Player Matchup

Achilles
Achilles
 
Achilles
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Olorun
Olorun
Nenegato
Olorun
Level 60
God Stats
1W - 5L
1,652 SR
Queue Stats
190W - 174L
1,503 Elo+
Solo
Sun Wukong
Sun Wukong
TrapVann
Sun Wukong
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,748 Elo+
Party 1
Ares
Ares
yoyusef305
Ares
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,428 Elo+
Party 1
Bakasura
Bakasura
АllahuАkbar
Bakasura
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 17L
1,509 Elo+
Party 3
Team Averages
Level 66
1,530 SR
1,538 Elo+

VS

Team Averages
Level 60
1,552 SR
1,514 Elo+
Geb
Geb
 
Geb
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Kittkatt1234
Medusa
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 15L
1,383 Elo+
Solo
Shiva
Shiva
MikeHuntSweaty
Shiva
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 55L
1,511 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ZeddZorander7
Ah Muzen Cab
Level 93
God Stats
6W - 4L
1,380 SR
Queue Stats
166W - 218L
1,663 Elo+
Party 2
Pele
Pele
xYOSERx
Pele
Level 27
God Stats
5W - 1L
1,882 SR
Queue Stats
479W - 516L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
18
10 / 4 / 10
10,985
785
14,715
19,189
20,694
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Olorun
Nenegato
Olorun
20
5 / 4 / 13
11,208
801
16,245
14,692
7,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sun Wukong
TrapVann
Sun Wukong
19
8 / 6 / 8
10,713
765
14,946
21,175
21,736
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

14
1 / 6 / 13
8,921
637
12,441
24,785
23,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bakasura
АllahuАkbar
Bakasura
11
0 / 6 / 9
7,631
545
1,482
10,607
5,383
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
18
4 / 4 / 17
11,817
844
15,166
24,752
22,527
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
19
7 / 4 / 12
11,674
834
20,875
12,639
5,573
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

18
5 / 6 / 18
11,476
820
16,298
17,681
19,870
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Muzen Cab
ZeddZorander7
Ah Muzen Cab
17
6 / 4 / 13
10,870
776
14,814
10,488
4,223
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Pele
xYOSERx
Pele
17
4 / 7 / 11
10,769
769
15,741
17,747
6,512
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
97
24
Kills
26
26
Deaths
25
53
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
10
4
10
3.75
W
Geb
 
Geb
4
4
17
3.13
W
Medusa
7
4
12
3.25
W
5
6
18
2.33
L
Olorun
Nenegato
Olorun
5
4
13
2.88
L
Sun Wukong
TrapVann
Sun Wukong
8
6
8
2
W
Ah Muzen Cab
ZeddZorander7
Ah Muzen Cab
6
4
13
3.13
W
Pele
xYOSERx
Pele
4
7
11
1.36
L
1
6
13
1.25
L
Bakasura
АllahuАkbar
Bakasura
0
6
9
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,829
Damage
82,894
90,448
Taken
83,307
79,270
Mitigated
58,705
27,992
Healing
31,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
14,715
1,990
1,313
3,175
19,189
20,694
0
2,706
16,483
0
23,314
W
Geb
 
Geb
15,166
889
0
7,634
24,752
22,527
899
4,777
19,975
29,772
0
W
Medusa
20,875
9,290
1,524
4,592
12,639
5,573
3,032
5,009
7,630
0
40,266
W
16,298
2,037
1,579
3,021
17,681
19,870
318
5,015
12,650
0
28,071
L
Olorun
Nenegato
Olorun
16,245
9,061
5,926
6,018
14,692
7,650
219
2,202
12,490
48,848
0
L
Sun Wukong
TrapVann
Sun Wukong
14,946
3,163
128
3,418
21,175
21,736
281
4,473
16,702
0
26,849
W
Ah Muzen Cab
ZeddZorander7
Ah Muzen Cab
14,814
4,946
2,386
3,658
10,488
4,223
1,133
5,257
5,231
0
27,927
W
Pele
xYOSERx
Pele
15,741
3,025
1,225
5,391
17,747
6,512
982
8,628
9,039
0
33,194
L
12,441
1,128
881
4,929
24,785
23,807
0
3,742
21,043
17,977
0
L
Bakasura
АllahuАkbar
Bakasura
1,482
1,112
1,018
1,186
10,607
5,383
0
2,043
8,564
0
2,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,458
Gold Earned
56,606
142
Minions Killed
142
0
Camps Cleared
0
1,162,971
Distance Traveled
1,249,620
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,985
785
25
2
0
248,153
1
W
Geb
11,817
844
14
1
0
239,349
0
W
Medusa
11,674
834
59
4
0
231,122
0
W
Shiva
11,476
820
19
1
0
243,931
0
L
Olorun
11,208
801
69
5
0
234,681
0
L
Sun Wukong
10,713
765
30
2
0
263,474
0
W
Ah Muzen Cab
10,870
776
15
1
0
266,007
1
W
Pele
10,769
769
35
3
0
269,211
3
L
Ares
8,921
637
15
1
0
248,957
0
L
Bakasura
7,631
545
3
0
0
167,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role