Player Matchup

He Bo
He Bo
DanzoShimura1
He Bo
Level 63
God Stats
0W - 4L
1,500 SR
Queue Stats
263W - 587L
1,165 Elo+
Party 1
Ao Kuang
Ao Kuang
Estutriumimus
Ao Kuang
Level 28
God Stats
11W - 30L
1,303 SR
Queue Stats
194W - 463L
1,147 Elo+
Party 1
Shiva
Shiva
Tyler2Tall89
Shiva
Level 103
God Stats
48W - 48L
1,513 SR
Queue Stats
89W - 103L
1,412 Elo+
Solo
Team Averages
Level 65
1,439 SR
1,241 Elo+

VS

Team Averages
Level 56
1,475 SR
1,446 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
MaximusPpmus
Sol
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 8L
1,361 Elo+
Party 2
Bacchus
Bacchus
xXChickiesXx2004
Bacchus
Level 15
God Stats
3W - 1L
1,426 SR
Queue Stats
4W - 1L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 10 / 3
7,257
726
4,662
8,727
2,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ao Kuang
Estutriumimus
Ao Kuang
11
2 / 6 / 1
6,814
681
5,442
10,348
3,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

9
1 / 8 / 3
6,761
676
7,550
9,709
5,579
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
14
11 / 0 / 8
9,284
928
12,106
8,515
3,055
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
10 / 4 / 12
9,061
906
10,025
9,347
3,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
3 / 1 / 15
7,919
792
3,936
7,295
4,038
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
59
5
Kills
24
24
Deaths
5
7
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
11
0
8
15
L
2
10
3
0.35
L
Ao Kuang
Estutriumimus
Ao Kuang
2
6
1
0.42
W
10
4
12
4
L
1
8
3
0.31
W
3
1
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,654
Damage
26,067
28,784
Taken
25,157
10,865
Mitigated
10,483
1,655
Healing
6,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
12,106
3,348
0
2,171
8,515
3,055
32
1,920
6,595
0
42,247
L
4,662
453
72
341
8,727
2,240
0
3,860
4,867
8,010
0
L
Ao Kuang
Estutriumimus
Ao Kuang
5,442
1,721
0
1,051
10,348
3,046
0
4,872
5,476
14,137
0
W
10,025
4,672
306
3,051
9,347
3,390
410
4,827
4,520
21,048
3,605
L
7,550
1,213
0
191
9,709
5,579
0
4,048
5,661
0
19,306
W
3,936
688
195
311
7,295
4,038
39
3,702
3,593
8,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,832
Gold Earned
26,264
54
Minions Killed
105
2
Camps Cleared
7
454,896
Distance Traveled
491,319
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,284
928
59
6
3
195,491
3
L
He Bo
7,257
726
6
1
0
145,033
0
L
Ao Kuang
6,814
681
15
2
0
154,505
0
W
Sol
9,061
906
30
3
4
147,028
3
L
Shiva
6,761
676
33
3
2
155,358
2
W
Bacchus
7,919
792
16
2
0
148,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role