Player Matchup

Camazotz
Camazotz
Blackmage46
Camazotz
Level 112
God Stats
0W - 3L
1,241 SR
Queue Stats
33W - 37L
1,460 Elo+
Party 3
Charybdis
Charybdis
DannyFatFunk
Charybdis
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 39L
1,436 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Hexsdfghjkll
Morgan Le Fay
Level 103
God Stats
31W - 21L
1,611 SR
Queue Stats
201W - 201L
1,583 Elo+
Party 4
Anubis
Anubis
Larsqqwwer
Anubis
Level 102
God Stats
4W - 4L
1,500 SR
Queue Stats
537W - 512L
1,510 Elo+
Party 4
Jormungandr
Jormungandr
NinjaRequiem
Jormungandr
Level 121
God Stats
4W - 3L
1,301 SR
Queue Stats
24W - 30L
1,460 Elo+
Party 3
Team Averages
Level 109
1,430 SR
1,490 Elo+

VS

Team Averages
Level 92
1,671 SR
1,621 Elo+
Ravana
Ravana
Athyol
Ravana
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
119W - 53L
1,695 Elo+
Party 2
Ra
Ra
DarususV2
Ra
Level 28
God Stats
5W - 3L
1,811 SR
Queue Stats
109W - 41L
1,649 Elo+
Party 2
Thor
Thor
Kambonie
Thor
Level 160
God Stats
8W - 1L
1,893 SR
Queue Stats
165W - 88L
1,753 Elo+
Party 2
Skadi
Skadi
Punktlig
Skadi
Level 68
God Stats
38W - 22L
1,651 SR
Queue Stats
329W - 291L
1,537 Elo+
Party 1
Cthulhu
Cthulhu
hjrams
Cthulhu
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 101L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Blackmage46
Camazotz
11
1 / 4 / 4
7,231
402
4,083
13,390
3,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
DannyFatFunk
Charybdis
12
3 / 6 / 3
7,803
434
5,402
15,816
4,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Hexsdfghjkll
Morgan Le Fay
10
3 / 10 / 1
7,343
408
7,370
13,750
4,401
Anubis
Larsqqwwer
Anubis
13
3 / 9 / 2
8,472
471
5,493
12,630
4,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
NinjaRequiem
Jormungandr
15
8 / 5 / 7
10,485
583
9,834
15,361
13,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Athyol
Ravana
20
12 / 4 / 5
12,714
706
9,793
11,126
4,850
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
14 / 2 / 9
12,459
692
20,600
10,400
3,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thor
17
5 / 2 / 11
10,738
597
11,105
12,132
8,708
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Skadi
Punktlig
Skadi
13
3 / 5 / 5
9,611
534
8,530
9,772
2,724
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
hjrams
Cthulhu
12
0 / 5 / 6
8,059
448
7,145
10,659
8,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
70
18
Kills
34
34
Deaths
18
17
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Ravana
Athyol
Ravana
12
4
5
3.63
L
Camazotz
Blackmage46
Camazotz
1
4
4
0.75
L
Charybdis
DannyFatFunk
Charybdis
3
6
3
0.75
W
14
2
9
9.25
L
Morgan Le Fay
Hexsdfghjkll
Morgan Le Fay
3
10
1
0.35
W
Thor
5
2
11
5.25
L
Anubis
Larsqqwwer
Anubis
3
9
2
0.44
L
Jormungandr
NinjaRequiem
Jormungandr
8
5
7
2.3
W
Skadi
Punktlig
Skadi
3
5
5
1.1
W
Cthulhu
hjrams
Cthulhu
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,182
Damage
57,173
70,947
Taken
54,089
30,276
Mitigated
28,525
14,696
Healing
11,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
Athyol
Ravana
9,793
2,879
0
2,478
11,126
4,850
2,709
2,520
8,606
0
104,550
L
Camazotz
Blackmage46
Camazotz
4,083
1,735
0
3,806
13,390
3,209
0
3,584
9,552
0
27,129
L
Charybdis
DannyFatFunk
Charybdis
5,402
2,412
0
4,590
15,816
4,622
0
6,626
9,048
0
38,566
W
20,600
1,148
527
3,305
10,400
3,382
0
4,985
5,137
79,002
1,618
L
Morgan Le Fay
Hexsdfghjkll
Morgan Le Fay
7,370
1,262
0
1,958
13,750
4,401
28
5,207
8,359
32,741
0
W
Thor
11,105
2,540
0
3,829
12,132
8,708
1,505
5,955
6,177
0
62,026
L
Anubis
Larsqqwwer
Anubis
5,493
75
0
1,511
12,630
4,982
0
4,839
7,543
44,949
0
L
Jormungandr
NinjaRequiem
Jormungandr
9,834
2,308
423
2,408
15,361
13,062
0
6,197
8,996
40,077
0
W
Skadi
Punktlig
Skadi
8,530
3,166
0
0
9,772
2,724
4,180
4,527
5,245
0
45,594
W
Cthulhu
hjrams
Cthulhu
7,145
110
224
879
10,659
8,861
917
4,710
5,949
29,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,334
Gold Earned
53,581
322
Minions Killed
519
0
Camps Cleared
0
1,458,176
Distance Traveled
1,776,495
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
12,714
706
156
9
0
393,193
2
L
Camazotz
7,231
402
39
2
0
382,848
0
L
Charybdis
7,803
434
76
4
0
287,299
1
W
Ra
12,459
692
140
8
0
389,010
4
L
Morgan Le Fay
7,343
408
52
3
0
220,165
4
W
Thor
10,738
597
110
6
0
340,088
2
L
Anubis
8,472
471
85
5
0
288,167
4
L
Jormungandr
10,485
583
70
4
0
279,697
3
W
Skadi
9,611
534
81
5
0
323,274
4
W
Cthulhu
8,059
448
32
2
0
330,930
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role