Player Matchup

Medusa
Medusa
DraKeN9nE
Medusa
Level 81
God Stats
7W - 8L
1,588 SR
Queue Stats
420W - 468L
1,483 Elo+
Party 1
Athena
Athena
N8Dawg69
Athena
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
205W - 253L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Potheadbob
Jormungandr
Level 94
God Stats
16W - 16L
1,626 SR
Queue Stats
139W - 151L
1,446 Elo+
Party 2
Zeus
Zeus
TR1GGA D 209
Zeus
Level 118
God Stats
6W - 3L
1,500 SR
Queue Stats
983W - 1,070L
1,502 Elo+
Party 1
Hercules
Hercules
VinnieGaming115
Hercules
Level 93
God Stats
1W - 3L
1,421 SR
Queue Stats
6W - 8L
1,261 Elo+
Party 2
Team Averages
Level 82
1,527 SR
1,438 Elo+

VS

Team Averages
Level 74
1,569 SR
1,235 Elo+
Kukulkan
Kukulkan
BurningRose15
Kukulkan
Level 7
God Stats
2W - 3L
1,442 SR
Queue Stats
2W - 4L
1,153 Elo+
Party 3
Da Ji
Da Ji
LERK93
Da Ji
Level 34
God Stats
27W - 19L
1,840 SR
Queue Stats
211W - 266L
1,394 Elo+
Solo
Gilgamesh
Gilgamesh
LeonidasDrago
Gilgamesh
Level 126
God Stats
1W - 3L
1,453 SR
Queue Stats
17W - 22L
1,330 Elo+
Party 3
Zeus
Zeus
WhiteCopyFox
Zeus
Level 118
God Stats
2W - 1L
1,291 SR
Queue Stats
4W - 8L
1,143 Elo+
Party 3
Artemis
Artemis
jmarz99
Artemis
Level 87
God Stats
1W - 1L
1,818 SR
Queue Stats
3W - 6L
1,153 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DraKeN9nE
Medusa
19
3 / 6 / 6
13,837
1,064
9,745
22,513
7,486
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
N8Dawg69
Athena
19
0 / 11 / 6
12,730
979
1,796
25,595
11,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jormungandr
Potheadbob
Jormungandr
19
0 / 9 / 10
13,270
1,021
13,632
26,028
28,663
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
5 / 10 / 6
15,216
1,170
27,274
20,699
6,586
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
19
3 / 3 / 6
14,129
1,087
10,221
25,977
19,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

157

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BurningRose15
Kukulkan
20
0 / 0 / 19
13,888
1,068
17,471
12,235
5,883
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Da Ji
LERK93
Da Ji
20
4 / 3 / 16
14,380
1,106
7,643
12,926
6,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
LeonidasDrago
Gilgamesh
20
9 / 2 / 20
16,461
1,266
14,669
18,174
19,906
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
15 / 2 / 15
15,591
1,199
34,785
11,645
4,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
jmarz99
Artemis
20
11 / 4 / 19
15,778
1,214
39,878
16,808
6,922
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
128
11
Kills
39
39
Deaths
11
34
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BurningRose15
Kukulkan
0
0
19
9.5
L
Medusa
DraKeN9nE
Medusa
3
6
6
1
W
Da Ji
LERK93
Da Ji
4
3
16
4
W
Gilgamesh
LeonidasDrago
Gilgamesh
9
2
20
9.5
L
Athena
N8Dawg69
Athena
0
11
6
0.27
L
Jormungandr
Potheadbob
Jormungandr
0
9
10
0.56
L
5
10
6
0.8
L
Hercules
3
3
6
2
W
15
2
15
11.25
W
Artemis
jmarz99
Artemis
11
4
19
5.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,668
Damage
114,446
120,812
Taken
71,788
73,945
Mitigated
43,656
10,431
Healing
12,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BurningRose15
Kukulkan
17,471
1,078
0
47
12,235
5,883
0
8,221
3,970
59,788
0
L
Medusa
DraKeN9nE
Medusa
9,745
3,616
0
0
22,513
7,486
0
7,633
14,632
0
41,062
W
Da Ji
LERK93
Da Ji
7,643
1,831
21
2,387
12,926
6,220
0
5,189
7,463
0
16,323
W
Gilgamesh
LeonidasDrago
Gilgamesh
14,669
3,284
1,849
2,084
18,174
19,906
0
9,789
8,043
568
32,141
L
Athena
N8Dawg69
Athena
1,796
694
369
163
25,595
11,433
0
12,443
12,786
6,843
0
L
Jormungandr
Potheadbob
Jormungandr
13,632
2,850
607
1,164
26,028
28,663
0
11,480
13,305
27,140
0
L
27,274
1,481
640
1,196
20,699
6,586
0
6,997
13,480
79,896
0
L
Hercules
10,221
1,366
0
6,292
25,977
19,777
0
12,481
13,053
0
21,160
W
34,785
5,586
280
3,396
11,645
4,725
0
8,485
3,085
53,682
0
W
Artemis
jmarz99
Artemis
39,878
25,736
0
2,387
16,808
6,922
0
11,018
5,561
0
60,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,182
Gold Earned
76,098
253
Minions Killed
273
5
Camps Cleared
9
1,167,528
Distance Traveled
1,229,867
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,888
1,068
123
9
1
270,733
0
L
Medusa
13,837
1,064
57
4
0
240,202
0
W
Da Ji
14,380
1,106
15
1
2
229,509
0
W
Gilgamesh
16,461
1,266
36
3
3
267,143
1
L
Athena
12,730
979
16
1
2
177,146
5
L
Jormungandr
13,270
1,021
23
2
1
235,160
0
L
Zeus
15,216
1,170
135
10
1
234,431
0
L
Hercules
14,129
1,087
22
2
1
280,589
1
W
Zeus
15,591
1,199
53
4
1
248,857
0
W
Artemis
15,778
1,214
46
4
2
213,625
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role