Player Matchup

King Arthur
King Arthur
DarkestSaggiV2
King Arthur
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,732 Elo+
Party 1
Raijin
Raijin
GodZeeHunter
Raijin
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,534 Elo+
Solo
Geb
Geb
PicatosteDeJamón
Geb
Level 138
God Stats
2W - 1L
1,500 SR
Queue Stats
86W - 66L
1,500 Elo+
Party 1
Team Averages
Level 108
1,500 SR
1,588 Elo+

VS

Team Averages
Level 103
1,416 SR
1,495 Elo+
Tyr
Tyr
FreezeTo5H1Ro
Tyr
Level 129
God Stats
3W - 2L
1,277 SR
Queue Stats
81W - 59L
1,558 Elo+
Solo
Merlin
Merlin
MisterShmaps
Merlin
Level 49
God Stats
6W - 4L
1,600 SR
Queue Stats
38W - 45L
1,472 Elo+
Party 2
Bacchus
Bacchus
MonFoto
Bacchus
Level 130
God Stats
4W - 6L
1,370 SR
Queue Stats
148W - 172L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DarkestSaggiV2
King Arthur
13
7 / 3 / 3
10,769
673
9,006
11,583
9,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Raijin
15
1 / 4 / 7
10,404
650
12,906
15,337
5,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 1 / 6
10,969
686
8,814
18,575
21,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 4
11,031
689
11,486
20,755
14,300
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
16
3 / 3 / 3
11,159
697
17,225
8,172
3,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
MonFoto
Bacchus
16
2 / 3 / 6
11,832
740
10,027
15,377
18,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
21
10
Kills
8
8
Deaths
10
16
Assists
13
Player
Kills
Deaths
Assists
KDA
L
King Arthur
DarkestSaggiV2
King Arthur
7
3
3
2.83
W
3
4
4
1.25
L
Raijin
1
4
7
1.13
W
Merlin
3
3
3
1.5
W
Bacchus
MonFoto
Bacchus
2
3
6
1.67
L
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,726
Damage
38,738
45,495
Taken
44,304
36,501
Mitigated
35,666
11,671
Healing
11,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
DarkestSaggiV2
King Arthur
9,006
2,414
0
1,333
11,583
9,436
400
7,229
4,354
0
16,459
W
11,486
1,553
0
5,440
20,755
14,300
1,628
8,855
11,198
0
37,526
L
Raijin
12,906
2,422
51
4,414
15,337
5,463
480
10,179
5,158
54,242
0
W
Merlin
17,225
1,782
0
1,701
8,172
3,311
645
4,379
3,392
68,377
0
W
Bacchus
MonFoto
Bacchus
10,027
1,228
0
3,880
15,377
18,055
0
7,779
6,986
24,570
0
L
8,814
1,343
980
4,893
18,575
21,602
325
10,197
8,378
19,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,142
Gold Earned
34,022
144
Minions Killed
166
2
Camps Cleared
8
758,100
Distance Traveled
873,625
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,769
673
17
1
1
209,352
1
W
Tyr
11,031
689
48
3
4
323,417
3
L
Raijin
10,404
650
108
7
1
257,395
2
W
Merlin
11,159
697
96
6
2
260,214
0
W
Bacchus
11,832
740
22
1
2
289,994
2
L
Geb
10,969
686
19
1
0
291,353
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role