Player Matchup

Zeus
Zeus
Silver I
Destroyer474754
Zeus
Silver I
Level 120
God Stats
1W - 1L
1,673 SR
Queue Stats
118W - 217L
1,247 MMR
Solo
Achilles
Achilles
Bronze III
ImperiumGrim47
Achilles
Bronze III
Level 109
God Stats
0W - 1L
1,428 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Cerberus
Cerberus
Silver I
Ruling777
Cerberus
Silver I
Level 90
God Stats
12W - 25L
1,349 SR
Queue Stats
37W - 55L
1,141 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 106
1,483 SR
1,296 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 136
1,627 SR
1,322 MMR
Set
Set
Gold IV
ComboMagiK
Set
Gold IV
Level 148
God Stats
1W - 1L
1,753 SR
Queue Stats
129W - 131L
1,322 MMR
Party 1
Tyr
Tyr
Gold IV
DragonKing_V
Tyr
Gold IV
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
126W - 131L
1,322 MMR
Party 1
Atlas
Atlas
Gold IV
PressuredSlopes_
Atlas
Gold IV
Level 132
God Stats
7W - 5L
1,628 SR
Queue Stats
127W - 131L
1,322 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
6,091
609
2,807
4,755
1,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
10
0 / 2 / 0
6,015
602
5,428
7,728
4,548
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cerberus
Ruling777
Cerberus
9
0 / 2 / 0
6,369
637
2,645
11,434
7,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
Chang'eAh Muzen CabGebOdin

VS

Bans
IzanamiVulcanHadesThe Morrigan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 5
6,813
681
8,933
7,866
3,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

11
3 / 0 / 3
6,922
692
3,402
4,300
3,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
3 / 0 / 3
6,988
699
6,421
3,564
2,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
19
0
Kills
8
8
Deaths
0
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
0
5
4.5
L
0
4
0
0
W
3
0
3
4.5
L
Achilles
0
2
0
0
W
3
0
3
4.5
L
Cerberus
Ruling777
Cerberus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,880
Damage
18,756
23,917
Taken
15,730
13,112
Mitigated
9,369
6,110
Healing
3,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,933
3,307
0
2,359
7,866
3,721
351
2,674
4,972
0
27,033
L
2,807
0
184
518
4,755
1,296
0
711
3,861
18,304
0
W
3,402
434
0
1,515
4,300
3,018
42
668
3,558
0
9,227
L
Achilles
5,428
1,069
0
999
7,728
4,548
0
2,385
5,146
0
15,193
W
6,421
1,368
0
55
3,564
2,630
0
1,978
1,496
20,954
0
L
Cerberus
Ruling777
Cerberus
2,645
45
265
4,144
11,434
7,268
0
3,908
7,123
14,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,475
Gold Earned
20,723
88
Minions Killed
83
3
Camps Cleared
6
557,583
Distance Traveled
575,885
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
6,813
681
38
4
3
192,563
1
L
Zeus
6,091
609
36
4
2
162,615
2
W
Tyr
6,922
692
13
1
2
191,546
1
L
Achilles
6,015
602
33
3
1
200,057
3
W
Atlas
6,988
699
32
3
1
191,776
1
L
Cerberus
6,369
637
19
2
0
194,911
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role