Player Matchup

King Arthur
King Arthur
DectorCore
King Arthur
Level 47
God Stats
5W - 8L
1,484 SR
Queue Stats
76W - 103L
1,412 Elo+
Party 3
Charybdis
Charybdis
Killa Kush Sage
Charybdis
Level 46
God Stats
0W - 2L
1,306 SR
Queue Stats
2W - 3L
1,163 Elo+
Solo
Arachne
Arachne
SaharaScarab
Arachne
Level 68
God Stats
11W - 12L
1,355 SR
Queue Stats
128W - 112L
1,519 Elo+
Party 3
Janus
Janus
Scarface0123
Janus
Level 29
God Stats
11W - 19L
1,374 SR
Queue Stats
86W - 100L
1,418 Elo+
Party 3
Ymir
Ymir
vjjack2
Ymir
Level 127
God Stats
2W - 2L
1,636 SR
Queue Stats
28W - 32L
1,478 Elo+
Party 3
Team Averages
Level 63
1,431 SR
1,398 Elo+

VS

Team Averages
Level 39
1,468 SR
1,495 Elo+
Nu Wa
Nu Wa
Brandoo0
Nu Wa
Level 26
God Stats
6W - 4L
1,760 SR
Queue Stats
118W - 118L
1,486 Elo+
Party 1
Izanami
Izanami
PEPLINO
Izanami
Level 51
God Stats
6W - 6L
1,329 SR
Queue Stats
178W - 166L
1,487 Elo+
Party 1
Shiva
Shiva
ScyllaTheLoli
Shiva
Level 68
God Stats
1W - 0L
1,321 SR
Queue Stats
4W - 4L
1,532 Elo+
Party 2
Cerberus
Cerberus
someone_mp69
Cerberus
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,543 Elo+
Party 2
Loki
Loki
superxjt
Loki
Level 28
God Stats
6W - 11L
1,432 SR
Queue Stats
8W - 19L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DectorCore
King Arthur
10
0 / 0 / 0
5,264
526
1,218
6,869
3,713
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charybdis
Killa Kush Sage
Charybdis
6
0 / 5 / 3
4,629
463
1,671
4,739
705
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Arachne
SaharaScarab
Arachne
9
1 / 1 / 0
5,275
528
1,362
7,321
1,830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
4 / 1 / 0
5,998
600
3,259
4,214
713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
vjjack2
Ymir
7
1 / 3 / 2
5,101
510
2,156
7,894
3,287
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Brandoo0
Nu Wa
8
0 / 3 / 3
5,004
500
2,503
4,671
1,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
PEPLINO
Izanami
10
7 / 2 / 1
6,117
612
7,183
5,772
1,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 0 / 0
6,091
609
3,156
3,162
1,677
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
someone_mp69
Cerberus
7
2 / 1 / 3
5,097
510
2,265
5,348
3,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Loki
9
1 / 0 / 2
5,578
558
2,435
3,766
1,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
19
6
Kills
10
10
Deaths
6
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Brandoo0
Nu Wa
0
3
3
0.5
L
King Arthur
DectorCore
King Arthur
0
0
0
0
L
Charybdis
Killa Kush Sage
Charybdis
0
5
3
0.3
W
Izanami
PEPLINO
Izanami
7
2
1
3.75
L
Arachne
SaharaScarab
Arachne
1
1
0
1
L
4
1
0
4
W
0
0
0
0
W
Cerberus
someone_mp69
Cerberus
2
1
3
3.5
W
Loki
1
0
2
2
L
Ymir
vjjack2
Ymir
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,666
Damage
17,542
31,037
Taken
22,719
10,248
Mitigated
9,378
4,241
Healing
6,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Brandoo0
Nu Wa
2,503
610
0
757
4,671
1,336
180
2,460
2,211
18,987
0
L
King Arthur
DectorCore
King Arthur
1,218
0
0
823
6,869
3,713
0
177
6,612
0
25,486
L
Charybdis
Killa Kush Sage
Charybdis
1,671
1,098
0
300
4,739
705
0
998
3,661
0
14,388
W
Izanami
PEPLINO
Izanami
7,183
4,376
0
1,350
5,772
1,777
775
1,249
4,523
0
32,658
L
Arachne
SaharaScarab
Arachne
1,362
852
0
915
7,321
1,830
0
549
6,692
0
29,343
L
3,259
447
0
992
4,214
713
190
1,306
2,800
29,859
0
W
3,156
371
0
638
3,162
1,677
0
0
3,162
0
32,772
W
Cerberus
someone_mp69
Cerberus
2,265
334
0
1,027
5,348
3,573
399
1,201
3,920
11,124
0
W
Loki
2,435
535
0
2,676
3,766
1,015
445
505
3,261
0
27,313
L
Ymir
vjjack2
Ymir
2,156
417
180
1,031
7,894
3,287
0
1,328
6,504
12,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,267
Gold Earned
27,887
243
Minions Killed
259
0
Camps Cleared
0
873,602
Distance Traveled
989,866
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
5,004
500
30
3
0
185,777
2
L
King Arthur
5,264
526
67
7
0
202,256
0
L
Charybdis
4,629
463
29
3
0
112,333
0
W
Izanami
6,117
612
53
5
0
183,603
1
L
Arachne
5,275
528
60
6
0
232,086
4
L
Janus
5,998
600
70
7
0
173,900
0
W
Shiva
6,091
609
83
8
0
212,962
1
W
Cerberus
5,097
510
29
3
0
181,751
0
W
Loki
5,578
558
64
6
0
225,773
0
L
Ymir
5,101
510
17
2
0
153,027
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role