Player Matchup

Fenrir
Fenrir
AmaterasusHips
Fenrir
Level 108
God Stats
5W - 4L
1,552 SR
Queue Stats
197W - 189L
1,509 Elo+
Party 1
Kukulkan
Kukulkan
Casaprima14
Kukulkan
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,517 Elo+
Solo
Kumbhakarna
Kumbhakarna
Nevianz
Kumbhakarna
Level 27
God Stats
3W - 3L
1,527 SR
Queue Stats
27W - 24L
1,360 Elo+
Solo
Xbalanque
Xbalanque
Sbs-hazem-Syr
Xbalanque
Level 27
God Stats
25W - 42L
1,453 SR
Queue Stats
50W - 77L
1,430 Elo+
Solo
Serqet
Serqet
ZzkillerlunaticX
Serqet
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 170L
1,504 Elo+
Party 1
Team Averages
Level 73
1,506 SR
1,464 Elo+

VS

Team Averages
Level 95
1,491 SR
1,542 Elo+
Danzaburou
Danzaburou
CoolDogFin
Danzaburou
Level 125
God Stats
0W - 1L
1,194 SR
Queue Stats
15W - 10L
1,818 Elo+
Party 2
Ah Puch
Ah Puch
Morous
Ah Puch
Level 121
God Stats
28W - 35L
1,557 SR
Queue Stats
50W - 69L
1,465 Elo+
Solo
Ao Kuang
Ao Kuang
OppositeReveal
Ao Kuang
Level 106
God Stats
2W - 1L
1,850 SR
Queue Stats
54W - 55L
1,505 Elo+
Solo
Chang'e
Chang'e
Rusinantte
Chang'e
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Neith
Neith
SentinelPalas
Neith
Level 109
God Stats
8W - 9L
1,354 SR
Queue Stats
136W - 157L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 3
9,082
757
8,158
9,733
5,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
Casaprima14
Kukulkan
18
2 / 1 / 4
9,761
813
6,335
7,077
3,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
Nevianz
Kumbhakarna
14
2 / 2 / 6
8,613
718
4,312
10,395
8,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xbalanque
Sbs-hazem-Syr
Xbalanque
14
1 / 3 / 7
8,309
692
5,476
6,976
2,899
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
4 / 0 / 2
8,523
710
4,528
8,178
3,253
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CoolDogFin
Danzaburou
15
1 / 4 / 2
8,423
702
4,574
9,339
2,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
Morous
Ah Puch
15
2 / 2 / 3
8,426
702
10,136
5,911
1,850
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
14
3 / 4 / 1
8,318
693
6,042
11,792
4,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chang'e
Rusinantte
Chang'e
11
0 / 4 / 2
7,040
587
481
4,473
1,576
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Magic Focus

Magic Focus

+20
Magical Power

18
1 / 0 / 5
9,450
788
10,181
6,026
2,244
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
20
14
Kills
7
7
Deaths
14
22
Assists
13
Player
Kills
Deaths
Assists
KDA
W
5
1
3
6.5
W
Kukulkan
Casaprima14
Kukulkan
2
1
4
4
L
Danzaburou
CoolDogFin
Danzaburou
1
4
2
0.5
L
Ah Puch
Morous
Ah Puch
2
2
3
1.75
W
Kumbhakarna
Nevianz
Kumbhakarna
2
2
6
2.5
L
Ao Kuang
3
4
1
0.88
L
Chang'e
Rusinantte
Chang'e
0
4
2
0.25
W
Xbalanque
Sbs-hazem-Syr
Xbalanque
1
3
7
1.5
L
1
0
5
3.5
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,809
Damage
31,414
42,359
Taken
37,541
23,641
Mitigated
12,844
7,440
Healing
10,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,158
1,939
0
2,632
9,733
5,433
0
2,935
6,798
0
24,377
W
Kukulkan
Casaprima14
Kukulkan
6,335
626
0
625
7,077
3,637
146
2,260
4,817
53,765
0
L
Danzaburou
CoolDogFin
Danzaburou
4,574
2,120
0
2,345
9,339
2,547
612
4,047
4,814
0
26,889
L
Ah Puch
Morous
Ah Puch
10,136
133
0
1,216
5,911
1,850
177
2,092
3,728
28,089
0
W
Kumbhakarna
Nevianz
Kumbhakarna
4,312
69
276
2,834
10,395
8,419
93
4,877
5,518
13,023
0
L
Ao Kuang
6,042
1,165
0
3,630
11,792
4,627
0
2,109
9,434
19,533
2,265
L
Chang'e
Rusinantte
Chang'e
481
260
0
0
4,473
1,576
0
1,447
2,821
1,762
0
W
Xbalanque
Sbs-hazem-Syr
Xbalanque
5,476
1,723
112
399
6,976
2,899
826
3,536
3,440
0
18,682
L
10,181
3,335
0
2,927
6,026
2,244
1,186
952
5,036
0
53,521
W
4,528
432
0
562
8,178
3,253
104
2,510
5,668
0
24,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,288
Gold Earned
41,657
247
Minions Killed
232
0
Camps Cleared
0
1,275,800
Distance Traveled
1,085,313
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,082
757
34
3
0
273,941
0
W
Kukulkan
9,761
813
121
10
0
243,468
2
L
Danzaburou
8,423
702
54
5
0
210,888
1
L
Ah Puch
8,426
702
50
4
0
254,102
3
W
Kumbhakarna
8,613
718
19
2
0
240,266
2
L
Ao Kuang
8,318
693
20
2
0
240,977
2
L
Chang'e
7,040
587
2
0
0
131,206
0
W
Xbalanque
8,309
692
33
3
0
237,355
0
L
Neith
9,450
788
106
9
0
248,140
2
W
Serqet
8,523
710
40
3
0
280,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role