Player Matchup

Fenrir
Fenrir
Birdinho
Fenrir
Level 67
God Stats
3W - 1L
1,238 SR
Queue Stats
86W - 63L
1,600 Elo+
Party 1
Bacchus
Bacchus
Jewelfire
Bacchus
Level 129
God Stats
4W - 2L
1,500 SR
Queue Stats
315W - 341L
1,789 Elo+
Solo
Chiron
Chiron
KuncleBun
Chiron
Level 107
God Stats
14W - 6L
1,891 SR
Queue Stats
142W - 121L
1,561 Elo+
Party 1
Jing Wei
Jing Wei
MandingoMayhem
Jing Wei
Level 122
God Stats
26W - 20L
1,454 SR
Queue Stats
382W - 269L
1,523 Elo+
Solo
Vulcan
Vulcan
VM-PHANTOM
Vulcan
Level 126
God Stats
15W - 12L
1,870 SR
Queue Stats
185W - 160L
1,567 Elo+
Party 1
Team Averages
Level 110
1,591 SR
1,608 Elo+

VS

Team Averages
Level 96
1,577 SR
1,591 Elo+
Cthulhu
Cthulhu
Kaon0616
Cthulhu
Level 104
God Stats
8W - 6L
1,500 SR
Queue Stats
152W - 117L
1,646 Elo+
Solo
Geb
Geb
RC100385
Geb
Level 88
God Stats
2W - 1L
1,863 SR
Queue Stats
162W - 142L
1,610 Elo+
Party 2
Poseidon
Poseidon
Windboy12
Poseidon
Level 147
God Stats
59W - 36L
1,755 SR
Queue Stats
314W - 333L
1,552 Elo+
Solo
Neith
Neith
YoshiMatsu2023
Neith
Level 13
God Stats
0W - 3L
1,267 SR
Queue Stats
31W - 25L
1,553 Elo+
Party 2
Serqet
Serqet
kosluki1521
Serqet
Level 129
God Stats
0W - 3L
1,500 SR
Queue Stats
449W - 434L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Birdinho
Fenrir
20
5 / 4 / 11
14,155
674
11,885
19,800
8,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bacchus
Jewelfire
Bacchus
17
5 / 4 / 12
12,466
594
11,397
20,613
26,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chiron
KuncleBun
Chiron
20
13 / 3 / 4
14,053
669
17,839
15,060
6,194
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jing Wei
20
14 / 2 / 2
15,093
719
16,962
14,948
5,889
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
VM-PHANTOM
Vulcan
20
7 / 1 / 13
13,520
644
21,513
9,376
3,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Kaon0616
Cthulhu
18
5 / 5 / 2
11,643
554
11,358
21,314
24,122
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
3 / 8 / 5
9,981
475
8,977
25,681
23,608
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
Windboy12
Poseidon
17
2 / 7 / 3
10,225
487
7,775
16,441
4,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
1 / 12 / 0
8,508
405
1,478
13,284
3,455
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Serqet
17
3 / 12 / 7
10,576
504
11,750
19,502
7,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
31
44
Kills
14
14
Deaths
44
42
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Birdinho
Fenrir
5
4
11
2.63
W
Bacchus
Jewelfire
Bacchus
5
4
12
2.75
L
Cthulhu
Kaon0616
Cthulhu
5
5
2
1.2
W
Chiron
KuncleBun
Chiron
13
3
4
5
W
Jing Wei
14
2
2
7.5
L
3
8
5
0.69
W
Vulcan
VM-PHANTOM
Vulcan
7
1
13
13.5
L
Poseidon
Windboy12
Poseidon
2
7
3
0.5
L
1
12
0
0.08
L
Serqet
3
12
7
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,596
Damage
41,338
79,797
Taken
96,222
51,133
Mitigated
63,133
28,482
Healing
13,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Birdinho
Fenrir
11,885
4,871
0
6,643
19,800
8,793
3,006
6,766
12,440
0
120,252
W
Bacchus
Jewelfire
Bacchus
11,397
1,697
0
4,021
20,613
26,724
344
8,026
12,499
47,363
2,272
L
Cthulhu
Kaon0616
Cthulhu
11,358
898
0
4,916
21,314
24,122
0
5,621
15,639
72,042
0
W
Chiron
KuncleBun
Chiron
17,839
10,404
926
6,348
15,060
6,194
1,241
5,312
9,610
127
96,806
W
Jing Wei
16,962
15,301
0
8,393
14,948
5,889
2,547
3,665
10,662
0
123,692
L
8,977
1,343
327
3,926
25,681
23,608
0
13,002
12,282
44,515
0
W
Vulcan
VM-PHANTOM
Vulcan
21,513
7,193
0
2,151
9,376
3,533
1,454
5,131
4,035
95,159
0
L
Poseidon
Windboy12
Poseidon
7,775
898
209
1,483
16,441
4,167
0
5,612
10,679
80,597
0
L
1,478
704
0
769
13,284
3,455
1,582
2,390
10,870
0
38,792
L
Serqet
11,750
4,417
0
1,564
19,502
7,781
0
5,418
14,050
0
50,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,287
Gold Earned
50,933
718
Minions Killed
513
0
Camps Cleared
0
2,095,465
Distance Traveled
1,863,665
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,155
674
152
7
0
409,612
3
W
Bacchus
12,466
594
71
3
0
387,745
2
L
Cthulhu
11,643
554
150
7
0
396,388
7
W
Chiron
14,053
669
140
7
0
424,658
3
W
Jing Wei
15,093
719
195
9
0
427,117
1
L
Geb
9,981
475
55
3
0
398,020
4
W
Vulcan
13,520
644
160
8
0
446,333
7
L
Poseidon
10,225
487
153
7
0
411,176
7
L
Neith
8,508
405
74
4
0
297,411
0
L
Serqet
10,576
504
81
4
0
360,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role