Player Matchup

Janus
Janus
Silver I
ItsIsco
Janus
Silver I
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 144L
1,400 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
Jony-1096
Gilgamesh
Silver I
Level 107
God Stats
2W - 1L
1,504 SR
Queue Stats
10W - 14L
1,498 MMR
Solo
Danzaburou
Danzaburou
Gold V
OhMyLanta1618
Danzaburou
Gold V
Level 151
God Stats
1W - 2L
1,641 SR
Queue Stats
177W - 190L
1,449 MMR
Solo
Sylvanus
Sylvanus
Silver II
Spike_TwinkleTit
Sylvanus
Silver II
Level 149
God Stats
10W - 9L
1,638 SR
Queue Stats
13W - 13L
1,488 MMR
Solo
Susano
Susano
Silver I
Xxx MyMan xxX
Susano
Silver I
Level 108
God Stats
26W - 19L
1,666 SR
Queue Stats
71W - 76L
1,396 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 127
1,590 SR
1,446 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 109
1,564 SR
1,444 MMR
Bellona
Bellona
Silver IV
Con_dog19
Bellona
Silver IV
Level 89
God Stats
26W - 19L
1,500 SR
Queue Stats
48W - 57L
1,346 MMR
Party 1
Poseidon
Poseidon
Silver I
CourtlyAA
Poseidon
Silver I
Level 55
God Stats
2W - 0L
1,722 SR
Queue Stats
22W - 19L
1,508 MMR
Solo
Bastet
Bastet
Gold III
HappyCalf429566
Bastet
Gold III
Level 140
God Stats
13W - 15L
1,714 SR
Queue Stats
523W - 512L
1,520 MMR
Solo
Anhur
Anhur
Gold III
Yeiisonm
Anhur
Gold III
Level 160
God Stats
7W - 12L
1,382 SR
Queue Stats
202W - 200L
1,452 MMR
Solo
Kuzenbo
Kuzenbo
Bronze III
alexfreeman04_
Kuzenbo
Bronze III
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 38L
1,392 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ItsIsco
Janus
18
3 / 8 / 5
11,428
457
13,037
22,366
5,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
Jony-1096
Gilgamesh
19
4 / 7 / 3
12,141
486
12,804
30,308
20,743
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
OhMyLanta1618
Danzaburou
18
5 / 10 / 1
11,855
474
20,699
23,414
4,711
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
1 / 5 / 11
11,967
479
13,875
29,023
36,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

19
6 / 12 / 5
13,117
525
14,203
25,455
7,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
GebKaliKumbhakarnaZeus

VS

Bans
MulanAtlasTiamatCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Con_dog19
Bellona
20
6 / 3 / 8
14,235
569
17,996
20,820
23,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
CourtlyAA
Poseidon
20
8 / 6 / 17
15,250
610
24,643
18,843
6,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
18 / 5 / 10
16,389
656
30,684
23,519
10,467
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anhur
Yeiisonm
Anhur
20
8 / 3 / 11
13,897
556
22,388
23,378
8,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
2 / 2 / 16
13,038
522
9,141
25,823
41,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
104
19
Kills
42
42
Deaths
19
25
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Bellona
Con_dog19
Bellona
6
3
8
3.33
W
Poseidon
CourtlyAA
Poseidon
8
6
17
2.75
W
18
5
10
4.6
L
Janus
ItsIsco
Janus
3
8
5
0.69
L
Gilgamesh
Jony-1096
Gilgamesh
4
7
3
0.79
L
Danzaburou
OhMyLanta1618
Danzaburou
5
10
1
0.55
L
1
5
11
1.3
L
6
12
5
0.71
W
Anhur
Yeiisonm
Anhur
8
3
11
4.5
W
2
2
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,618
Damage
104,852
130,566
Taken
112,383
74,556
Mitigated
89,751
27,381
Healing
38,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Con_dog19
Bellona
17,996
6,960
0
7,142
20,820
23,097
140
3,663
17,089
0
89,182
W
Poseidon
CourtlyAA
Poseidon
24,643
2,193
0
5,348
18,843
6,901
2,180
2,689
15,850
133,489
0
W
30,684
8,989
0
8,591
23,519
10,467
1,164
7,601
15,628
0
114,505
L
Janus
ItsIsco
Janus
13,037
333
246
3,081
22,366
5,252
405
4,243
18,123
95,695
0
L
Gilgamesh
Jony-1096
Gilgamesh
12,804
2,592
0
521
30,308
20,743
126
4,053
26,255
4,063
73,902
L
Danzaburou
OhMyLanta1618
Danzaburou
20,699
10,359
0
6,297
23,414
4,711
210
6,774
16,640
0
92,701
L
13,875
3,151
3,958
8,939
29,023
36,302
176
8,581
20,442
42,003
3,223
L
14,203
1,748
0
4,339
25,455
7,548
0
10,133
15,322
0
73,596
W
Anhur
Yeiisonm
Anhur
22,388
13,768
0
11,541
23,378
8,252
5,536
6,372
16,563
0
110,623
W
9,141
2,017
0
5,378
25,823
41,034
162
7,165
18,488
28,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,508
Gold Earned
72,809
597
Minions Killed
686
0
Camps Cleared
0
2,096,663
Distance Traveled
2,390,304
28
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
14,235
569
179
7
0
429,770
0
W
Poseidon
15,250
610
167
7
0
475,905
6
W
Bastet
16,389
656
122
5
0
531,936
8
L
Janus
11,428
457
146
6
0
454,713
6
L
Gilgamesh
12,141
486
145
6
0
454,642
6
L
Danzaburou
11,855
474
148
6
0
376,303
5
L
Sylvanus
11,967
479
43
2
0
393,198
4
L
Susano
13,117
525
115
5
0
417,807
7
W
Anhur
13,897
556
174
7
0
430,856
6
W
Kuzenbo
13,038
522
44
2
0
521,837
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role