352 Elo+
Solo
Heimdallr
Heimdallr
TrisKapDE
Heimdallr
Level 81
God Stats
1W - 2L
1,583 SR
Queue Stats
36W - 39L
1,427 Elo+
Solo
Vamana
Vamana
dimikralj
Vamana
Level 98
God Stats
16W - 16L
1,376 SR
Queue Stats
149W - 150L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
3 / 0 / 4
6,908
628
4,289
4,998
1,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
6 / 3 / 1
7,514
683
6,166
6,588
1,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
FzzA3
Jormungandr
12
0 / 2 / 2
7,097
645
7,433
7,538
4,067
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ratatoskr
Sharodin
Ratatoskr
11
6 / 2 / 4
7,371
670
3,731
5,380
2,010
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 2 / 3
5,331
485
1,771
3,674
805
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
9
1 / 4 / 3
5,600
509
3,593
6,080
2,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
5 / 5 / 1
6,659
605
3,739
9,641
3,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

10
2 / 4 / 0
5,527
502
1,812
7,619
2,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
TrisKapDE
Heimdallr
7
0 / 1 / 0
4,548
413
571
2,987
743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vamana
dimikralj
Vamana
11
1 / 1 / 1
6,087
553
3,718
8,845
3,710
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
15
Kills
9
9
Deaths
15
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
0
4
5
L
Tiamat
 
Tiamat
1
4
3
0.63
L
5
5
1
1.1
W
6
3
1
2.17
W
Jormungandr
FzzA3
Jormungandr
0
2
2
0.5
L
2
4
0
0.5
W
Ratatoskr
Sharodin
Ratatoskr
6
2
4
4
L
Heimdallr
TrisKapDE
Heimdallr
0
1
0
0
L
Vamana
dimikralj
Vamana
1
1
1
1.5
W
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,390
Damage
13,433
28,178
Taken
35,172
10,111
Mitigated
12,631
9,195
Healing
5,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,289
2,745
0
2,594
4,998
1,426
1,715
914
4,066
0
46,074
L
Tiamat
 
Tiamat
3,593
567
0
868
6,080
2,734
0
4,204
1,876
21,017
0
L
3,739
1,068
0
631
9,641
3,108
0
4,118
5,523
0
30,787
W
6,166
884
0
1,592
6,588
1,803
0
2,503
3,868
43,006
0
W
Jormungandr
FzzA3
Jormungandr
7,433
3,738
0
1,050
7,538
4,067
297
0
7,538
47,024
0
L
1,812
561
0
1,118
7,619
2,336
0
1,090
6,529
27,195
0
W
Ratatoskr
Sharodin
Ratatoskr
3,731
1,417
0
1,349
5,380
2,010
65
983
4,357
0
29,839
L
Heimdallr
TrisKapDE
Heimdallr
571
0
0
710
2,987
743
0
0
2,987
0
18,004
L
Vamana
dimikralj
Vamana
3,718
2,099
0
1,940
8,845
3,710
794
5,958
2,887
0
36,041
W
1,771
160
904
1,706
3,674
805
1,168
720
2,944
20,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,221
Gold Earned
28,421
378
Minions Killed
262
0
Camps Cleared
0
1,040,403
Distance Traveled
907,913
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,908
628
97
9
0
176,004
4
L
Tiamat
5,600
509
42
4
0
193,893
5
L
Da Ji
6,659
605
53
5
0
201,525
0
W
Agni
7,514
683
77
7
0
194,731
3
W
Jormungandr
7,097
645
109
10
0
213,399
0
L
Ymir
5,527
502
46
4
0
194,772
1
W
Ratatoskr
7,371
670
64
6
0
236,392
1
L
Heimdallr
4,548
413
34
3
0
106,033
0
L
Vamana
6,087
553
87
8
0
211,690
0
W
Hel
5,331
485
31
3
0
219,877
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role