Player Matchup

Anhur
Anhur
BadonkaShizzle
Anhur
Level 89
God Stats
14W - 22L
1,430 SR
Queue Stats
167W - 189L
1,382 Elo+
Party 2
Pele
Pele
Jessiwessy
Pele
Level 86
God Stats
1W - 3L
1,500 SR
Queue Stats
77W - 80L
1,284 Elo+
Solo
Cerberus
Cerberus
JinxedYou-
Cerberus
Level 35
God Stats
0W - 3L
1,500 SR
Queue Stats
91W - 101L
1,402 Elo+
Party 2
Mulan
Mulan
ayyosheila
Mulan
Level 29
God Stats
4W - 4L
1,542 SR
Queue Stats
88W - 103L
1,361 Elo+
Party 2
Scylla
Scylla
dfeet67
Scylla
Level 106
God Stats
6W - 7L
1,673 SR
Queue Stats
535W - 572L
1,437 Elo+
Solo
Team Averages
Level 69
1,529 SR
1,373 Elo+

VS

Team Averages
Level 69
1,638 SR
1,531 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
IMITThaT000__666
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,561 Elo+
Party 1
King Arthur
King Arthur
Trapboyoziel
King Arthur
Level 66
God Stats
4W - 0L
1,796 SR
Queue Stats
39W - 41L
1,456 Elo+
Party 3
Ra
Ra
iExyum
Ra
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 18L
1,523 Elo+
Party 1
Heimdallr
Heimdallr
mastorplank
Heimdallr
Level 62
God Stats
1W - 1L
1,895 SR
Queue Stats
31W - 30L
1,617 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 4 / 1
5,628
512
4,461
7,121
1,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
3 / 1 / 0
6,346
577
3,816
9,648
2,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
JinxedYou-
Cerberus
8
1 / 0 / 2
5,226
475
2,527
6,999
3,027
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mulan
10
0 / 5 / 2
5,682
517
1,783
6,113
3,475
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Scylla
dfeet67
Scylla
8
0 / 6 / 0
4,392
399
2,921
4,967
1,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
10
3 / 0 / 0
6,129
557
3,158
5,135
1,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
5 / 2 / 1
7,113
647
5,798
5,558
1,723
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
Trapboyoziel
King Arthur
8
0 / 3 / 0
4,953
450
1,954
5,422
837
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Ra
12
5 / 1 / 1
7,517
683
6,025
6,048
1,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
mastorplank
Heimdallr
11
3 / 1 / 1
6,452
587
4,422
5,481
1,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
19
7
Kills
16
16
Deaths
7
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
3
0
0
3
L
3
4
1
0.88
W
5
2
1
2.75
L
3
1
0
3
L
Cerberus
JinxedYou-
Cerberus
1
0
2
2
W
King Arthur
Trapboyoziel
King Arthur
0
3
0
0
L
Mulan
0
5
2
0.2
L
Scylla
dfeet67
Scylla
0
6
0
0
W
Ra
5
1
1
5.5
W
Heimdallr
mastorplank
Heimdallr
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,508
Damage
21,357
34,848
Taken
27,644
11,991
Mitigated
7,152
7,973
Healing
9,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
3,158
735
0
1,811
5,135
1,400
0
1,017
4,070
0
27,320
L
4,461
2,348
0
804
7,121
1,305
0
217
6,870
0
31,121
W
5,798
2,799
0
2,000
5,558
1,723
1,202
0
5,432
0
39,012
L
3,816
845
0
3,866
9,648
2,955
0
1,955
7,523
0
34,530
L
Cerberus
JinxedYou-
Cerberus
2,527
329
804
1,421
6,999
3,027
0
1,289
5,662
15,746
0
W
King Arthur
Trapboyoziel
King Arthur
1,954
306
0
394
5,422
837
359
858
4,544
0
14,363
L
Mulan
1,783
229
0
978
6,113
3,475
0
0
6,113
0
23,904
L
Scylla
dfeet67
Scylla
2,921
34
0
100
4,967
1,229
0
2,150
2,655
17,754
0
W
Ra
6,025
747
0
2,696
6,048
1,970
70
2,358
3,382
48,431
0
W
Heimdallr
mastorplank
Heimdallr
4,422
2,494
0
2,240
5,481
1,222
37
867
4,614
0
41,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,274
Gold Earned
32,164
273
Minions Killed
334
0
Camps Cleared
0
1,078,077
Distance Traveled
1,052,041
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
6,129
557
63
6
0
245,707
1
L
Anhur
5,628
512
57
5
0
198,386
1
W
Neith
7,113
647
70
6
0
170,582
1
L
Pele
6,346
577
70
6
0
250,543
0
L
Cerberus
5,226
475
61
6
0
216,813
1
W
King Arthur
4,953
450
23
2
0
202,737
0
L
Mulan
5,682
517
55
5
0
210,588
2
L
Scylla
4,392
399
30
3
0
201,747
3
W
Ra
7,517
683
102
9
0
232,114
1
W
Heimdallr
6,452
587
76
7
0
200,901
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role