Player Matchup

Khepri
Khepri
 
Khepri
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Agentlols
Shiva
Level 135
God Stats
25W - 27L
1,530 SR
Queue Stats
355W - 395L
1,452 Elo+
Solo
Nu Wa
Nu Wa
Mechanic_O_War
Nu Wa
Level 27
God Stats
7W - 4L
1,664 SR
Queue Stats
118W - 145L
1,419 Elo+
Solo
Ne Zha
Ne Zha
OG GOPHER1995
Ne Zha
Level 88
God Stats
37W - 41L
1,549 SR
Queue Stats
344W - 410L
1,446 Elo+
Solo
Neith
Neith
Rohnskituen4803
Neith
Level 29
God Stats
26W - 46L
1,400 SR
Queue Stats
86W - 153L
1,367 Elo+
Solo
Team Averages
Level 87
1,529 SR
1,437 Elo+

VS

Team Averages
Level 97
1,446 SR
1,419 Elo+
Anhur
Anhur
IamDuckYM0M0
Anhur
Level 154
God Stats
4W - 4L
1,534 SR
Queue Stats
257W - 240L
1,522 Elo+
Party 2
Cabrakan
Cabrakan
LordofCinder412
Cabrakan
Level 58
God Stats
7W - 7L
1,437 SR
Queue Stats
20W - 47L
1,384 Elo+
Party 1
Ratatoskr
Ratatoskr
Tagmentation
Ratatoskr
Level 47
God Stats
12W - 19L
1,389 SR
Queue Stats
16W - 29L
1,291 Elo+
Party 1
Ra
Ra
Tokyoda
Ra
Level 104
God Stats
2W - 1L
1,368 SR
Queue Stats
24W - 55L
1,301 Elo+
Party 1
Guan Yu
Guan Yu
qscqo
Guan Yu
Level 124
God Stats
6W - 2L
1,500 SR
Queue Stats
244W - 246L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
19
2 / 6 / 6
12,453
692
6,025
24,655
32,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shiva
Agentlols
Shiva
18
3 / 7 / 6
12,139
674
20,861
24,964
9,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
2 / 10 / 7
11,820
657
22,323
15,855
4,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
4 / 5 / 7
12,771
710
15,558
18,332
5,931
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
1 / 7 / 4
11,272
626
10,300
20,348
7,455
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 2 / 6
14,612
812
20,393
21,451
7,429
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
19
3 / 3 / 10
13,332
741
4,428
19,972
33,330
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ratatoskr
Tagmentation
Ratatoskr
20
4 / 6 / 9
13,292
738
7,661
18,311
9,735
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
11 / 1 / 16
14,528
807
28,226
19,388
7,947
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Guan Yu
qscqo
Guan Yu
20
7 / 0 / 17
13,524
751
24,583
22,309
32,496
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
93
12
Kills
35
35
Deaths
12
30
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
2
6
6
0.83
L
Shiva
Agentlols
Shiva
3
7
6
0.86
W
10
2
6
6.5
W
Cabrakan
3
3
10
2.67
L
2
10
7
0.55
L
4
5
7
1.5
L
1
7
4
0.43
W
Ratatoskr
Tagmentation
Ratatoskr
4
6
9
1.42
W
11
1
16
19
W
Guan Yu
qscqo
Guan Yu
7
0
17
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,067
Damage
85,291
104,154
Taken
101,431
60,201
Mitigated
90,937
10,373
Healing
41,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
6,025
517
385
2,053
24,655
32,426
90
9,005
15,218
32,054
0
L
Shiva
Agentlols
Shiva
20,861
4,077
587
2,462
24,964
9,683
787
7,172
17,615
0
45,201
W
20,393
13,980
0
6,237
21,451
7,429
5,414
3,877
17,574
0
90,114
W
Cabrakan
4,428
428
0
1,758
19,972
33,330
1,361
6,757
13,215
28,092
0
L
22,323
5,526
795
231
15,855
4,706
916
3,704
11,995
66,951
0
L
15,558
3,060
0
1,012
18,332
5,931
484
5,268
12,857
0
59,884
L
10,300
3,773
100
2,748
20,348
7,455
538
7,216
13,060
0
37,222
W
Ratatoskr
Tagmentation
Ratatoskr
7,661
3,831
0
3,519
18,311
9,735
1,351
4,578
13,733
0
47,609
W
28,226
2,737
5,882
8,274
19,388
7,947
2,012
6,205
13,183
86,037
0
W
Guan Yu
qscqo
Guan Yu
24,583
2,569
5,026
10,851
22,309
32,496
66
6,931
15,378
0
48,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,455
Gold Earned
69,288
275
Minions Killed
370
0
Camps Cleared
0
1,636,979
Distance Traveled
1,748,836
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
12,453
692
32
2
0
317,026
0
L
Shiva
12,139
674
49
3
0
344,581
5
W
Anhur
14,612
812
99
6
0
298,394
2
W
Cabrakan
13,332
741
45
3
0
294,303
0
L
Nu Wa
11,820
657
80
4
0
275,310
3
L
Ne Zha
12,771
710
69
4
0
396,774
3
L
Neith
11,272
626
45
3
0
303,288
1
W
Ratatoskr
13,292
738
69
4
0
348,160
2
W
Ra
14,528
807
113
6
0
401,024
3
W
Guan Yu
13,524
751
44
2
0
406,955
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role