Player Matchup

Discordia
Discordia
Abria-13
Discordia
Level 83
God Stats
10W - 8L
1,644 SR
Queue Stats
287W - 322L
1,500 Elo+
Solo
Athena
Athena
Bracus777
Athena
Level 82
God Stats
18W - 19L
1,711 SR
Queue Stats
305W - 319L
1,484 Elo+
Solo
Artemis
Artemis
Rubendros
Artemis
Level 84
God Stats
7W - 1L
1,705 SR
Queue Stats
80W - 74L
1,471 Elo+
Solo
Vamana
Vamana
taker1990
Vamana
Level 118
God Stats
3W - 3L
1,537 SR
Queue Stats
418W - 433L
1,464 Elo+
Solo
Bakasura
Bakasura
totiprogamer
Bakasura
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,495 Elo+
Solo
Team Averages
Level 98
1,619 SR
1,483 Elo+

VS

Team Averages
Level 100
1,586 SR
1,499 Elo+
Cerberus
Cerberus
 
Cerberus
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
SirCap
Neith
Level 61
God Stats
1W - 3L
1,500 SR
Queue Stats
29W - 36L
1,417 Elo+
Solo
Sylvanus
Sylvanus
Xokmyn
Sylvanus
Level 128
God Stats
14W - 12L
1,622 SR
Queue Stats
229W - 232L
1,459 Elo+
Solo
Agni
Agni
maksgosu
Agni
Level 61
God Stats
1W - 4L
1,733 SR
Queue Stats
8W - 12L
1,644 Elo+
Solo
Janus
Janus
兔牙桃里月
Janus
Level 133
God Stats
8W - 8L
1,574 SR
Queue Stats
269W - 237L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Abria-13
Discordia
18
9 / 3 / 6
11,962
598
12,847
10,778
3,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
Bracus777
Athena
16
3 / 4 / 11
10,443
522
6,068
22,942
26,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
Rubendros
Artemis
20
6 / 1 / 6
12,381
619
14,195
10,770
4,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Vamana
taker1990
Vamana
19
6 / 3 / 5
12,065
603
14,207
18,057
18,226
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bakasura
totiprogamer
Bakasura
16
3 / 2 / 4
10,127
506
6,124
17,031
6,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
3 / 6 / 2
9,348
467
10,727
19,445
19,046
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Neith
SirCap
Neith
13
0 / 6 / 3
8,089
404
8,666
11,847
3,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Xokmyn
Sylvanus
11
2 / 4 / 1
8,330
417
7,392
17,167
14,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Agni
15
5 / 7 / 1
10,126
506
11,029
12,821
3,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 4 / 4
10,310
516
9,063
13,675
3,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
23
27
Kills
12
13
Deaths
27
32
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
3
6
2
0.67
W
Discordia
Abria-13
Discordia
9
3
6
4
W
Athena
Bracus777
Athena
3
4
11
2.13
W
Artemis
Rubendros
Artemis
6
1
6
9
L
Neith
SirCap
Neith
0
6
3
0.25
L
Sylvanus
Xokmyn
Sylvanus
2
4
1
0.63
L
Agni
5
7
1
0.79
W
Vamana
taker1990
Vamana
6
3
5
2.83
W
Bakasura
totiprogamer
Bakasura
3
2
4
2.5
L
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,441
Damage
46,877
79,578
Taken
74,955
59,318
Mitigated
43,565
22,121
Healing
21,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
10,727
986
0
5,700
19,445
19,046
0
2,791
16,654
55,453
0
W
Discordia
Abria-13
Discordia
12,847
1,795
0
1,566
10,778
3,562
128
7,456
3,126
73,397
0
W
Athena
Bracus777
Athena
6,068
1,603
0
1,670
22,942
26,413
0
10,522
12,136
27,640
0
W
Artemis
Rubendros
Artemis
14,195
6,282
0
5,230
10,770
4,182
5,474
4,402
6,311
0
102,793
L
Neith
SirCap
Neith
8,666
3,176
0
1,448
11,847
3,603
710
2,617
8,868
0
47,313
L
Sylvanus
Xokmyn
Sylvanus
7,392
2,406
1,685
6,379
17,167
14,142
0
4,788
11,324
22,895
0
L
Agni
11,029
551
0
1,150
12,821
3,336
494
5,762
6,894
71,729
0
W
Vamana
taker1990
Vamana
14,207
6,031
0
5,458
18,057
18,226
2,456
11,093
6,898
0
74,812
W
Bakasura
totiprogamer
Bakasura
6,124
3,855
0
8,197
17,031
6,935
64
4,211
12,718
0
40,787
L
9,063
790
0
5,600
13,675
3,438
63
2,957
10,383
81,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,978
Gold Earned
46,203
574
Minions Killed
560
0
Camps Cleared
0
1,915,660
Distance Traveled
1,624,156
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,348
467
161
8
0
312,991
1
W
Discordia
11,962
598
129
6
0
388,075
2
W
Athena
10,443
522
44
2
0
407,976
5
W
Artemis
12,381
619
151
8
0
352,739
9
L
Neith
8,089
404
101
5
0
271,181
3
L
Sylvanus
8,330
417
24
1
0
277,799
4
L
Agni
10,126
506
121
6
0
347,505
3
W
Vamana
12,065
603
146
7
0
378,140
1
W
Bakasura
10,127
506
104
5
0
388,730
4
L
Janus
10,310
516
153
8
0
414,680
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role