Player Matchup

Mercury
Mercury
MikeHuntSweaty
Mercury
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 55L
1,499 Elo+
Party 3
Zhong Kui
Zhong Kui
TrapVann
Zhong Kui
Level 113
God Stats
1W - 0L
1,357 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Tyr
Tyr
ZeddZorander7
Tyr
Level 93
God Stats
5W - 9L
1,490 SR
Queue Stats
166W - 218L
1,649 Elo+
Party 3
Mulan
Mulan
xYOSERx
Mulan
Level 27
God Stats
7W - 3L
1,631 SR
Queue Stats
479W - 516L
1,500 Elo+
Solo
Nu Wa
Nu Wa
yoyusef305
Nu Wa
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,129 Elo+
Party 1
Team Averages
Level 54
1,496 SR
1,455 Elo+

VS

Team Averages
Level 49
1,497 SR
1,543 Elo+
Tiamat
Tiamat
Au Sholito
Tiamat
Level 18
God Stats
3W - 3L
1,500 SR
Queue Stats
295W - 223L
1,619 Elo+
Party 2
Sobek
Sobek
Kittkatt1234
Sobek
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 15L
1,508 Elo+
Solo
Hachiman
Hachiman
Musipusia
Hachiman
Level 27
God Stats
4W - 5L
1,500 SR
Queue Stats
810W - 851L
1,489 Elo+
Solo
Cu Chulainn
Cu Chulainn
NeBByBoi
Cu Chulainn
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
103W - 84L
1,518 Elo+
Party 2
Scylla
Scylla
Sundér
Scylla
Level 158
God Stats
1W - 4L
1,483 SR
Queue Stats
189W - 156L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 10 / 10
14,483
724
24,370
22,547
9,733
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
TrapVann
Zhong Kui
20
7 / 9 / 14
14,724
736
24,330
28,511
26,183
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
1 / 7 / 15
12,353
618
10,276
22,638
27,091
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mulan
xYOSERx
Mulan
20
3 / 7 / 17
12,987
649
23,313
28,712
17,550
Nu Wa
20
9 / 6 / 11
14,636
732
27,098
20,241
7,936
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Au Sholito
Tiamat
20
10 / 5 / 19
14,185
709
26,860
19,695
13,704
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

20
4 / 5 / 28
14,269
713
14,230
33,203
66,095
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
Musipusia
Hachiman
20
4 / 7 / 14
13,243
662
14,620
20,313
10,366
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cu Chulainn
NeBByBoi
Cu Chulainn
20
6 / 6 / 20
14,077
704
20,522
33,575
35,524
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
Sundér
Scylla
20
15 / 6 / 13
15,880
794
26,717
21,153
11,139
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
133
29
Kills
39
39
Deaths
29
67
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Au Sholito
Tiamat
10
5
19
3.9
L
4
5
28
3.6
W
9
10
10
1.4
L
Hachiman
Musipusia
Hachiman
4
7
14
1.57
L
Cu Chulainn
NeBByBoi
Cu Chulainn
6
6
20
2.67
L
Scylla
Sundér
Scylla
15
6
13
3.58
W
Zhong Kui
TrapVann
Zhong Kui
7
9
14
1.56
W
1
7
15
1.21
W
Mulan
xYOSERx
Mulan
3
7
17
1.64
W
Nu Wa
9
6
11
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,387
Damage
102,949
122,649
Taken
127,939
88,493
Mitigated
136,828
43,327
Healing
47,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Au Sholito
Tiamat
26,860
3,871
3,901
6,504
19,695
13,704
1,326
9,965
9,730
57,565
0
L
14,230
733
1,949
7,311
33,203
66,095
113
11,701
21,502
33,083
0
W
24,370
13,847
3,834
3,593
22,547
9,733
1,970
13,981
8,119
0
40,614
L
Hachiman
Musipusia
Hachiman
14,620
8,700
560
2,737
20,313
10,366
1,939
10,078
10,235
0
32,241
L
Cu Chulainn
NeBByBoi
Cu Chulainn
20,522
2,198
1,216
11,081
33,575
35,524
859
14,532
19,043
10,856
35,075
L
Scylla
Sundér
Scylla
26,717
797
4,609
7,527
21,153
11,139
2,121
5,152
16,001
54,990
0
W
Zhong Kui
TrapVann
Zhong Kui
24,330
2,518
1,411
9,286
28,511
26,183
1,034
15,762
12,511
47,566
0
W
10,276
433
798
4,937
22,638
27,091
213
11,391
10,794
0
23,608
W
Mulan
xYOSERx
Mulan
23,313
3,626
692
7,501
28,712
17,550
429
16,978
11,336
0
47,755
W
Nu Wa
27,098
5,018
3,527
7,748
20,241
7,936
1,600
13,560
6,521
63,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,183
Gold Earned
71,654
226
Minions Killed
215
0
Camps Cleared
0
1,727,577
Distance Traveled
1,635,679
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
14,185
709
60
3
0
302,771
2
L
Sobek
14,269
713
34
2
0
343,491
0
W
Mercury
14,483
724
24
1
0
345,957
0
L
Hachiman
13,243
662
24
1
0
317,248
1
L
Cu Chulainn
14,077
704
20
1
0
345,261
0
L
Scylla
15,880
794
77
4
0
326,908
0
W
Zhong Kui
14,724
736
45
2
0
316,822
0
W
Tyr
12,353
618
32
2
0
383,956
1
W
Mulan
12,987
649
56
3
0
342,132
1
W
Nu Wa
14,636
732
69
3
0
338,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role