Player Matchup

Scylla
Scylla
 
Scylla
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
AlissaCupcake
Jormungandr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,806 Elo+
Party 2
Medusa
Medusa
ShadowStriker504
Medusa
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 60L
1,578 Elo+
Party 2
Team Averages
Level 58
1,500 SR
1,628 Elo+

VS

Team Averages
Level 67
1,629 SR
1,502 Elo+
Discordia
Discordia
FLRW
Discordia
Level 89
God Stats
4W - 0L
1,610 SR
Queue Stats
38W - 43L
1,621 Elo+
Solo
Osiris
Osiris
Relevemont
Osiris
Level 25
God Stats
2W - 1L
1,796 SR
Queue Stats
91W - 103L
1,447 Elo+
Party 1
Da Ji
Da Ji
TheDarkestOz
Da Ji
Level 88
God Stats
21W - 24L
1,481 SR
Queue Stats
162W - 185L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
5 / 2 / 3
8,612
718
6,518
8,109
3,185
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
AlissaCupcake
Jormungandr
13
1 / 1 / 7
8,606
717
5,363
7,740
7,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
2 / 4 / 3
8,193
683
5,428
9,931
3,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
FLRW
Discordia
13
1 / 3 / 5
8,296
691
10,150
5,203
1,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
Relevemont
Osiris
13
3 / 1 / 3
8,487
707
7,958
10,767
8,554
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 4 / 4
8,281
690
4,723
7,031
2,812
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
19
8
Kills
7
7
Deaths
8
13
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
5
2
3
3.25
L
Jormungandr
AlissaCupcake
Jormungandr
1
1
7
4.5
W
Discordia
FLRW
Discordia
1
3
5
1.17
W
Osiris
Relevemont
Osiris
3
1
3
4.5
L
2
4
3
0.88
W
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,309
Damage
22,831
25,780
Taken
23,001
14,129
Mitigated
12,872
4,513
Healing
2,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
6,518
977
0
2,323
8,109
3,185
0
2,771
5,338
20,040
0
L
Jormungandr
AlissaCupcake
Jormungandr
5,363
1,520
0
1,496
7,740
7,135
0
2,720
5,020
15,610
0
W
Discordia
FLRW
Discordia
10,150
0
0
638
5,203
1,506
0
2,838
2,365
37,615
0
W
Osiris
Relevemont
Osiris
7,958
1,533
36
1,074
10,767
8,554
0
5,713
5,054
0
22,798
L
5,428
1,992
0
694
9,931
3,809
0
4,980
4,951
0
32,389
W
4,723
834
0
327
7,031
2,812
0
3,867
3,164
0
12,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,411
Gold Earned
25,064
124
Minions Killed
126
6
Camps Cleared
4
645,212
Distance Traveled
714,712
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,612
718
39
3
1
207,746
3
L
Jormungandr
8,606
717
20
2
0
221,766
2
W
Discordia
8,296
691
68
6
3
239,616
2
W
Osiris
8,487
707
42
4
0
256,510
0
L
Medusa
8,193
683
65
5
5
215,700
2
W
Da Ji
8,281
690
16
1
1
218,586
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role