Player Matchup

Kali
Kali
 
Kali
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Abivvvv
Odin
Level 25
God Stats
1W - 5L
1,201 SR
Queue Stats
74W - 107L
1,371 Elo+
Solo
Neith
Neith
Beccatron3001
Neith
Level 109
God Stats
17W - 31L
1,367 SR
Queue Stats
56W - 54L
1,529 Elo+
Solo
Cliodhna
Cliodhna
JaycemeSwain
Cliodhna
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 22L
1,441 Elo+
Solo
Nox
Nox
LiveSquire92280
Nox
Level 17
God Stats
2W - 3L
1,533 SR
Queue Stats
39W - 58L
1,368 Elo+
Solo
Team Averages
Level 68
1,420 SR
1,442 Elo+

VS

Team Averages
Level 94
1,460 SR
1,453 Elo+
Raijin
Raijin
 
Raijin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
ITSTHEONEEYEDGOD
Thanatos
Level 29
God Stats
12W - 19L
1,334 SR
Queue Stats
98W - 154L
1,353 Elo+
Party 1
Baron Samedi
Baron Samedi
PuppetWarrior
Baron Samedi
Level 128
God Stats
2W - 1L
1,410 SR
Queue Stats
37W - 44L
1,573 Elo+
Solo
Cthulhu
Cthulhu
The-Big-KTLH
Cthulhu
Level 154
God Stats
10W - 7L
1,649 SR
Queue Stats
266W - 269L
1,475 Elo+
Solo
King Arthur
King Arthur
XERROCANE
King Arthur
Level 28
God Stats
37W - 50L
1,407 SR
Queue Stats
85W - 141L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
15
1 / 5 / 5
8,619
663
4,696
9,595
3,810
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odin
Abivvvv
Odin
15
1 / 0 / 2
8,515
655
3,259
5,709
3,526
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

16
2 / 4 / 4
8,955
689
12,241
11,978
4,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cliodhna
JaycemeSwain
Cliodhna
15
2 / 4 / 3
8,662
666
7,190
10,257
3,897
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
4 / 1 / 4
10,068
774
11,585
4,001
1,411
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
16
1 / 1 / 8
9,303
716
7,851
10,154
3,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 3 / 4
9,378
721
5,389
7,926
2,884
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
PuppetWarrior
Baron Samedi
17
3 / 4 / 3
9,722
748
8,883
11,680
5,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
The-Big-KTLH
Cthulhu
17
3 / 1 / 9
10,165
782
8,580
9,844
13,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
XERROCANE
King Arthur
15
2 / 1 / 4
9,059
697
2,423
9,935
8,309
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
42
10
Kills
14
14
Deaths
10
18
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
1
5
5
0.7
W
Raijin
 
Raijin
1
1
8
5
L
Odin
Abivvvv
Odin
1
0
2
2
L
2
4
4
1
W
5
3
4
2.33
L
Cliodhna
JaycemeSwain
Cliodhna
2
4
3
0.88
L
4
1
4
6
W
Baron Samedi
PuppetWarrior
Baron Samedi
3
4
3
1.13
W
Cthulhu
The-Big-KTLH
Cthulhu
3
1
9
7.5
W
King Arthur
XERROCANE
King Arthur
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,971
Damage
33,126
41,540
Taken
49,539
17,086
Mitigated
33,910
8,508
Healing
15,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
4,696
3,071
0
850
9,595
3,810
0
3,936
5,370
0
9,857
W
Raijin
 
Raijin
7,851
470
56
1,811
10,154
3,702
54
1,623
8,531
32,878
0
L
Odin
Abivvvv
Odin
3,259
298
205
2,544
5,709
3,526
0
2,991
2,547
0
23,231
L
12,241
3,636
109
3,149
11,978
4,442
0
8,103
3,355
0
36,816
W
5,389
655
0
5,897
7,926
2,884
0
3,297
4,629
0
19,030
L
Cliodhna
JaycemeSwain
Cliodhna
7,190
159
254
1,093
10,257
3,897
0
6,336
3,623
111
21,413
L
11,585
145
0
304
4,001
1,411
0
2,534
1,331
43,504
0
W
Baron Samedi
PuppetWarrior
Baron Samedi
8,883
356
306
3,653
11,680
5,829
1,582
1,428
10,252
43,403
0
W
Cthulhu
The-Big-KTLH
Cthulhu
8,580
245
1,287
1,539
9,844
13,186
158
1,463
8,381
29,334
0
W
King Arthur
XERROCANE
King Arthur
2,423
257
0
824
9,935
8,309
156
3,834
6,101
0
13,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,819
Gold Earned
47,627
213
Minions Killed
251
0
Camps Cleared
0
1,175,470
Distance Traveled
1,407,597
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
8,619
663
10
1
0
190,039
0
W
Raijin
9,303
716
72
6
0
267,653
0
L
Odin
8,515
655
49
4
0
245,874
5
L
Neith
8,955
689
54
4
0
228,366
3
W
Thanatos
9,378
721
38
3
0
292,618
2
L
Cliodhna
8,662
666
21
2
0
256,348
0
L
Nox
10,068
774
79
6
0
254,843
1
W
Baron Samedi
9,722
748
79
6
0
247,510
2
W
Cthulhu
10,165
782
36
3
0
294,859
1
W
King Arthur
9,059
697
26
2
0
304,957
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role