Player Matchup

Anhur
Anhur
 
Anhur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
PaporParrot6320
Nu Wa
Level 70
God Stats
6W - 2L
1,768 SR
Queue Stats
98W - 92L
1,565 Elo+
Solo
Xbalanque
Xbalanque
Tendnzy
Xbalanque
Level 127
God Stats
4W - 1L
1,260 SR
Queue Stats
15W - 21L
1,764 Elo+
Solo
Heimdallr
Heimdallr
UmbralRage
Heimdallr
Level 79
God Stats
3W - 0L
1,500 SR
Queue Stats
53W - 42L
1,569 Elo+
Solo
Cerberus
Cerberus
saschasriracha
Cerberus
Level 147
God Stats
12W - 1L
1,932 SR
Queue Stats
738W - 506L
1,699 Elo+
Party 1
Team Averages
Level 117
1,592 SR
1,619 Elo+

VS

Team Averages
Level 147
1,636 SR
1,658 Elo+
Izanami
Izanami
Clowcard
Izanami
Level 156
God Stats
13W - 9L
1,634 SR
Queue Stats
67W - 68L
1,634 Elo+
Solo
Nox
Nox
Dubiety
Nox
Level 147
God Stats
55W - 29L
1,774 SR
Queue Stats
93W - 75L
1,721 Elo+
Solo
Shiva
Shiva
SWAGTATOES
Shiva
Level 126
God Stats
3W - 5L
1,500 SR
Queue Stats
204W - 182L
1,808 Elo+
Solo
Jormungandr
Jormungandr
Synthlos
Jormungandr
Level 145
God Stats
1W - 1L
1,772 SR
Queue Stats
41W - 37L
1,575 Elo+
Solo
Janus
Janus
ºCalliopeº
Janus
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
38W - 70L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
1 / 1 / 2
5,004
834
2,106
3,762
1,084
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 2 / 2
4,786
798
3,806
2,993
997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
Tendnzy
Xbalanque
10
1 / 1 / 2
4,859
810
4,376
4,938
1,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
UmbralRage
Heimdallr
11
1 / 0 / 2
5,160
860
2,520
2,457
951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
10
1 / 0 / 1
4,700
783
1,655
4,588
2,299
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Clowcard
Izanami
8
0 / 0 / 0
4,263
711
718
1,672
375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nox
10
2 / 1 / 1
5,008
835
2,155
3,034
963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
9
1 / 2 / 0
4,836
806
3,656
5,647
2,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jormungandr
Synthlos
Jormungandr
10
1 / 0 / 0
4,740
790
4,023
5,868
3,251
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 1 / 3
5,337
890
3,134
2,834
761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
8
4
Kills
4
4
Deaths
4
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
1
1
2
2
L
Izanami
Clowcard
Izanami
0
0
0
0
L
Nox
2
1
1
2.5
W
0
2
2
0.5
L
Shiva
1
2
0
0.5
L
Jormungandr
Synthlos
Jormungandr
1
0
0
1
W
Xbalanque
Tendnzy
Xbalanque
1
1
2
2
W
Heimdallr
UmbralRage
Heimdallr
1
0
2
2
W
Cerberus
1
0
1
1.5
L
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,463
Damage
13,686
18,738
Taken
19,055
6,899
Mitigated
7,654
6,293
Healing
4,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
2,106
710
0
1,260
3,762
1,084
106
1,558
2,068
0
12,161
L
Izanami
Clowcard
Izanami
718
196
0
101
1,672
375
30
677
995
0
4,568
L
Nox
2,155
197
0
164
3,034
963
0
973
2,061
12,834
0
W
3,806
1,359
0
629
2,993
997
0
2,265
632
17,368
0
L
Shiva
3,656
492
0
1,112
5,647
2,304
0
1,300
4,347
0
10,836
L
Jormungandr
Synthlos
Jormungandr
4,023
1,170
15
1,801
5,868
3,251
60
1,731
4,137
10,551
0
W
Xbalanque
Tendnzy
Xbalanque
4,376
2,207
0
1,783
4,938
1,568
40
2,877
1,894
0
12,335
W
Heimdallr
UmbralRage
Heimdallr
2,520
881
0
719
2,457
951
0
946
1,437
0
17,188
W
Cerberus
1,655
0
253
1,649
4,588
2,299
0
1,430
3,081
9,510
0
L
3,134
376
0
1,074
2,834
761
0
780
2,054
22,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,509
Gold Earned
24,184
159
Minions Killed
113
0
Camps Cleared
0
620,813
Distance Traveled
627,709
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
5,004
834
34
6
0
130,148
1
L
Izanami
4,263
711
10
2
0
68,057
1
L
Nox
5,008
835
27
5
0
133,274
3
W
Nu Wa
4,786
798
28
5
0
117,702
3
L
Shiva
4,836
806
7
1
0
160,610
0
L
Jormungandr
4,740
790
16
3
0
134,060
2
W
Xbalanque
4,859
810
26
4
0
115,935
1
W
Heimdallr
5,160
860
38
6
0
122,994
1
W
Cerberus
4,700
783
33
6
0
134,034
0
L
Janus
5,337
890
53
9
0
131,708
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role