Player Matchup

Bacchus
Bacchus
Gold V
 
Bacchus
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nox
Nox
Gold IV
K1ng_Kur1boh
Nox
Gold IV
Level 56
God Stats
12W - 6L
1,576 SR
Queue Stats
67W - 51L
1,802 MMR
Party 1
Medusa
Medusa
Bronze V
killspring177
Medusa
Bronze V
Level 135
God Stats
1W - 0L
1,362 SR
Queue Stats
55W - 55L
1,590 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 117
1,479 SR
1,631 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 100
1,641 SR
1,603 MMR
Geb
Geb
Platinum V
Conglomerating
Geb
Platinum V
Level 60
God Stats
0W - 1L
1,752 SR
Queue Stats
12W - 8L
2,095 MMR
Solo
Cernunnos
Cernunnos
Silver II
H3AdxxTrAMa
Cernunnos
Silver II
Level 129
God Stats
43W - 39L
1,448 SR
Queue Stats
120W - 145L
1,278 MMR
Solo
Thoth
Thoth
Bronze III
HeadSwab
Thoth
Bronze III
Level 112
God Stats
0W - 1L
1,723 SR
Queue Stats
5W - 5L
1,438 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
0 / 0 / 9
8,594
716
4,052
12,181
11,654
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
5 / 1 / 3
9,123
760
8,692
5,020
2,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
6 / 1 / 4
9,979
832
11,190
9,040
3,689
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
GilgameshFenrirZeusAresAtlas

VS

Bans
CthulhuMulanHou YiHorusAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 1
8,626
719
7,736
12,877
12,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
H3AdxxTrAMa
Cernunnos
12
1 / 4 / 1
8,207
684
5,028
7,809
2,548
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thoth
HeadSwab
Thoth
11
0 / 5 / 0
7,170
598
3,363
7,344
2,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
11
Kills
2
2
Deaths
11
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
0
9
4.5
L
1
2
1
0.75
L
Cernunnos
H3AdxxTrAMa
Cernunnos
1
4
1
0.38
L
Thoth
HeadSwab
Thoth
0
5
0
0
W
5
1
3
6.5
W
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,934
Damage
16,127
26,241
Taken
28,030
17,348
Mitigated
16,767
10,060
Healing
3,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,052
354
735
5,656
12,181
11,654
60
3,886
8,063
16,767
0
L
7,736
1,017
0
2,204
12,877
12,082
0
6,956
5,921
18,629
0
L
Cernunnos
H3AdxxTrAMa
Cernunnos
5,028
1,835
0
1,107
7,809
2,548
0
2,030
5,779
0
27,146
L
Thoth
HeadSwab
Thoth
3,363
256
0
408
7,344
2,137
0
3,862
3,482
22,316
0
W
8,692
813
0
753
5,020
2,005
1,133
3,318
1,604
35,130
0
W
11,190
2,801
0
2,916
9,040
3,689
1,419
3,934
4,918
0
45,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,696
Gold Earned
24,003
159
Minions Killed
118
9
Camps Cleared
3
626,540
Distance Traveled
612,554
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,594
716
24
2
0
183,058
5
L
Geb
8,626
719
14
1
0
235,634
4
L
Cernunnos
8,207
684
66
6
2
192,955
2
L
Thoth
7,170
598
38
3
1
183,965
0
W
Nox
9,123
760
52
4
4
223,689
3
W
Medusa
9,979
832
83
7
5
219,793
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role