Player Matchup

Tyr
Tyr
Clutchens
Tyr
Level 142
God Stats
5W - 3L
1,613 SR
Queue Stats
327W - 325L
1,532 Elo+
Party 1
Danzaburou
Danzaburou
Papalloryo
Danzaburou
Level 101
God Stats
300W - 277L
1,568 SR
Queue Stats
655W - 664L
1,493 Elo+
Party 3
Osiris
Osiris
ShadëtheGraey
Osiris
Level 150
God Stats
7W - 7L
1,258 SR
Queue Stats
332W - 331L
1,564 Elo+
Solo
Hera
Hera
Sickaxx98
Hera
Level 67
God Stats
55W - 52L
1,514 SR
Queue Stats
410W - 450L
1,473 Elo+
Party 3
Geb
Geb
VipMars
Geb
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 76L
1,456 Elo+
Party 1
Team Averages
Level 106
1,491 SR
1,504 Elo+

VS

Team Averages
Level 112
1,527 SR
1,505 Elo+
Tyr
Tyr
 
Tyr
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
DarkAVJ
Hou Yi
Level 107
God Stats
6W - 6L
1,689 SR
Queue Stats
64W - 68L
1,534 Elo+
Party 2
Fenrir
Fenrir
SultanMujahideen
Fenrir
Level 95
God Stats
0W - 3L
1,164 SR
Queue Stats
45W - 41L
1,492 Elo+
Solo
Ymir
Ymir
SyerdX
Ymir
Level 129
God Stats
0W - 1L
1,469 SR
Queue Stats
58W - 65L
1,440 Elo+
Solo
Zeus
Zeus
mnkDwef
Zeus
Level 105
God Stats
7W - 3L
1,812 SR
Queue Stats
184W - 177L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 1
8,882
522
13,499
15,125
12,067
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
Papalloryo
Danzaburou
15
2 / 1 / 3
9,345
550
4,607
9,490
3,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
5 / 2 / 5
10,326
607
12,885
17,154
8,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hera
15
5 / 2 / 3
9,595
564
12,056
6,642
2,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Geb
13
3 / 2 / 4
8,425
496
4,829
13,401
11,528
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
1 / 2 / 4
6,727
396
5,791
12,651
7,003
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
DarkAVJ
Hou Yi
15
2 / 2 / 0
8,994
529
5,288
10,107
3,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
5 / 6 / 3
9,260
545
9,162
15,910
6,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ymir
SyerdX
Ymir
13
0 / 5 / 1
7,609
448
4,865
15,442
7,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zeus
mnkDwef
Zeus
15
2 / 5 / 3
8,860
521
13,205
11,638
3,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
21
20
Kills
10
10
Deaths
20
16
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
2
4
1.5
W
5
3
1
1.83
L
Hou Yi
DarkAVJ
Hou Yi
2
2
0
1
W
Danzaburou
Papalloryo
Danzaburou
2
1
3
3.5
W
5
2
5
3.75
W
Hera
5
2
3
3.25
L
5
6
3
1.08
L
Ymir
SyerdX
Ymir
0
5
1
0.1
W
Geb
3
2
4
2.5
L
Zeus
mnkDwef
Zeus
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,876
Damage
38,311
61,812
Taken
65,748
37,493
Mitigated
28,079
19,481
Healing
11,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
5,791
324
114
1,882
12,651
7,003
0
6,586
6,065
0
17,236
W
13,499
872
0
4,052
15,125
12,067
0
6,002
9,008
0
47,454
L
Hou Yi
DarkAVJ
Hou Yi
5,288
2,688
0
3,707
10,107
3,519
0
642
9,465
0
57,952
W
Danzaburou
Papalloryo
Danzaburou
4,607
1,253
0
2,432
9,490
3,262
1,008
0
9,490
0
63,045
W
12,885
6,392
0
6,493
17,154
8,211
285
6,797
10,038
0
88,326
W
Hera
12,056
3,107
0
2,236
6,642
2,425
19
1,909
4,571
69,284
0
L
9,162
2,443
0
2,246
15,910
6,207
0
4,780
11,130
0
59,812
L
Ymir
SyerdX
Ymir
4,865
952
0
1,940
15,442
7,682
74
460
14,982
39,625
0
W
Geb
4,829
948
1,743
2,525
13,401
11,528
12
2,752
10,481
20,535
362
L
Zeus
mnkDwef
Zeus
13,205
1,772
0
1,473
11,638
3,668
0
4,284
7,354
66,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,573
Gold Earned
41,450
494
Minions Killed
433
0
Camps Cleared
0
1,733,470
Distance Traveled
1,612,052
12
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,727
396
22
1
0
345,097
4
W
Tyr
8,882
522
77
5
0
342,073
2
L
Hou Yi
8,994
529
115
7
0
318,696
6
W
Danzaburou
9,345
550
117
7
0
332,963
2
W
Osiris
10,326
607
137
8
0
363,861
6
W
Hera
9,595
564
127
7
0
346,409
2
L
Fenrir
9,260
545
97
6
0
352,658
3
L
Ymir
7,609
448
79
5
0
286,048
8
W
Geb
8,425
496
36
2
0
348,164
0
L
Zeus
8,860
521
120
7
0
309,553
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role