Player Matchup

Shiva
Shiva
Breeziaa
Shiva
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
106W - 70L
1,730 Elo+
Party 1
Da Ji
Da Ji
Ezio78
Da Ji
Level 158
God Stats
2W - 2L
1,695 SR
Queue Stats
293W - 269L
1,511 Elo+
Party 1
Skadi
Skadi
JulienSuper84
Skadi
Level 29
God Stats
5W - 5L
1,500 SR
Queue Stats
220W - 197L
1,444 Elo+
Party 1
Ares
Ares
MrVibes3143
Ares
Level 111
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 36L
1,708 Elo+
Party 1
Fafnir
Fafnir
TonyChooper35
Fafnir
Level 150
God Stats
3W - 0L
1,820 SR
Queue Stats
83W - 72L
1,556 Elo+
Party 1
Team Averages
Level 122
1,603 SR
1,590 Elo+

VS

Team Averages
Level 106
1,509 SR
1,532 Elo+
Kukulkan
Kukulkan
Lunchik
Kukulkan
Level 105
God Stats
1W - 3L
1,499 SR
Queue Stats
130W - 160L
1,441 Elo+
Solo
Fafnir
Fafnir
Ph1L18
Fafnir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,828 Elo+
Solo
Thoth
Thoth
Ulfrir
Thoth
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 46L
1,403 Elo+
Solo
Zhong Kui
Zhong Kui
geschulzter
Zhong Kui
Level 159
God Stats
6W - 8L
1,500 SR
Queue Stats
682W - 700L
1,516 Elo+
Solo
Shiva
Shiva
trebaje87
Shiva
Level 145
God Stats
5W - 5L
1,545 SR
Queue Stats
490W - 480L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Breeziaa
Shiva
20
8 / 6 / 15
14,305
753
19,588
24,527
27,157
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Da Ji
Ezio78
Da Ji
20
8 / 7 / 11
13,096
689
16,465
17,509
8,828
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
5 / 6 / 20
13,967
735
23,179
20,815
9,127
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
8 / 4 / 18
15,326
807
18,613
23,837
30,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
3 / 5 / 24
13,624
717
16,206
29,013
42,653
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Lunchik
Kukulkan
20
8 / 5 / 12
14,041
739
24,133
15,082
7,407
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fafnir
Ph1L18
Fafnir
20
7 / 6 / 17
13,607
716
9,231
28,130
45,279
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thoth
Ulfrir
Thoth
17
0 / 8 / 18
11,415
601
17,329
15,344
5,110
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
geschulzter
Zhong Kui
19
4 / 8 / 12
12,298
647
15,658
21,402
14,351
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shiva
trebaje87
Shiva
20
9 / 5 / 17
14,284
752
25,169
24,650
22,919
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
104
32
Kills
28
28
Deaths
32
88
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Shiva
Breeziaa
Shiva
8
6
15
2.58
W
Da Ji
Ezio78
Da Ji
8
7
11
1.93
W
5
6
20
2.5
L
Kukulkan
Lunchik
Kukulkan
8
5
12
2.8
W
8
4
18
4.25
L
Fafnir
Ph1L18
Fafnir
7
6
17
2.58
W
3
5
24
3
L
Thoth
Ulfrir
Thoth
0
8
18
1.13
L
Zhong Kui
geschulzter
Zhong Kui
4
8
12
1.25
L
Shiva
trebaje87
Shiva
9
5
17
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,051
Damage
91,520
115,701
Taken
104,608
118,703
Mitigated
95,066
42,838
Healing
25,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
Breeziaa
Shiva
19,588
2,634
3,359
7,038
24,527
27,157
570
11,103
13,424
0
40,052
W
Da Ji
Ezio78
Da Ji
16,465
1,901
1,758
2,323
17,509
8,828
2,586
11,633
5,876
0
29,597
W
23,179
10,462
1,350
3,417
20,815
9,127
1,706
15,877
4,938
0
60,523
L
Kukulkan
Lunchik
Kukulkan
24,133
435
1,845
2,405
15,082
7,407
624
5,334
9,486
53,719
0
W
18,613
460
3,671
6,237
23,837
30,938
574
13,845
9,992
28,691
0
L
Fafnir
Ph1L18
Fafnir
9,231
4,613
1,378
3,017
28,130
45,279
268
8,508
19,162
18,131
0
W
16,206
3,657
5,243
8,442
29,013
42,653
663
17,116
11,897
32,314
0
L
Thoth
Ulfrir
Thoth
17,329
786
634
1,196
15,344
5,110
1,359
4,534
10,708
36,020
0
L
Zhong Kui
geschulzter
Zhong Kui
15,658
1,047
938
3,520
21,402
14,351
790
7,238
13,810
28,177
0
L
Shiva
trebaje87
Shiva
25,169
3,318
4,287
6,312
24,650
22,919
967
8,869
15,430
6,139
38,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,318
Gold Earned
65,645
190
Minions Killed
204
0
Camps Cleared
0
1,701,827
Distance Traveled
1,533,529
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
14,305
753
46
2
0
339,346
0
W
Da Ji
13,096
689
23
1
0
316,168
0
W
Skadi
13,967
735
75
4
0
338,823
0
L
Kukulkan
14,041
739
76
4
0
318,226
0
W
Ares
15,326
807
19
1
0
373,936
2
L
Fafnir
13,607
716
15
1
0
306,393
1
W
Fafnir
13,624
717
27
1
0
333,554
1
L
Thoth
11,415
601
34
2
0
326,625
0
L
Zhong Kui
12,298
647
33
2
0
267,531
1
L
Shiva
14,284
752
46
2
0
314,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role