Player Matchup

Nu Wa
Nu Wa
Gold V
 
Nu Wa
Gold V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Silver II
GibbyDat
Kuzenbo
Silver II
Level 109
God Stats
2W - 3L
1,552 SR
Queue Stats
11W - 12L
1,395 MMR
Party 1
Medusa
Medusa
Gold IV
Simmer
Medusa
Gold IV
Level 156
God Stats
8W - 6L
1,598 SR
Queue Stats
96W - 95L
1,300 MMR
Party 1
Ravana
Ravana
Gold IV
Zeitrim
Ravana
Gold IV
Level 121
God Stats
44W - 38L
1,635 SR
Queue Stats
202W - 199L
1,402 MMR
Solo
Bellona
Bellona
Gold IV
xMADxSOUL
Bellona
Gold IV
Level 121
God Stats
53W - 47L
1,597 SR
Queue Stats
158W - 165L
1,402 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 131
1,576 SR
1,400 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 115
1,493 SR
1,446 MMR
Ymir
Ymir
Bronze I
 
Ymir
Bronze I
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Persephone
Persephone
Bronze III
AthuraOri
Persephone
Bronze III
Level 68
God Stats
0W - 1L
1,598 SR
Queue Stats
0W - 2L
1,500 MMR
Party 2
Achilles
Achilles
Gold V
BoreHarD
Achilles
Gold V
Level 159
God Stats
2W - 5L
1,454 SR
Queue Stats
99W - 104L
1,472 MMR
Solo
Danzaburou
Danzaburou
Bronze IV
TheNovaMutant
Danzaburou
Bronze IV
Level 122
God Stats
0W - 1L
1,415 SR
Queue Stats
3W - 7L
1,349 MMR
Party 2
Tsukuyomi
Tsukuyomi
Bronze V
kenshinRoku
Tsukuyomi
Bronze V
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,408 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
17
4 / 0 / 10
9,761
610
9,109
2,981
945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kuzenbo
GibbyDat
Kuzenbo
12
0 / 0 / 7
7,697
481
2,837
9,373
10,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Medusa
Simmer
Medusa
17
4 / 3 / 4
9,833
615
11,152
9,904
3,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ravana
Zeitrim
Ravana
18
7 / 0 / 2
10,100
631
7,528
5,118
1,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
xMADxSOUL
Bellona
16
5 / 1 / 3
10,070
629
13,683
13,849
12,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
MulanIzanamiThothOdin

VS

Bans
BastetHelCliodhnaAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
1 / 2 / 1
7,133
446
3,231
10,731
7,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Persephone
AthuraOri
Persephone
12
0 / 2 / 1
7,227
452
3,366
6,378
1,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
BoreHarD
Achilles
13
0 / 6 / 0
7,239
452
7,849
18,936
15,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
TheNovaMutant
Danzaburou
12
3 / 5 / 0
7,972
498
6,654
9,860
2,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tsukuyomi
kenshinRoku
Tsukuyomi
11
0 / 5 / 1
6,661
416
3,068
11,282
2,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
7
20
Kills
4
4
Deaths
20
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
0
10
9
L
Ymir
 
Ymir
1
2
1
0.75
L
Persephone
AthuraOri
Persephone
0
2
1
0.25
L
Achilles
BoreHarD
Achilles
0
6
0
0
W
Kuzenbo
GibbyDat
Kuzenbo
0
0
7
3.5
W
Medusa
Simmer
Medusa
4
3
4
2
L
Danzaburou
TheNovaMutant
Danzaburou
3
5
0
0.6
W
Ravana
Zeitrim
Ravana
7
0
2
8
L
Tsukuyomi
kenshinRoku
Tsukuyomi
0
5
1
0.1
W
Bellona
xMADxSOUL
Bellona
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,309
Damage
24,168
41,225
Taken
57,187
28,373
Mitigated
29,949
17,477
Healing
16,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
9,109
2,529
116
1,308
2,981
945
577
1,039
1,942
65,952
0
L
Ymir
 
Ymir
3,231
428
0
2,642
10,731
7,653
0
4,557
6,174
23,529
0
L
Persephone
AthuraOri
Persephone
3,366
0
0
1,150
6,378
1,527
0
2,233
4,143
45,929
0
L
Achilles
BoreHarD
Achilles
7,849
1,672
0
7,264
18,936
15,808
0
1,448
17,488
2,004
41,732
W
Kuzenbo
GibbyDat
Kuzenbo
2,837
1,124
0
2,219
9,373
10,054
0
2,601
6,409
20,212
992
W
Medusa
Simmer
Medusa
11,152
4,571
0
4,063
9,904
3,364
0
1,251
8,653
0
81,157
L
Danzaburou
TheNovaMutant
Danzaburou
6,654
1,742
0
2,262
9,860
2,120
0
1,231
8,629
0
48,552
W
Ravana
Zeitrim
Ravana
7,528
2,799
0
3,815
5,118
1,973
0
717
4,377
0
85,012
L
Tsukuyomi
kenshinRoku
Tsukuyomi
3,068
272
0
3,104
11,282
2,841
0
2,279
9,003
0
40,739
W
Bellona
xMADxSOUL
Bellona
13,683
6,271
0
5,956
13,849
12,037
374
1,585
11,506
0
68,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,461
Gold Earned
36,232
580
Minions Killed
429
0
Camps Cleared
0
1,676,392
Distance Traveled
1,446,090
21
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,761
610
125
8
0
325,678
3
L
Ymir
7,133
446
35
2
0
313,018
5
L
Persephone
7,227
452
113
7
0
302,866
4
L
Achilles
7,239
452
95
6
0
255,764
4
W
Kuzenbo
7,697
481
28
2
0
339,401
5
W
Medusa
9,833
615
135
8
0
305,079
3
L
Danzaburou
7,972
498
110
7
0
271,342
6
W
Ravana
10,100
631
156
10
0
366,948
5
L
Tsukuyomi
6,661
416
76
5
0
303,100
6
W
Bellona
10,070
629
136
9
0
339,286
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role