Player Matchup

Fenrir
Fenrir
AndyofStateFarm
Fenrir
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 47L
1,500 Elo+
Party 2
Ares
Ares
GokuofStateFarm
Ares
Level 108
God Stats
91W - 31L
1,500 SR
Queue Stats
150W - 62L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Nesshii
Nu Wa
Level 114
God Stats
38W - 26L
1,528 SR
Queue Stats
78W - 44L
1,655 Elo+
Party 2
Team Averages
Level 110
1,509 SR
1,552 Elo+

VS

Team Averages
Level 57
1,420 SR
1,279 Elo+
Sylvanus
Sylvanus
Birds are mean
Sylvanus
Level 81
God Stats
2W - 8L
1,747 SR
Queue Stats
100W - 132L
1,350 Elo+
Party 1
Discordia
Discordia
JakeHateKids
Discordia
Level 43
God Stats
3W - 6L
1,116 SR
Queue Stats
44W - 74L
1,181 Elo+
Party 1
Artemis
Artemis
Kats r mean
Artemis
Level 47
God Stats
15W - 26L
1,395 SR
Queue Stats
57W - 91L
1,305 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 4 / 10
9,601
800
11,748
12,386
5,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
6 / 0 / 12
9,405
784
7,208
7,451
6,046
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
Nesshii
Nu Wa
14
5 / 0 / 13
9,638
803
12,066
4,599
1,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
12
2 / 5 / 2
8,352
696
3,202
18,460
10,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
JakeHateKids
Discordia
11
0 / 6 / 3
7,076
590
4,671
8,649
2,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Kats r mean
Artemis
11
1 / 7 / 1
7,032
586
7,575
11,477
3,289
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
9
18
Kills
3
4
Deaths
18
35
Assists
6
Player
Kills
Deaths
Assists
KDA
W
7
4
10
3
L
Sylvanus
2
5
2
0.6
W
6
0
12
12
L
Discordia
JakeHateKids
Discordia
0
6
3
0.25
L
Artemis
Kats r mean
Artemis
1
7
1
0.21
W
Nu Wa
Nesshii
Nu Wa
5
0
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,022
Damage
15,448
24,436
Taken
38,586
12,560
Mitigated
16,229
4,031
Healing
9,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,748
2,436
0
2,407
12,386
5,024
1,016
4,178
8,208
0
31,442
L
Sylvanus
3,202
369
649
5,684
18,460
10,641
0
10,911
7,549
14,651
0
W
7,208
151
0
500
7,451
6,046
480
2,391
5,060
10,355
0
L
Discordia
JakeHateKids
Discordia
4,671
253
238
113
8,649
2,299
0
4,507
4,142
22,767
0
L
Artemis
Kats r mean
Artemis
7,575
3,221
25
2,439
11,477
3,289
0
4,060
7,417
0
27,217
W
Nu Wa
Nesshii
Nu Wa
12,066
3,035
0
1,124
4,599
1,490
782
1,537
3,062
44,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,644
Gold Earned
22,460
116
Minions Killed
84
6
Camps Cleared
4
634,945
Distance Traveled
479,002
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,601
800
34
3
3
208,812
0
L
Sylvanus
8,352
696
26
2
1
161,204
3
W
Ares
9,405
784
10
1
2
220,377
0
L
Discordia
7,076
590
23
2
0
170,833
3
L
Artemis
7,032
586
35
3
3
146,965
1
W
Nu Wa
9,638
803
72
6
1
205,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role