Player Matchup

Baron Samedi
Baron Samedi
BigBanshee
Baron Samedi
Level 89
God Stats
26W - 15L
1,799 SR
Queue Stats
527W - 380L
1,688 Elo+
Party 1
Chernobog
Chernobog
M1DMA1IN
Chernobog
Level 66
God Stats
3W - 4L
1,331 SR
Queue Stats
299W - 288L
1,501 Elo+
Solo
Ares
Ares
RosaPercs_
Ares
Level 129
God Stats
17W - 21L
1,503 SR
Queue Stats
593W - 398L
1,689 Elo+
Party 1
Persephone
Persephone
Syphiel
Persephone
Level 106
God Stats
3W - 6L
1,539 SR
Queue Stats
69W - 79L
1,534 Elo+
Solo
Bellona
Bellona
jeboris
Bellona
Level 22
God Stats
2W - 1L
1,270 SR
Queue Stats
139W - 66L
1,854 Elo+
Party 1
Team Averages
Level 82
1,489 SR
1,653 Elo+

VS

Team Averages
Level 78
1,549 SR
1,441 Elo+
Izanami
Izanami
 
Izanami
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
JayStephan13
Ymir
Level 131
God Stats
1W - 2L
1,744 SR
Queue Stats
17W - 28L
1,323 Elo+
Party 3
Tiamat
Tiamat
LarryTheSkeleton
Tiamat
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Mercury
Mercury
Stewey71
Mercury
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 20L
1,441 Elo+
Party 2
Chaac
Chaac
garlicbreadcat
Chaac
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BigBanshee
Baron Samedi
13
6 / 0 / 1
7,793
708
5,856
4,493
2,638
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chernobog
M1DMA1IN
Chernobog
12
5 / 1 / 4
7,682
698
8,970
6,670
2,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
4 / 1 / 9
7,438
676
6,054
6,599
3,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Persephone
Syphiel
Persephone
13
7 / 2 / 2
7,851
714
5,123
4,825
1,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
jeboris
Bellona
12
4 / 0 / 4
7,341
667
4,864
6,220
4,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
8
0 / 3 / 2
5,332
485
3,127
7,752
1,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
2 / 4 / 0
5,565
506
1,670
10,845
3,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 8 / 1
4,954
450
1,539
6,766
2,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
Stewey71
Mercury
9
2 / 7 / 1
5,806
528
2,727
9,379
2,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8
0 / 5 / 0
4,859
442
922
7,606
3,594
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
8
26
Kills
4
4
Deaths
27
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
3
2
0.33
W
Baron Samedi
BigBanshee
Baron Samedi
6
0
1
6.5
L
2
4
0
0.5
L
0
8
1
0.06
W
Chernobog
M1DMA1IN
Chernobog
5
1
4
7
W
4
1
9
8.5
L
Mercury
Stewey71
Mercury
2
7
1
0.36
W
Persephone
Syphiel
Persephone
7
2
2
4
L
0
5
0
0
W
Bellona
jeboris
Bellona
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,867
Damage
9,985
28,807
Taken
42,348
14,404
Mitigated
12,878
11,692
Healing
7,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,127
1,679
0
2,664
7,752
1,048
0
2,076
5,676
0
28,303
W
Baron Samedi
BigBanshee
Baron Samedi
5,856
880
203
2,385
4,493
2,638
120
183
4,264
41,468
0
L
1,670
233
0
2,857
10,845
3,656
0
2,495
8,350
10,911
0
L
1,539
207
0
267
6,766
2,348
0
3,923
2,843
13,784
0
W
Chernobog
M1DMA1IN
Chernobog
8,970
4,367
0
2,868
6,670
2,180
826
1,178
5,492
0
49,877
W
6,054
322
0
1,649
6,599
3,678
0
483
6,062
14,281
3,846
L
Mercury
Stewey71
Mercury
2,727
1,429
0
355
9,379
2,232
0
2,972
6,407
0
27,918
W
Persephone
Syphiel
Persephone
5,123
278
0
1,111
4,825
1,503
250
624
4,077
45,634
0
L
922
42
0
1,695
7,606
3,594
0
5,258
2,348
0
16,246
W
Bellona
jeboris
Bellona
4,864
2,038
0
3,476
6,220
4,405
60
455
5,701
0
43,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,105
Gold Earned
26,516
361
Minions Killed
201
0
Camps Cleared
0
1,154,354
Distance Traveled
1,071,681
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,332
485
70
6
0
194,771
4
W
Baron Samedi
7,793
708
82
7
0
196,429
2
L
Ymir
5,565
506
14
1
0
199,622
1
L
Tiamat
4,954
450
27
2
0
211,292
0
W
Chernobog
7,682
698
80
7
0
215,471
3
W
Ares
7,438
676
22
2
0
237,659
4
L
Mercury
5,806
528
55
5
0
244,385
1
W
Persephone
7,851
714
93
8
0
233,450
0
L
Chaac
4,859
442
35
3
0
221,611
0
W
Bellona
7,341
667
84
8
0
271,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role