Player Matchup

Cupid
Cupid
Favaro42100
Cupid
Level 16
God Stats
1W - 1L
1,712 SR
Queue Stats
3W - 11L
1,204 Elo+
Party 2
Nemesis
Nemesis
ST4RM VINZ
Nemesis
Level 16
God Stats
4W - 4L
1,514 SR
Queue Stats
5W - 8L
1,369 Elo+
Party 2
Medusa
Medusa
SpousalLocket53
Medusa
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 28L
1,573 Elo+
Solo
Sol
Sol
TrippyHippieAce
Sol
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 30L
1,391 Elo+
Solo
Sylvanus
Sylvanus
iFuZ_GoNix
Sylvanus
Level 61
God Stats
1W - 2L
1,387 SR
Queue Stats
5W - 12L
1,317 Elo+
Party 2
Team Averages
Level 49
1,523 SR
1,371 Elo+

VS

Team Averages
Level 48
1,453 SR
1,409 Elo+
Athena
Athena
IxMexKaNeKIIxI
Athena
Level 46
God Stats
2W - 3L
1,443 SR
Queue Stats
67W - 75L
1,301 Elo+
Solo
Tsukuyomi
Tsukuyomi
JiggyHerbs024
Tsukuyomi
Level 64
God Stats
4W - 1L
1,500 SR
Queue Stats
8W - 7L
1,672 Elo+
Solo
Neith
Neith
Kianagorawrr
Neith
Level 28
God Stats
33W - 51L
1,274 SR
Queue Stats
234W - 266L
1,251 Elo+
Party 1
Chang'e
Chang'e
Petit Elan
Chang'e
Level 39
God Stats
125W - 114L
1,394 SR
Queue Stats
331W - 326L
1,369 Elo+
Party 1
Anubis
Anubis
Walmart_hisoka
Anubis
Level 64
God Stats
24W - 12L
1,653 SR
Queue Stats
379W - 345L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 10 / 1
7,839
356
3,441
15,729
6,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
ST4RM VINZ
Nemesis
16
5 / 10 / 3
10,594
482
12,108
23,785
8,076
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
5 / 7 / 4
11,302
514
16,263
19,855
6,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 7 / 0
8,410
382
8,734
11,843
2,574
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
iFuZ_GoNix
Sylvanus
15
2 / 9 / 2
9,601
436
12,882
23,083
19,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 19
11,964
544
9,207
20,219
29,060
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
JiggyHerbs024
Tsukuyomi
19
13 / 5 / 6
12,886
586
20,629
19,325
7,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
12 / 3 / 8
13,059
594
11,937
15,222
5,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chang'e
Petit Elan
Chang'e
19
6 / 1 / 8
12,740
579
16,208
17,381
12,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
9 / 4 / 14
12,173
553
19,765
22,428
10,920
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
98
13
Kills
43
43
Deaths
13
10
Assists
55
Player
Kills
Deaths
Assists
KDA
L
0
10
1
0.05
W
3
0
19
12.5
W
Tsukuyomi
JiggyHerbs024
Tsukuyomi
13
5
6
3.2
W
12
3
8
5.33
W
Chang'e
Petit Elan
Chang'e
6
1
8
10
L
Nemesis
ST4RM VINZ
Nemesis
5
10
3
0.65
L
5
7
4
1
L
1
7
0
0.14
W
9
4
14
4
L
Sylvanus
iFuZ_GoNix
Sylvanus
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,428
Damage
77,746
94,295
Taken
94,575
43,761
Mitigated
66,195
21,598
Healing
39,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,441
2,369
227
1,852
15,729
6,314
116
8,193
7,270
0
19,750
W
9,207
1,841
0
4,574
20,219
29,060
1,137
5,936
14,283
23,803
0
W
Tsukuyomi
JiggyHerbs024
Tsukuyomi
20,629
6,001
0
4,898
19,325
7,675
0
4,939
14,386
0
80,712
W
11,937
6,808
0
5,275
15,222
5,705
7,046
3,393
11,829
0
74,550
W
Chang'e
Petit Elan
Chang'e
16,208
1,075
3,868
10,054
17,381
12,835
3,011
1,359
16,022
83,282
0
L
Nemesis
ST4RM VINZ
Nemesis
12,108
4,530
0
6,238
23,785
8,076
228
11,271
12,160
0
65,887
L
16,263
8,835
0
2,854
19,855
6,829
672
9,625
10,048
0
72,748
L
8,734
4,041
0
3,403
11,843
2,574
40
5,202
6,629
37,791
0
W
19,765
1,558
0
10,888
22,428
10,920
610
8,784
13,644
85,921
0
L
Sylvanus
iFuZ_GoNix
Sylvanus
12,882
3,662
1,128
5,896
23,083
19,968
291
9,973
13,008
50,692
11,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,746
Gold Earned
62,822
390
Minions Killed
489
0
Camps Cleared
0
1,753,823
Distance Traveled
2,071,995
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,839
356
32
1
0
344,531
0
W
Athena
11,964
544
38
2
0
454,755
0
W
Tsukuyomi
12,886
586
96
4
0
449,943
0
W
Neith
13,059
594
119
5
0
380,956
0
W
Chang'e
12,740
579
141
6
0
415,938
4
L
Nemesis
10,594
482
94
4
0
411,607
0
L
Medusa
11,302
514
109
5
0
376,650
0
L
Sol
8,410
382
66
3
0
265,204
1
W
Anubis
12,173
553
95
4
0
370,403
7
L
Sylvanus
9,601
436
89
4
0
355,831
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role