Player Matchup

Loki
Loki
FlimFlammer351
Loki
Level 160
God Stats
1W - 3L
1,919 SR
Queue Stats
124W - 143L
1,642 Elo+
Solo
Izanami
Izanami
Harvestah
Izanami
Level 141
God Stats
2W - 7L
1,331 SR
Queue Stats
44W - 48L
1,477 Elo+
Solo
Xing Tian
Xing Tian
Libran Sun
Xing Tian
Level 102
God Stats
22W - 26L
1,419 SR
Queue Stats
461W - 496L
1,511 Elo+
Solo
Persephone
Persephone
SelenO2730
Persephone
Level 147
God Stats
10W - 3L
1,608 SR
Queue Stats
180W - 164L
1,576 Elo+
Solo
Nu Wa
Nu Wa
wiljea
Nu Wa
Level 142
God Stats
37W - 30L
1,648 SR
Queue Stats
259W - 266L
1,557 Elo+
Solo
Team Averages
Level 138
1,585 SR
1,553 Elo+

VS

Team Averages
Level 117
1,510 SR
1,536 Elo+
Fenrir
Fenrir
DeadShotTTV
Fenrir
Level 124
God Stats
1W - 0L
1,525 SR
Queue Stats
12W - 9L
1,603 Elo+
Party 1
Zeus
Zeus
Lord KR0N0S
Zeus
Level 160
God Stats
47W - 13L
1,887 SR
Queue Stats
99W - 66L
1,662 Elo+
Party 1
Ganesha
Ganesha
TickleMeLazer
Ganesha
Level 69
God Stats
1W - 1L
1,231 SR
Queue Stats
286W - 335L
1,507 Elo+
Party 1
Anubis
Anubis
XRagnarokX14
Anubis
Level 151
God Stats
3W - 2L
1,297 SR
Queue Stats
73W - 75L
1,500 Elo+
Party 1
Odin
Odin
enotsekim
Odin
Level 81
God Stats
1W - 0L
1,610 SR
Queue Stats
5W - 5L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 6 / 3
11,832
789
9,084
18,053
10,824
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
Harvestah
Izanami
17
3 / 11 / 1
10,549
703
6,391
20,913
5,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
Libran Sun
Xing Tian
16
1 / 7 / 7
9,858
657
6,470
16,925
16,593
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Persephone
SelenO2730
Persephone
16
0 / 6 / 5
10,029
669
11,073
12,807
3,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nu Wa
wiljea
Nu Wa
17
2 / 8 / 3
10,271
685
10,973
13,254
3,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
9 / 4 / 12
11,849
790
9,916
15,977
12,057
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
23 / 0 / 6
14,169
945
36,899
11,538
4,343
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
17
0 / 4 / 20
10,589
706
4,993
14,410
13,800
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
19
5 / 4 / 13
11,779
785
16,667
15,302
7,932
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Odin
16
1 / 2 / 15
10,275
685
3,237
16,356
15,426
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
104
13
Kills
38
38
Deaths
14
19
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Fenrir
9
4
12
3.75
L
7
6
3
1.42
L
Izanami
Harvestah
Izanami
3
11
1
0.32
L
Xing Tian
Libran Sun
Xing Tian
1
7
7
0.64
W
23
0
6
26
L
Persephone
SelenO2730
Persephone
0
6
5
0.42
W
Ganesha
0
4
20
2.5
W
Anubis
5
4
13
2.88
W
Odin
1
2
15
4.25
L
Nu Wa
wiljea
Nu Wa
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,991
Damage
71,712
81,952
Taken
73,583
40,810
Mitigated
53,558
9,410
Healing
17,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
9,916
2,445
0
2,522
15,977
12,057
2,503
4,959
10,874
284
27,701
L
9,084
1,925
1,165
2,136
18,053
10,824
0
12,993
5,060
0
28,815
L
Izanami
Harvestah
Izanami
6,391
3,454
31
1,999
20,913
5,880
3,979
16,878
4,035
0
30,666
L
Xing Tian
Libran Sun
Xing Tian
6,470
629
0
2,157
16,925
16,593
0
10,167
6,758
9,451
0
W
36,899
4,769
0
3,339
11,538
4,343
2,210
5,961
5,487
81,894
0
L
Persephone
SelenO2730
Persephone
11,073
312
0
1,163
12,807
3,815
0
9,262
3,539
38,533
0
W
Ganesha
4,993
252
266
485
14,410
13,800
427
5,270
8,815
16,629
0
W
Anubis
16,667
0
0
5,589
15,302
7,932
1,533
6,967
8,250
59,908
0
W
Odin
3,237
539
431
5,034
16,356
15,426
1,564
4,897
10,611
3,719
21,781
L
Nu Wa
wiljea
Nu Wa
10,973
2,087
0
759
13,254
3,698
0
9,524
3,730
36,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,539
Gold Earned
58,661
215
Minions Killed
272
0
Camps Cleared
0
1,236,012
Distance Traveled
1,409,581
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,849
790
41
3
0
304,908
0
L
Loki
11,832
789
38
3
0
252,897
0
L
Izanami
10,549
703
75
5
0
225,350
0
L
Xing Tian
9,858
657
6
0
0
260,653
0
W
Zeus
14,169
945
101
7
0
295,526
2
L
Persephone
10,029
669
51
3
0
266,157
0
W
Ganesha
10,589
706
1
0
0
260,687
0
W
Anubis
11,779
785
95
6
0
248,176
0
W
Odin
10,275
685
34
2
0
300,284
0
L
Nu Wa
10,271
685
45
3
0
230,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role