Player Matchup

Achilles
Achilles
ForlornBussy
Achilles
Level 18
God Stats
8W - 3L
1,871 SR
Queue Stats
13W - 7L
1,679 Elo+
Party 2
Cthulhu
Cthulhu
OGGangstaKidHD
Cthulhu
Level 7
God Stats
2W - 1L
1,809 SR
Queue Stats
13W - 9L
1,727 Elo+
Party 2
Ra
Ra
Sinfuldtd
Ra
Level 129
God Stats
5W - 4L
1,589 SR
Queue Stats
150W - 112L
1,683 Elo+
Party 2
Janus
Janus
VinsmokeTAT
Janus
Level 127
God Stats
0W - 1L
1,324 SR
Queue Stats
17W - 20L
1,715 Elo+
Party 2
Neith
Neith
jaqueefa
Neith
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 31L
1,734 Elo+
Party 2
Team Averages
Level 87
1,618 SR
1,707 Elo+

VS

Team Averages
Level 89
1,496 SR
1,529 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
BearJewTheGolem
Atlas
Level 146
God Stats
9W - 6L
1,672 SR
Queue Stats
508W - 466L
1,591 Elo+
Solo
Camazotz
Camazotz
Totten28
Camazotz
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
128W - 120L
1,528 Elo+
Party 1
Osiris
Osiris
bshaq911
Osiris
Level 129
God Stats
3W - 0L
1,285 SR
Queue Stats
271W - 260L
1,516 Elo+
Party 1
Neith
Neith
usednapkin86
Neith
Level 18
God Stats
12W - 11L
1,525 SR
Queue Stats
36W - 40L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ForlornBussy
Achilles
14
3 / 7 / 7
8,595
661
4,206
16,479
17,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
1 / 8 / 6
8,205
631
4,158
15,445
14,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
4 / 10 / 9
10,670
821
10,614
15,241
6,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

17
5 / 6 / 5
9,981
768
10,369
11,059
3,207
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
jaqueefa
Neith
17
7 / 7 / 7
10,802
831
17,857
13,359
4,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
17
4 / 5 / 15
9,953
766
12,738
7,581
2,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
6 / 1 / 24
11,100
854
10,894
14,764
20,775
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
Totten28
Camazotz
20
15 / 4 / 18
12,085
930
17,954
17,587
7,497
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
bshaq911
Osiris
19
11 / 5 / 15
11,172
859
14,617
14,911
15,053
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
2 / 5 / 13
9,004
693
8,225
8,301
2,607
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
123
20
Kills
38
38
Deaths
20
34
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
4
5
15
2.3
W
6
1
24
18
L
Achilles
ForlornBussy
Achilles
3
7
7
0.93
L
1
8
6
0.5
L
4
10
9
0.85
W
Camazotz
Totten28
Camazotz
15
4
18
6
L
5
6
5
1.25
W
Osiris
bshaq911
Osiris
11
5
15
3.7
L
Neith
jaqueefa
Neith
7
7
7
1.5
W
2
5
13
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,204
Damage
64,428
71,583
Taken
63,144
45,475
Mitigated
48,918
8,624
Healing
10,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
12,738
215
0
196
7,581
2,986
1,168
2,684
4,865
37,911
0
W
10,894
2,854
0
1,410
14,764
20,775
424
5,136
9,331
26,552
0
L
Achilles
ForlornBussy
Achilles
4,206
275
0
558
16,479
17,566
135
5,902
10,199
0
7,561
L
4,158
434
513
560
15,445
14,072
0
6,541
8,483
7,683
0
L
10,614
1,233
1,143
2,395
15,241
6,187
512
3,252
11,833
47,881
0
W
Camazotz
Totten28
Camazotz
17,954
4,920
0
8,315
17,587
7,497
642
7,931
9,487
0
35,853
L
10,369
924
0
1,249
11,059
3,207
361
2,895
8,117
32,143
0
W
Osiris
bshaq911
Osiris
14,617
4,893
0
478
14,911
15,053
956
4,544
10,143
0
33,461
L
Neith
jaqueefa
Neith
17,857
9,702
0
2,206
13,359
4,443
715
3,960
9,319
0
33,855
W
8,225
2,517
0
493
8,301
2,607
1,435
4,378
3,797
0
16,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,253
Gold Earned
53,314
199
Minions Killed
180
0
Camps Cleared
0
1,138,791
Distance Traveled
1,276,368
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,953
766
74
6
0
236,503
0
W
Atlas
11,100
854
25
2
0
272,792
1
L
Achilles
8,595
661
5
0
0
216,741
1
L
Cthulhu
8,205
631
11
1
0
222,900
0
L
Ra
10,670
821
88
7
0
224,947
3
W
Camazotz
12,085
930
40
3
0
267,966
0
L
Janus
9,981
768
59
5
0
240,532
1
W
Osiris
11,172
859
24
2
0
259,725
1
L
Neith
10,802
831
36
3
0
233,671
2
W
Neith
9,004
693
17
1
0
239,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role