Player Matchup

Set
Set
Platinum II
JokerArc
Set
Platinum II
Level 49
God Stats
1W - 2L
1,301 SR
Queue Stats
52W - 44L
1,976 MMR
Party 3
Atlas
Atlas
Diamond IV
Trossy
Atlas
Diamond IV
Level 127
God Stats
19W - 12L
1,821 SR
Queue Stats
78W - 73L
2,216 MMR
Solo
Guan Yu
Guan Yu
Platinum I
alex1210
Guan Yu
Platinum I
Level 129
God Stats
3W - 2L
1,570 SR
Queue Stats
320W - 309L
1,896 MMR
Solo
Tiamat
Tiamat
Gold II
anjuhl
Tiamat
Gold II
Level 153
God Stats
3W - 2L
1,541 SR
Queue Stats
43W - 42L
1,715 MMR
Party 3
Ullr
Ullr
Masters
dnomder
Ullr
Masters
Level 146
God Stats
44W - 43L
1,885 SR
Queue Stats
592W - 429L
2,662 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 121
1,624 SR
2,093 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 127
1,573 SR
1,796 MMR
Persephone
Persephone
Masters
 
Persephone
Masters
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Platinum IV
 
Cabrakan
Platinum IV
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Tyr
Tyr
Platinum I
 
Tyr
Platinum I
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bellona
Bellona
Diamond II
BigDudeBill
Bellona
Diamond II
Level 157
God Stats
11W - 12L
1,553 SR
Queue Stats
687W - 675L
2,182 MMR
Party 1
Cernunnos
Cernunnos
Diamond III
MuchoMungo
Cernunnos
Diamond III
Level 160
God Stats
3W - 5L
1,812 SR
Queue Stats
227W - 205L
2,301 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 1
8,003
534
10,473
13,047
5,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
Trossy
Atlas
10
0 / 6 / 3
6,399
427
4,289
11,358
7,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
alex1210
Guan Yu
15
2 / 1 / 0
8,733
582
6,197
13,402
10,415
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
anjuhl
Tiamat
12
1 / 3 / 3
7,312
487
4,461
6,455
2,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ullr
dnomder
Ullr
16
2 / 0 / 1
9,160
611
7,361
7,877
1,911
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
AgniCliodhnaThoth

VS

Bans
BastetLokiGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
15
6 / 1 / 5
10,100
673
10,902
7,490
1,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
 
Cabrakan
16
7 / 3 / 5
9,494
633
9,925
12,311
7,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Tyr
 
Tyr
15
0 / 1 / 3
8,777
585
5,618
12,572
7,517
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
BigDudeBill
Bellona
12
1 / 2 / 9
7,986
532
4,722
13,721
9,841
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
MuchoMungo
Cernunnos
16
1 / 2 / 1
9,201
613
5,127
9,523
2,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
38
9
Kills
15
15
Deaths
9
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
6
1
5
8.5
W
Cabrakan
 
Cabrakan
7
3
5
3.17
W
Tyr
 
Tyr
0
1
3
1.5
W
Bellona
BigDudeBill
Bellona
1
2
9
2.75
L
4
5
1
0.9
W
Cernunnos
MuchoMungo
Cernunnos
1
2
1
0.75
L
Atlas
Trossy
Atlas
0
6
3
0.25
L
Guan Yu
alex1210
Guan Yu
2
1
0
2
L
Tiamat
anjuhl
Tiamat
1
3
3
0.83
L
Ullr
dnomder
Ullr
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,781
Damage
36,294
52,139
Taken
55,617
28,026
Mitigated
29,681
14,967
Healing
20,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
10,902
380
0
1,630
7,490
1,991
368
1,879
5,454
78,471
0
W
Cabrakan
 
Cabrakan
9,925
732
0
3,016
12,311
7,343
497
2,002
9,991
63,905
0
W
Tyr
 
Tyr
5,618
667
0
5,268
12,572
7,517
352
1,812
10,754
6,766
53,769
W
Bellona
BigDudeBill
Bellona
4,722
944
1,664
4,399
13,721
9,841
0
4,003
9,085
0
22,347
L
10,473
4,111
0
4,402
13,047
5,559
0
6,811
6,236
0
59,927
W
Cernunnos
MuchoMungo
Cernunnos
5,127
2,010
0
4,901
9,523
2,989
0
556
8,967
0
79,190
L
Atlas
Trossy
Atlas
4,289
1,119
0
1,272
11,358
7,153
0
5,964
5,394
14,879
0
L
Guan Yu
alex1210
Guan Yu
6,197
1,467
412
5,320
13,402
10,415
24
5,089
8,313
0
66,725
L
Tiamat
anjuhl
Tiamat
4,461
426
0
2,311
6,455
2,988
0
3,155
3,300
43,778
0
L
Ullr
dnomder
Ullr
7,361
2,474
0
1,250
7,877
1,911
512
916
6,961
0
76,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,607
Gold Earned
45,558
515
Minions Killed
542
0
Camps Cleared
0
1,516,386
Distance Traveled
1,530,809
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
10,100
673
132
9
0
312,793
1
W
Cabrakan
9,494
633
101
7
0
307,691
8
W
Tyr
8,777
585
130
9
0
295,434
6
W
Bellona
7,986
532
30
2
0
319,710
2
L
Set
8,003
534
101
7
0
303,767
1
W
Cernunnos
9,201
613
149
10
0
295,181
4
L
Atlas
6,399
427
13
1
0
307,975
2
L
Guan Yu
8,733
582
144
10
0
315,793
3
L
Tiamat
7,312
487
105
7
0
285,698
7
L
Ullr
9,160
611
152
10
0
303,153
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role