Player Matchup

Raijin
Raijin
 
Raijin
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Lalame69700
Horus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,409 Elo+
Party 1
Thanatos
Thanatos
Nagano69
Thanatos
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 25L
1,408 Elo+
Party 1
Sun Wukong
Sun Wukong
hattan2021
Sun Wukong
Level 17
God Stats
5W - 7L
1,324 SR
Queue Stats
583W - 586L
1,453 Elo+
Solo
Zhong Kui
Zhong Kui
trebaje87
Zhong Kui
Level 145
God Stats
2W - 4L
1,500 SR
Queue Stats
490W - 480L
1,465 Elo+
Solo
Team Averages
Level 69
1,465 SR
1,447 Elo+

VS

Team Averages
Level 135
1,458 SR
1,476 Elo+
Janus
Janus
 
Janus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
 
Odin
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
DamienShao
Jing Wei
Level 118
God Stats
1W - 7L
1,290 SR
Queue Stats
217W - 222L
1,433 Elo+
Solo
Xing Tian
Xing Tian
blаckbeаrd
Xing Tian
Level 158
God Stats
3W - 0L
1,500 SR
Queue Stats
78W - 76L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
15
2 / 2 / 1
7,713
771
10,533
5,451
2,121
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 4 / 4
6,974
697
4,647
10,471
8,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Thanatos
Nagano69
Thanatos
13
1 / 4 / 2
7,453
745
5,846
7,940
3,385
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
hattan2021
Sun Wukong
13
2 / 3 / 3
7,447
745
6,089
8,687
9,936
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
trebaje87
Zhong Kui
14
0 / 3 / 4
7,700
770
9,317
8,991
6,516
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
5 / 1 / 8
8,525
853
10,741
5,472
2,454
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Odin
 
Odin
14
3 / 1 / 9
7,984
798
5,743
11,045
11,444
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
 
Chang'e
12
0 / 2 / 11
7,320
732
5,188
7,304
7,266
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jing Wei
DamienShao
Jing Wei
17
5 / 0 / 8
9,352
935
8,263
7,368
4,000
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
blаckbeаrd
Xing Tian
16
3 / 1 / 9
9,083
908
7,257
13,687
15,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
61
5
Kills
16
16
Deaths
5
14
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
2
2
1
1.25
W
Janus
 
Janus
5
1
8
9
W
Odin
 
Odin
3
1
9
7.5
W
Chang'e
 
Chang'e
0
2
11
2.75
W
Jing Wei
DamienShao
Jing Wei
5
0
8
9
L
0
4
4
0.5
L
Thanatos
Nagano69
Thanatos
1
4
2
0.5
W
Xing Tian
blаckbeаrd
Xing Tian
3
1
9
7.5
L
Sun Wukong
hattan2021
Sun Wukong
2
3
3
1.17
L
Zhong Kui
trebaje87
Zhong Kui
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,432
Damage
37,192
41,540
Taken
44,876
30,748
Mitigated
41,141
16,253
Healing
18,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
10,533
602
639
957
5,451
2,121
123
3,671
1,780
34,097
0
W
Janus
 
Janus
10,741
465
1,214
794
5,472
2,454
394
1,408
4,064
21,769
0
W
Odin
 
Odin
5,743
1,052
1,479
2,407
11,045
11,444
0
6,594
4,451
0
9,918
W
Chang'e
 
Chang'e
5,188
541
5,217
1,848
7,304
7,266
241
3,501
3,803
10,951
0
W
Jing Wei
DamienShao
Jing Wei
8,263
4,212
1,086
1,510
7,368
4,000
1,296
2,652
4,716
0
28,553
L
4,647
2,377
977
3,524
10,471
8,790
0
6,083
4,388
0
6,572
L
Thanatos
Nagano69
Thanatos
5,846
999
361
3,305
7,940
3,385
0
3,288
4,652
0
10,319
W
Xing Tian
blаckbeаrd
Xing Tian
7,257
477
898
1,743
13,687
15,977
0
5,695
7,992
16,147
0
L
Sun Wukong
hattan2021
Sun Wukong
6,089
1,436
464
1,768
8,687
9,936
29
4,559
4,128
0
11,595
L
Zhong Kui
trebaje87
Zhong Kui
9,317
1,235
1,133
3,125
8,991
6,516
0
5,585
3,406
20,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,287
Gold Earned
42,264
109
Minions Killed
114
0
Camps Cleared
0
899,501
Distance Traveled
1,054,188
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,713
771
44
4
0
180,349
3
W
Janus
8,525
853
37
4
0
221,304
1
W
Odin
7,984
798
9
1
0
203,161
4
W
Chang'e
7,320
732
18
2
0
198,720
1
W
Jing Wei
9,352
935
39
4
0
208,804
1
L
Horus
6,974
697
1
0
0
187,307
0
L
Thanatos
7,453
745
12
1
0
216,953
0
W
Xing Tian
9,083
908
11
1
0
222,199
5
L
Sun Wukong
7,447
745
19
2
0
154,992
0
L
Zhong Kui
7,700
770
33
3
0
159,900
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role