Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Finsterauge
Hun Batz
Level 48
God Stats
1W - 1L
1,735 SR
Queue Stats
24W - 23L
1,526 Elo+
Solo
Merlin
Merlin
Mr Maou Sama
Merlin
Level 100
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 61L
1,411 Elo+
Solo
Danzaburou
Danzaburou
TO-IRE
Danzaburou
Level 160
God Stats
74W - 131L
1,446 SR
Queue Stats
1,318W - 1,991L
1,388 Elo+
Solo
Kuzenbo
Kuzenbo
cippy01
Kuzenbo
Level 63
God Stats
12W - 9L
1,710 SR
Queue Stats
49W - 42L
1,572 Elo+
Solo
Team Averages
Level 81
1,578 SR
1,479 Elo+

VS

Team Averages
Level 92
1,628 SR
1,488 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
DEADSNOWCLOUD
Nu Wa
Level 88
God Stats
94W - 74L
1,745 SR
Queue Stats
125W - 118L
1,561 Elo+
Party 2
Freya
Freya
HAPPYMETALRED
Freya
Level 8
God Stats
10W - 5L
1,768 SR
Queue Stats
98W - 90L
1,532 Elo+
Party 2
Kukulkan
Kukulkan
SHOONY55
Kukulkan
Level 81
God Stats
2W - 0L
1,715 SR
Queue Stats
222W - 228L
1,448 Elo+
Solo
Aphrodite
Aphrodite
SirenUltima
Aphrodite
Level 160
God Stats
278W - 321L
1,410 SR
Queue Stats
339W - 412L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
15
0 / 1 / 0
9,250
925
2,578
3,752
1,559
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
Finsterauge
Hun Batz
15
0 / 12 / 0
9,598
960
4,393
18,986
6,271
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
15
0 / 4 / 0
9,597
960
8,580
10,932
2,911
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
TO-IRE
Danzaburou
15
0 / 4 / 1
10,102
1,010
9,232
12,210
4,073
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kuzenbo
cippy01
Kuzenbo
16
1 / 1 / 0
10,317
1,032
5,379
13,165
15,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Team 1 Tickets

148

VS

Team 2 Tickets

278

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
18
5 / 0 / 16
12,016
1,202
13,274
11,846
9,758
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
1 / 0 / 14
10,726
1,073
9,491
1,239
340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
9 / 0 / 10
11,799
1,180
17,668
10,365
3,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kukulkan
SHOONY55
Kukulkan
17
5 / 1 / 11
11,286
1,129
11,831
5,500
2,026
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
SirenUltima
Aphrodite
17
2 / 0 / 10
10,561
1,056
2,902
3,988
3,271
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
83
1
Kills
22
22
Deaths
1
1
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
1
0
0
W
Zhong Kui
 
Zhong Kui
5
0
16
13
W
1
0
14
8
L
Hun Batz
Finsterauge
Hun Batz
0
12
0
0
W
9
0
10
14
L
Merlin
0
4
0
0
W
Kukulkan
SHOONY55
Kukulkan
5
1
11
10.5
W
Aphrodite
SirenUltima
Aphrodite
2
0
10
7
L
Danzaburou
TO-IRE
Danzaburou
0
4
1
0.13
L
Kuzenbo
cippy01
Kuzenbo
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,162
Damage
55,166
59,045
Taken
32,938
30,146
Mitigated
19,092
5,691
Healing
14,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
2,578
0
1,800
1,148
3,752
1,559
0
3,613
17
7,118
0
W
Zhong Kui
 
Zhong Kui
13,274
415
0
3,125
11,846
9,758
0
5,646
6,200
38,172
0
W
9,491
1,434
0
32
1,239
340
0
413
826
36,270
0
L
Hun Batz
Finsterauge
Hun Batz
4,393
0
0
0
18,986
6,271
0
17,273
1,546
0
19,595
W
17,668
5,741
0
4,101
10,365
3,697
0
6,239
4,126
28,276
0
L
Merlin
8,580
96
0
116
10,932
2,911
0
10,331
413
30,801
0
W
Kukulkan
SHOONY55
Kukulkan
11,831
1,532
0
321
5,500
2,026
0
2,372
3,128
28,803
0
W
Aphrodite
SirenUltima
Aphrodite
2,902
171
3,929
2,559
3,988
3,271
0
1,867
2,121
15,340
0
L
Danzaburou
TO-IRE
Danzaburou
9,232
2,304
110
724
12,210
4,073
0
11,569
515
0
38,971
L
Kuzenbo
cippy01
Kuzenbo
5,379
2,211
0
1,793
13,165
15,332
0
11,631
1,388
26,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,864
Gold Earned
56,388
217
Minions Killed
236
5
Camps Cleared
12
796,126
Distance Traveled
958,981
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
9,250
925
17
2
1
130,008
0
W
Zhong Kui
12,016
1,202
90
9
2
199,613
0
W
Nu Wa
10,726
1,073
49
5
2
197,570
1
L
Hun Batz
9,598
960
35
4
0
166,498
3
W
Freya
11,799
1,180
25
3
2
200,893
0
L
Merlin
9,597
960
37
4
1
174,474
1
W
Kukulkan
11,286
1,129
31
3
2
178,726
0
W
Aphrodite
10,561
1,056
41
4
4
182,179
0
L
Danzaburou
10,102
1,010
93
9
0
140,828
1
L
Kuzenbo
10,317
1,032
35
4
3
184,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role