Player Matchup

Hera
Hera
General_Gurke44
Hera
Level 104
God Stats
0W - 1L
1,708 SR
Queue Stats
22W - 32L
1,276 Elo+
Party 1
Hun Batz
Hun Batz
LOSTA1R
Hun Batz
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,259 Elo+
Solo
Chaac
Chaac
raphael881992
Chaac
Level 84
God Stats
0W - 6L
1,590 SR
Queue Stats
14W - 22L
1,433 Elo+
Party 1
Team Averages
Level 85
1,600 SR
1,323 Elo+

VS

Team Averages
Level 53
1,362 SR
1,245 Elo+
Chaac
Chaac
Adelheid16
Chaac
Level 9
God Stats
2W - 8L
1,123 SR
Queue Stats
4W - 28L
982 Elo+
Party 2
Cliodhna
Cliodhna
Ahillea_Lilith
Cliodhna
Level 69
God Stats
3W - 5L
1,270 SR
Queue Stats
28W - 65L
1,143 Elo+
Party 2
Discordia
Discordia
Macki-92
Discordia
Level 80
God Stats
8W - 2L
1,692 SR
Queue Stats
35W - 22L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 6
6,463
646
6,278
6,802
2,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hun Batz
LOSTA1R
Hun Batz
10
2 / 4 / 4
6,943
694
5,518
8,284
2,551
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
4 / 1 / 2
6,961
696
4,626
7,994
7,500
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
1 / 1 / 5
6,904
690
4,134
7,875
4,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
9
1 / 5 / 2
6,493
649
5,891
7,225
2,259
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Discordia
Macki-92
Discordia
13
5 / 0 / 2
7,658
766
9,511
5,256
1,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
16
6
Kills
7
7
Deaths
6
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chaac
1
1
5
3.5
W
Cliodhna
1
5
2
0.4
L
0
2
6
1.5
L
Hun Batz
LOSTA1R
Hun Batz
2
4
4
1
W
Discordia
Macki-92
Discordia
5
0
2
6
L
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,422
Damage
19,536
23,080
Taken
20,356
12,246
Mitigated
8,275
7,158
Healing
7,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
4,134
283
488
3,944
7,875
4,321
0
2,694
4,870
0
14,167
W
Cliodhna
5,891
647
0
953
7,225
2,259
0
1,818
5,301
0
17,566
L
6,278
1,739
309
1,313
6,802
2,195
0
3,697
2,671
22,614
0
L
Hun Batz
LOSTA1R
Hun Batz
5,518
341
446
1,292
8,284
2,551
0
2,708
5,048
0
9,832
W
Discordia
Macki-92
Discordia
9,511
171
176
2,036
5,256
1,695
0
1,920
3,218
30,197
0
L
4,626
439
137
3,661
7,994
7,500
0
2,304
5,191
0
14,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,367
Gold Earned
21,055
91
Minions Killed
106
0
Camps Cleared
8
527,524
Distance Traveled
563,634
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,904
690
26
3
1
190,535
1
W
Cliodhna
6,493
649
27
3
5
178,275
0
L
Hera
6,463
646
58
6
0
160,343
3
L
Hun Batz
6,943
694
11
1
0
174,143
2
W
Discordia
7,658
766
53
5
2
194,824
1
L
Chaac
6,961
696
22
2
0
193,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role