Player Matchup

Shiva
Shiva
Atlas4300
Shiva
Level 84
God Stats
2W - 5L
1,413 SR
Queue Stats
389W - 349L
1,611 Elo+
Solo
Bacchus
Bacchus
Calobski
Bacchus
Level 140
God Stats
4W - 1L
1,663 SR
Queue Stats
254W - 248L
1,639 Elo+
Party 2
Nemesis
Nemesis
Habib_Ach
Nemesis
Level 147
God Stats
19W - 25L
1,635 SR
Queue Stats
537W - 490L
1,578 Elo+
Solo
Medusa
Medusa
HuddyBoiii
Medusa
Level 149
God Stats
2W - 2L
1,450 SR
Queue Stats
159W - 161L
1,582 Elo+
Party 2
Hera
Hera
Pock888
Hera
Level 146
God Stats
3W - 3L
1,482 SR
Queue Stats
54W - 64L
1,498 Elo+
Solo
Team Averages
Level 133
1,529 SR
1,581 Elo+

VS

Team Averages
Level 101
1,599 SR
1,584 Elo+
Vamana
Vamana
 
Vamana
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Big x Frosty
Persephone
Level 116
God Stats
2W - 1L
1,737 SR
Queue Stats
167W - 159L
1,583 Elo+
Solo
Horus
Horus
EdsonCloak
Horus
Level 64
God Stats
6W - 8L
1,530 SR
Queue Stats
312W - 269L
1,609 Elo+
Party 1
Hou Yi
Hou Yi
Jbalvinmen
Hou Yi
Level 68
God Stats
2W - 2L
1,646 SR
Queue Stats
86W - 65L
1,618 Elo+
Party 1
Awilix
Awilix
Mono00k
Awilix
Level 117
God Stats
7W - 6L
1,584 SR
Queue Stats
169W - 152L
1,613 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Atlas4300
Shiva
9
1 / 1 / 8
5,723
520
3,869
10,402
5,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bacchus
Calobski
Bacchus
10
3 / 1 / 3
5,782
526
3,368
5,221
2,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Habib_Ach
Nemesis
11
0 / 1 / 0
6,068
552
4,234
8,668
3,880
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
HuddyBoiii
Medusa
12
6 / 2 / 3
6,733
612
8,104
7,534
1,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
Pock888
Hera
11
2 / 1 / 0
6,264
569
2,337
4,022
866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
12
1 / 0 / 1
7,255
660
4,896
6,348
3,530
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Persephone
Big x Frosty
Persephone
10
1 / 2 / 0
5,847
532
4,489
4,462
1,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Horus
9
0 / 3 / 2
5,487
499
3,429
8,601
4,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
Jbalvinmen
Hou Yi
9
0 / 5 / 1
5,444
495
3,230
6,625
1,463
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
Mono00k
Awilix
9
4 / 2 / 1
6,155
560
5,037
5,507
1,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
12
Kills
6
6
Deaths
12
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
1
0
1
1.5
W
Shiva
Atlas4300
Shiva
1
1
8
5
L
Persephone
Big x Frosty
Persephone
1
2
0
0.5
W
Bacchus
Calobski
Bacchus
3
1
3
4.5
L
Horus
0
3
2
0.33
W
Nemesis
Habib_Ach
Nemesis
0
1
0
0
W
Medusa
HuddyBoiii
Medusa
6
2
3
3.75
L
Hou Yi
Jbalvinmen
Hou Yi
0
5
1
0.1
L
Awilix
Mono00k
Awilix
4
2
1
2.25
W
Hera
Pock888
Hera
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,912
Damage
21,081
35,847
Taken
31,543
14,025
Mitigated
12,771
15,437
Healing
7,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
4,896
1,614
0
1,883
6,348
3,530
0
248
6,100
0
48,280
W
Shiva
Atlas4300
Shiva
3,869
1,070
463
4,500
10,402
5,324
0
1,495
8,761
0
12,947
L
Persephone
Big x Frosty
Persephone
4,489
303
0
551
4,462
1,397
345
1,910
2,550
35,021
0
W
Bacchus
Calobski
Bacchus
3,368
520
0
2,466
5,221
2,250
0
821
4,313
21,986
3,544
L
Horus
3,429
1,584
333
2,480
8,601
4,885
0
1,296
7,305
0
13,530
W
Nemesis
Habib_Ach
Nemesis
4,234
1,162
57
4,110
8,668
3,880
0
0
8,668
0
37,695
W
Medusa
HuddyBoiii
Medusa
8,104
4,207
0
2,274
7,534
1,705
0
383
7,143
0
42,455
L
Hou Yi
Jbalvinmen
Hou Yi
3,230
1,932
0
500
6,625
1,463
0
575
6,050
0
34,138
L
Awilix
Mono00k
Awilix
5,037
2,241
0
2,031
5,507
1,496
0
1,601
3,906
0
21,342
W
Hera
Pock888
Hera
2,337
341
0
1,567
4,022
866
0
1,399
2,324
41,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,570
Gold Earned
30,188
332
Minions Killed
299
0
Camps Cleared
0
1,147,375
Distance Traveled
1,071,254
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,255
660
113
10
0
223,447
1
W
Shiva
5,723
520
22
2
0
232,732
3
L
Persephone
5,847
532
70
6
0
187,308
0
W
Bacchus
5,782
526
59
5
0
244,075
6
L
Horus
5,487
499
15
1
0
215,742
6
W
Nemesis
6,068
552
92
8
0
234,902
4
W
Medusa
6,733
612
68
6
0
216,151
3
L
Hou Yi
5,444
495
61
6
0
187,923
2
L
Awilix
6,155
560
40
4
0
256,834
2
W
Hera
6,264
569
91
8
0
219,515
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role