Player Matchup

Geb
Geb
AyahuascaBrew
Geb
Level 86
God Stats
2W - 1L
1,317 SR
Queue Stats
73W - 47L
1,681 Elo+
Solo
Baron Samedi
Baron Samedi
Criticalhaze32
Baron Samedi
Level 63
God Stats
9W - 9L
1,554 SR
Queue Stats
319W - 325L
1,566 Elo+
Solo
Nu Wa
Nu Wa
GeorgiaRicho
Nu Wa
Level 48
God Stats
13W - 13L
1,376 SR
Queue Stats
113W - 101L
1,428 Elo+
Solo
Skadi
Skadi
SkyjumperThys
Skadi
Level 80
God Stats
5W - 6L
1,469 SR
Queue Stats
145W - 167L
1,574 Elo+
Solo
Loki
Loki
墨剑萧天
Loki
Level 147
God Stats
118W - 92L
1,606 SR
Queue Stats
168W - 155L
1,609 Elo+
Solo
Team Averages
Level 85
1,464 SR
1,571 Elo+

VS

Team Averages
Level 77
1,527 SR
1,509 Elo+
Cthulhu
Cthulhu
Martwy0321
Cthulhu
Level 87
God Stats
1W - 4L
1,786 SR
Queue Stats
192W - 198L
1,573 Elo+
Solo
Loki
Loki
Monā
Loki
Level 66
God Stats
2W - 2L
1,615 SR
Queue Stats
113W - 133L
1,537 Elo+
Solo
Thor
Thor
Veinvictus
Thor
Level 159
God Stats
0W - 2L
1,518 SR
Queue Stats
83W - 75L
1,586 Elo+
Solo
Sol
Sol
Vuuz
Sol
Level 46
God Stats
0W - 4L
1,217 SR
Queue Stats
164W - 173L
1,376 Elo+
Solo
Thoth
Thoth
anildalpk
Thoth
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 20L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 0 / 29
21,654
773
28,830
31,210
53,891
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Baron Samedi
Criticalhaze32
Baron Samedi
20
13 / 7 / 15
22,042
787
35,030
31,713
23,654
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

16
0 / 0 / 0
12,898
461
0
0
0
20
2 / 7 / 19
19,431
694
34,991
29,019
10,096
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
15 / 6 / 12
21,280
760
23,864
29,111
14,675
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Martwy0321
Cthulhu
20
3 / 7 / 11
20,144
719
25,152
54,842
109,748
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Loki
Monā
Loki
20
4 / 8 / 7
18,397
657
23,175
30,423
14,990
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
12 / 9 / 2
20,429
730
30,614
32,226
16,694
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sol
Vuuz
Sol
17
0 / 3 / 1
14,053
502
1,249
2,554
613
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thoth
anildalpk
Thoth
20
1 / 10 / 3
17,949
641
14,386
24,901
10,639
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
44
37
Kills
20
20
Deaths
37
75
Assists
24
Player
Kills
Deaths
Assists
KDA
W
7
0
29
21.5
W
Baron Samedi
Criticalhaze32
Baron Samedi
13
7
15
2.93
W
0
0
0
0
L
Cthulhu
Martwy0321
Cthulhu
3
7
11
1.21
L
Loki
Monā
Loki
4
8
7
0.94
W
2
7
19
1.64
L
12
9
2
1.44
L
Sol
Vuuz
Sol
0
3
1
0.17
L
Thoth
anildalpk
Thoth
1
10
3
0.25
W
15
6
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,715
Damage
94,576
121,053
Taken
144,946
102,316
Mitigated
152,684
25,530
Healing
8,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,830
2,897
0
6,088
31,210
53,891
249
12,663
16,476
63,676
0
W
Baron Samedi
Criticalhaze32
Baron Samedi
35,030
2,090
3,546
8,310
31,713
23,654
1,546
11,005
19,787
85,680
0
W
0
0
0
0
0
0
0
0
0
0
0
L
Cthulhu
Martwy0321
Cthulhu
25,152
1,669
814
5,315
54,842
109,748
36
21,692
32,604
74,495
0
L
Loki
Monā
Loki
23,175
1,262
0
0
30,423
14,990
1,000
14,205
16,106
0
83,972
W
34,991
14,057
0
3,321
29,019
10,096
6,451
10,812
16,951
0
129,099
L
30,614
4,703
0
465
32,226
16,694
585
15,990
14,740
352
85,926
L
Sol
Vuuz
Sol
1,249
254
0
260
2,554
613
0
765
1,789
3,138
0
L
Thoth
anildalpk
Thoth
14,386
37
74
1,916
24,901
10,639
0
10,473
14,278
88,947
0
W
23,864
10,351
0
4,265
29,111
14,675
2,378
6,409
22,231
0
122,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

97,305
Gold Earned
90,972
448
Minions Killed
444
0
Camps Cleared
0
2,285,441
Distance Traveled
2,182,419
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
21,654
773
57
2
0
634,314
1
W
Baron Samedi
22,042
787
112
4
0
526,564
4
W
Nu Wa
12,898
461
0
0
0
0
0
L
Cthulhu
20,144
719
114
4
0
536,034
5
L
Loki
18,397
657
69
2
0
576,149
4
W
Skadi
19,431
694
181
6
0
541,709
1
L
Thor
20,429
730
113
4
0
472,556
0
L
Sol
14,053
502
7
0
0
82,315
0
L
Thoth
17,949
641
141
5
0
515,365
2
W
Loki
21,280
760
98
4
0
582,854
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role