Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
 
Heimdallr
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Yahya_S010
Tsukuyomi
Level 101
God Stats
3W - 0L
1,530 SR
Queue Stats
96W - 76L
1,599 Elo+
Party 1
Ao Kuang
Ao Kuang
evilwoodlice
Ao Kuang
Level 66
God Stats
6W - 14L
1,281 SR
Queue Stats
20W - 29L
1,398 Elo+
Solo
Athena
Athena
infinitegaming53
Athena
Level 107
God Stats
4W - 2L
1,417 SR
Queue Stats
108W - 101L
1,548 Elo+
Party 1
Team Averages
Level 87
1,446 SR
1,509 Elo+

VS

Team Averages
Level 69
1,514 SR
1,448 Elo+
Chang'e
Chang'e
CyberLion-7
Chang'e
Level 84
God Stats
6W - 8L
1,635 SR
Queue Stats
74W - 98L
1,428 Elo+
Solo
Sun Wukong
Sun Wukong
LegyMax
Sun Wukong
Level 97
God Stats
1W - 1L
1,642 SR
Queue Stats
14W - 18L
1,406 Elo+
Party 2
Izanami
Izanami
VOX-_-BXRJX28
Izanami
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Set
Set
Wilhelm VI7909
Set
Level 28
God Stats
0W - 3L
1,294 SR
Queue Stats
70W - 90L
1,406 Elo+
Party 2
Artio
Artio
javiCack2002
Artio
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
6 / 0 / 0
7,212
601
12,072
3,358
950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Heimdallr
 
Heimdallr
12
3 / 0 / 0
7,061
588
3,714
5,837
1,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
Yahya_S010
Tsukuyomi
13
2 / 0 / 0
7,381
615
8,013
6,470
3,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ao Kuang
evilwoodlice
Ao Kuang
10
0 / 3 / 3
6,119
510
3,457
9,590
2,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 2 / 3
5,908
492
2,853
10,967
5,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CyberLion-7
Chang'e
11
0 / 4 / 1
5,626
469
3,437
7,420
1,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
LegyMax
Sun Wukong
12
0 / 2 / 0
6,620
552
3,627
11,580
4,091
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
11
2 / 2 / 1
6,233
519
3,419
5,834
1,290
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
2 / 1 / 0
6,396
533
5,142
7,422
2,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
1 / 2 / 1
5,865
489
2,670
12,626
6,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
11
Kills
5
5
Deaths
11
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
6
0
0
6
W
Heimdallr
 
Heimdallr
3
0
0
3
L
Chang'e
CyberLion-7
Chang'e
0
4
1
0.13
L
Sun Wukong
LegyMax
Sun Wukong
0
2
0
0
L
Izanami
2
2
1
1.25
L
2
1
0
2
W
Tsukuyomi
Yahya_S010
Tsukuyomi
2
0
0
2
W
Ao Kuang
evilwoodlice
Ao Kuang
0
3
3
0.5
W
0
2
3
0.75
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,109
Damage
18,295
36,222
Taken
44,882
15,058
Mitigated
16,002
13,224
Healing
15,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
12,072
3,357
0
407
3,358
950
992
1,674
1,584
51,374
0
W
Heimdallr
 
Heimdallr
3,714
1,733
0
2,905
5,837
1,951
773
971
4,866
0
40,774
L
Chang'e
CyberLion-7
Chang'e
3,437
423
445
2,110
7,420
1,862
0
5,463
1,737
32,680
0
L
Sun Wukong
LegyMax
Sun Wukong
3,627
499
0
5,176
11,580
4,091
0
928
9,839
0
41,999
L
Izanami
3,419
2,133
111
1,614
5,834
1,290
60
1,751
4,001
0
37,832
L
5,142
1,877
0
685
7,422
2,141
0
3,746
3,484
0
46,752
W
Tsukuyomi
Yahya_S010
Tsukuyomi
8,013
2,582
0
2,930
6,470
3,536
0
0
6,470
0
49,489
W
Ao Kuang
evilwoodlice
Ao Kuang
3,457
1,181
0
4,393
9,590
2,935
15
704
8,802
35,078
136
W
2,853
874
91
2,498
10,967
5,686
0
2,424
8,393
14,325
0
L
2,670
412
775
4,920
12,626
6,618
25
5,542
6,794
19,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,681
Gold Earned
30,740
374
Minions Killed
372
0
Camps Cleared
0
1,158,326
Distance Traveled
1,234,526
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,212
601
98
8
0
225,313
4
W
Heimdallr
7,061
588
86
7
0
214,607
2
L
Chang'e
5,626
469
80
7
0
221,854
4
L
Sun Wukong
6,620
552
103
9
0
250,107
5
L
Izanami
6,233
519
75
6
0
254,839
4
L
Set
6,396
533
88
7
0
256,858
1
W
Tsukuyomi
7,381
615
102
9
0
246,887
4
W
Ao Kuang
6,119
510
62
5
0
224,588
2
W
Athena
5,908
492
26
2
0
246,931
6
L
Artio
5,865
489
26
2
0
250,868
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role