Player Matchup

Sol
Sol
Kiriito681
Sol
Level 42
God Stats
11W - 7L
1,806 SR
Queue Stats
89W - 112L
1,332 Elo+
Solo
Mulan
Mulan
QIOIIIechka
Mulan
Level 154
God Stats
1W - 1L
1,272 SR
Queue Stats
35W - 22L
1,500 Elo+
Solo
Chiron
Chiron
SatanicOffering
Chiron
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,391 Elo+
Solo
Team Averages
Level 86
1,526 SR
1,408 Elo+

VS

Team Averages
Level 105
1,475 SR
1,489 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
ThexTrap
Baron Samedi
Level 88
God Stats
11W - 22L
1,233 SR
Queue Stats
178W - 238L
1,415 Elo+
Solo
Kuzenbo
Kuzenbo
bzzbzzzz
Kuzenbo
Level 104
God Stats
16W - 9L
1,691 SR
Queue Stats
86W - 74L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 3
8,205
631
7,452
9,117
2,983
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

12
2 / 5 / 2
7,773
598
7,427
12,458
12,595
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

12
3 / 7 / 0
8,390
645
8,358
12,665
4,051
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
16
13 / 1 / 3
11,183
860
15,377
9,408
3,842
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
ThexTrap
Baron Samedi
11
0 / 4 / 7
8,177
629
6,582
9,786
5,147
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kuzenbo
bzzbzzzz
Kuzenbo
16
3 / 1 / 13
10,629
818
7,958
15,021
20,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
6
Kills
16
16
Deaths
6
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
13
1
3
14.5
L
1
4
3
0.63
L
2
5
2
0.6
L
3
7
0
0.43
W
Baron Samedi
ThexTrap
Baron Samedi
0
4
7
0.88
W
Kuzenbo
bzzbzzzz
Kuzenbo
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,237
Damage
29,917
34,240
Taken
34,215
19,629
Mitigated
29,645
5,484
Healing
12,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
15,377
8,192
0
2,553
9,408
3,842
2,020
2,389
7,019
0
36,681
L
7,452
1,487
0
2,142
9,117
2,983
0
4,185
4,932
33,183
0
L
7,427
1,478
0
437
12,458
12,595
0
5,881
6,577
0
21,829
L
8,358
2,800
615
2,290
12,665
4,051
0
4,686
7,750
0
20,979
W
Baron Samedi
ThexTrap
Baron Samedi
6,582
1,039
1,644
3,452
9,786
5,147
0
1,994
7,792
32,079
0
W
Kuzenbo
bzzbzzzz
Kuzenbo
7,958
2,552
0
4,974
15,021
20,656
260
3,534
11,487
21,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,368
Gold Earned
29,989
128
Minions Killed
139
2
Camps Cleared
8
632,127
Distance Traveled
685,173
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,183
860
60
5
2
224,738
1
L
Sol
8,205
631
64
5
2
217,427
4
L
Mulan
7,773
598
26
2
0
209,187
6
L
Chiron
8,390
645
38
3
0
205,513
4
W
Baron Samedi
8,177
629
54
4
4
185,092
5
W
Kuzenbo
10,629
818
25
2
2
275,343
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role